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CPulseCell_Outflow_ScriptedSequence::CursorState_t
CPulseCell_PlaySequence
CPulseCell_PlaySequence::CursorState_t
CPulseCell_SoundEventStart
CPulseCell_Step_EntFire
CPulseCell_Step_FollowEntity
CPulseCell_Step_SetAnimGraphParam
CPulseFuncs_GameParticleManager
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CPulseGraphInstance_GameBlackboard
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CPushable
CRagdollConstraint
CRagdollMagnet
CRagdollManager
CRagdollProp
CRagdollPropAlias_physics_prop_ragdoll
CRagdollPropAttached
CRectLight
CRegenerateZone
CRelativeLocation
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CRenderComponent
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CResponseQueue
CRevertSaved
CRopeKeyframe
CRopeKeyframeAlias_move_rope
CRotButton
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CRuleBrushEntity
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CScaleFunctionAbilityPropertyBase
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CScaleFunctionAbilityPropertySingleStatCurve
CScaleFunctionAbilityPropertySingleStatCurveVData
CScaleFunctionAbilityPropertySingleStatVData
CScaleFunctionAbilityProperty_AbilityCharges
CScaleFunctionAbilityProperty_AbilityRechargeTime
CScaleFunctionAbilityProperty_BaseWeaponDamage
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CScaleFunctionAbilityProperty_NanoTechRoundsDamage
CScaleFunctionAbilityProperty_TechDamage
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CScaleFunctionAbilityProperty_WeaponDamage
CScaleFunctionVData
CSceneEntity
CSceneEntityAlias_logic_choreographed_scene
CSceneListManager
CScenePayloadVData
CSceneRequest
CScriptItem
CScriptNavBlocker
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CServerRagdollTrigger
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CSkeletonInstance
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Type
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Deadlock
server
CBaseAnimGraph
CRagdollProp
CRagdollProp
MNetworkVarNames
"bool m_ragEnabled"
"Vector m_ragPos"
"QAngle m_ragAngles"
"float32 m_flBlendWeight"
Inherits from (137 fields)
CBaseAnimGraph
CBaseModelEntity
CBaseEntity
CEntityInstance
expand fields
m_ragdoll
:
ragdoll_t
2704 (0x0A90)
m_bStartDisabled
:
bool
2784 (0x0AE0)
m_ragEnabled
:
CNetworkUtlVectorBase
<
bool
>
2792 (0x0AE8)
MNetworkEnable
m_ragPos
:
CNetworkUtlVectorBase
<
Vector
>
2816 (0x0B00)
MNetworkEnable
MNetworkEncoder
: "coord"
m_ragAngles
:
CNetworkUtlVectorBase
<
QAngle
>
2840 (0x0B18)
MNetworkBitCount
: 13
MNetworkEnable
MNetworkEncoder
: "qangle"
m_lastUpdateTickCount
:
uint32
2864 (0x0B30)
m_allAsleep
:
bool
2868 (0x0B34)
m_bFirstCollisionAfterLaunch
:
bool
2869 (0x0B35)
m_hDamageEntity
:
CHandle
<
CBaseEntity
>
2872 (0x0B38)
m_hKiller
:
CHandle
<
CBaseEntity
>
2876 (0x0B3C)
m_hPhysicsAttacker
:
CHandle
<
CBasePlayerPawn
>
2880 (0x0B40)
m_flLastPhysicsInfluenceTime
:
GameTime_t
2884 (0x0B44)
m_flFadeOutStartTime
:
GameTime_t
2888 (0x0B48)
m_flFadeTime
:
float32
2892 (0x0B4C)
m_vecLastOrigin
:
VectorWS
2896 (0x0B50)
m_flAwakeTime
:
GameTime_t
2908 (0x0B5C)
m_flLastOriginChangeTime
:
GameTime_t
2912 (0x0B60)
m_strOriginClassName
:
CUtlSymbolLarge
2920 (0x0B68)
m_strSourceClassName
:
CUtlSymbolLarge
2928 (0x0B70)
m_bHasBeenPhysgunned
:
bool
2936 (0x0B78)
m_bAllowStretch
:
bool
2937 (0x0B79)
MNotSaved
m_flBlendWeight
:
float32
2940 (0x0B7C)
MNetworkBitCount
: 8
MNetworkEnable
MNetworkEncodeFlags
: 1
MNetworkMaxValue
: 1.000000
MNetworkMinValue
: 0.000000
m_flDefaultFadeScale
:
float32
2944 (0x0B80)
m_ragdollMins
:
CUtlVector
<
Vector
>
2952 (0x0B88)
MNotSaved
m_ragdollMaxs
:
CUtlVector
<
Vector
>
2976 (0x0BA0)
MNotSaved
m_bShouldDeleteActivationRecord
:
bool
3000 (0x0BB8)
MNotSaved
Referenced by (2)
CRagdollPropAlias_physics_prop_ragdoll
CRagdollPropAttached
Also in
client.dll
Counter-Strike 2
Dota 2