Source 2 Viewer
Game
Counter-Strike 2Dota 2DeadlockHalf-Life: Alyx
Section
Schemas10,187ConVars & Commands6,276
Show
  • CPrecipitationVData
  • CProjectile_Boho_BouncyProjectile
  • CProjectile_Boho_SkipGrenade
  • CProjectile_BookwormDragon_Projectile
  • CProjectile_Doorman_Cart_Projectile
  • CProjectile_Familiar_MovingToAttach
  • CProjectile_GraveStone_Projectile
  • CProjectile_KnightChargeLeading_Projectile
  • CProjectile_KnightCharge_Projectile
  • CProjectile_Necro_HauntProjectile
  • CProjectile_Necro_ZombieWall_Projectile
  • CProjectile_Perched_Predator
  • CProjectile_PunkgoatTether
  • CProjectile_Rolling_FireBall
  • CProjectile_Rutger_Rocket
  • CProjectile_Stomp_Projectile
  • CProjectile_Synth_Barrage
  • CProjectile_Synth_PlasmaFlux
  • CPropAnimatingBreakable
  • CPropDataComponent
  • CPropDoorRotating
  • CPropDoorRotatingBreakable
  • CPulseCell_ApplyAnimGraphParam
  • CPulseCell_ApplyAnimGraphParam::CursorState_t
  • CPulseCell_ApplyDynamicAttributeBase
  • CPulseCell_ApplyDynamicAttributeBase::CursorState_t
  • CPulseCell_ApplyDynamicAttributeEHandle
  • CPulseCell_ApplyDynamicAttributeInt
  • CPulseCell_ApplyDynamicAttributeString
  • CPulseCell_ApplyEntityFlags
  • CPulseCell_ApplyEntityFlags::CursorState_t
  • CPulseCell_ApplyGaitOverride
  • CPulseCell_ApplyModifier
  • CPulseCell_ApplyModifierBase
  • CPulseCell_ApplyModifierBase::CursorState_t
  • CPulseCell_ApplyModifierToMultiple
  • CPulseCell_ApplyModifierToMultiple::CursorState_t
  • CPulseCell_ApplyModifierToMultiple::ModifierTracking_t
  • CPulseCell_ApplyParent
  • CPulseCell_ApplyParent::CursorState_t
  • CPulseCell_LerpCameraSettings
  • CPulseCell_LerpCameraSettings::CursorState_t
  • CPulseCell_Outflow_ListenForAnimgraphTag
  • CPulseCell_Outflow_ListenForEntityOutput
  • CPulseCell_Outflow_ListenForEntityOutput::CursorState_t
  • CPulseCell_Outflow_PlayDynamicVCD
  • CPulseCell_Outflow_PlaySceneBase
  • CPulseCell_Outflow_PlaySceneBase::CursorState_t
  • CPulseCell_Outflow_PlaySequence
  • CPulseCell_Outflow_PlayVCD
  • CPulseCell_Outflow_PlayVCD::VCDEventCursorInfo_t
  • CPulseCell_Outflow_PlayVCDBase
  • CPulseCell_Outflow_PlayVOLine
  • CPulseCell_Outflow_PlayVOLine::CursorState_t
  • CPulseCell_Outflow_ScriptedSequence
  • CPulseCell_Outflow_ScriptedSequence::CursorState_t
  • CPulseCell_PlaySequence
  • CPulseCell_PlaySequence::CursorState_t
  • CPulseCell_SoundEventStart
  • CPulseCell_Step_EntFire
  • CPulseCell_Step_FollowEntity
  • CPulseCell_Step_SetAnimGraphParam
  • CPulseGameBlackboard
  • CPulseGraphInstance_GameBlackboard
  • CPulseGraphInstance_ServerEntity
  • CPulseServerCursor
  • CPushable
  • CRagdollConstraint
  • CRagdollMagnet
  • CRagdollManager
  • CRagdollProp
  • CRagdollPropAlias_physics_prop_ragdoll
  • CRagdollPropAttached
  • CRectLight
  • CRegenerateZone
  • CRelativeLocation
  • CRelativeTransform
  • CRenderComponent
  • CRenderPortal
  • CResponseQueue
Type / to search schemas
  1. Deadlock
  2. server
  3. CEntityComponent
  4. CPropDataComponent

CPropDataComponent

64 bytes (0x40), align 8Source
Inherits
CEntityComponent
Used by fields
CBreakablem_CPropDataComponentCBreakablePropm_CPropDataComponentCRagdollPropm_CPropDataComponent
Component of
CBreakableProp breakable_propCBreakable func_breakableCRagdollProp prop_ragdoll
Metadata
MHasKV3TransferPolymorphicClassname
Also in
clientCounter-Strike 2Dota 2

Fields

NameTypeOffset
m_flDmgModBullet
float32 = 1
160x10
m_flDmgModClub
float32 = 1
200x14
m_flDmgModExplosive
float32 = 1
240x18
m_flDmgModFire
float32 = 1
280x1C
m_iszPhysicsDamageTableName
CUtlSymbolLarge
320x20
m_iszBasePropData
CUtlSymbolLarge
400x28
m_nInteractions
int32
480x30
m_bSpawnMotionDisabled
bool
520x34
m_nDisableTakePhysicsDamageSpawnFlag
int32
560x38
m_nMotionDisabledSpawnFlag
int32
600x3C
Offsets are from Windows. Source revision 11100849 built on Oct 07 2026. Machine-readable data for scripts and AI agents: llms.txt.