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CPulseCell_Outflow_ScriptedSequence::CursorState_t
CPulseCell_PlaySequence
CPulseCell_PlaySequence::CursorState_t
CPulseCell_SoundEventStart
CPulseCell_Step_EntFire
CPulseCell_Step_FollowEntity
CPulseCell_Step_SetAnimGraphParam
CPulseFuncs_GameParticleManager
CPulseGameBlackboard
CPulseGraphInstance_GameBlackboard
CPulseGraphInstance_ServerEntity
CPulsePhysicsConstraintsFuncs
CPulseServerCursor
CPulseServerFuncs
CPulseServerFuncs_Sounds
CPushable
CRagdollConstraint
CRagdollMagnet
CRagdollManager
CRagdollProp
CRagdollPropAlias_physics_prop_ragdoll
CRagdollPropAttached
CRectLight
CRelativeLocation
CRelativeTransform
CRenderComponent
CResponseQueue
CRetakeGameRules
CRevertSaved
CRopeKeyframe
CRopeKeyframeAlias_move_rope
CRotButton
CRotDoor
CRotatorTarget
CRuleBrushEntity
CRuleEntity
CRulePointEntity
CSAdditionalMatchStats_t
CSAdditionalPerRoundStats_t
CSMatchStats_t
CSPerRoundStats_t
CSceneCriteria
CSceneEntity
CSceneEntityAlias_logic_choreographed_scene
CSceneListManager
CSceneOpportunity
CScenePayloadVData
CSceneRequest
CScriptItem
CScriptNavBlocker
CScriptTriggerHurt
CScriptTriggerMultiple
CScriptTriggerOnce
CScriptTriggerPush
CScriptedSequence
CServerOnlyEntity
CServerOnlyModelEntity
CServerOnlyPointEntity
CServerRagdollTrigger
CShatterGlassShard
CShatterGlassShardPhysics
CShower
CSimpleMarkupVolumeTagged
CSingleplayRules
CSkeletonInstance
CSkyCamera
CSkyboxReference
CSmokeGrenade
CSmokeGrenadeProjectile
CSmoothFunc
CSoundAreaEntityBase
CSoundAreaEntityOrientedBox
CSoundAreaEntitySphere
CSoundEventAABBEntity
CSoundEventConeEntity
CSoundEventEntity
CSoundEventEntityAlias_snd_event_point
CSoundEventOBBEntity
CSoundEventParameter
CSoundEventPathCornerEntity
Type
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Counter-Strike 2
server
CBaseAnimGraph
CRagdollProp
CRagdollProp
Inherits from (142 fields)
CBaseAnimGraph
CBaseModelEntity
CBaseEntity
CEntityInstance
expand fields
m_ragdoll
:
ragdoll_t
2384 (0x0950)
m_bStartDisabled
:
bool
2464 (0x09A0)
m_ragEnabled
:
CNetworkUtlVectorBase
<
bool
>
2472 (0x09A8)
m_ragPos
:
CNetworkUtlVectorBase
<
Vector
>
2496 (0x09C0)
m_ragAngles
:
CNetworkUtlVectorBase
<
QAngle
>
2520 (0x09D8)
m_lastUpdateTickCount
:
uint32
2544 (0x09F0)
m_allAsleep
:
bool
2548 (0x09F4)
m_bFirstCollisionAfterLaunch
:
bool
2549 (0x09F5)
m_nNavObstacleType
:
INavObstacle::NavObstacleType_t
2552 (0x09F8)
m_bUpdateNavWhenMoving
:
bool
2556 (0x09FC)
m_bForceNavObstacleCut
:
bool
2557 (0x09FD)
m_bAttachedToReferenceFrame
:
bool
2558 (0x09FE)
m_hDamageEntity
:
CHandle
<
CBaseEntity
>
2560 (0x0A00)
m_hKiller
:
CHandle
<
CBaseEntity
>
2564 (0x0A04)
m_hPhysicsAttacker
:
CHandle
<
CBasePlayerPawn
>
2568 (0x0A08)
m_flLastPhysicsInfluenceTime
:
GameTime_t
2572 (0x0A0C)
m_flFadeOutStartTime
:
GameTime_t
2576 (0x0A10)
m_flFadeTime
:
float32
2580 (0x0A14)
m_vecLastOrigin
:
VectorWS
2584 (0x0A18)
m_flAwakeTime
:
GameTime_t
2596 (0x0A24)
m_flLastOriginChangeTime
:
GameTime_t
2600 (0x0A28)
m_strOriginClassName
:
CUtlSymbolLarge
2608 (0x0A30)
m_strSourceClassName
:
CUtlSymbolLarge
2616 (0x0A38)
m_bHasBeenPhysgunned
:
bool
2624 (0x0A40)
m_bAllowStretch
:
bool
2625 (0x0A41)
MNotSaved
m_flBlendWeight
:
float32
2628 (0x0A44)
m_flDefaultFadeScale
:
float32
2632 (0x0A48)
m_ragdollMins
:
CUtlVector
<
Vector
>
2640 (0x0A50)
MNotSaved
m_ragdollMaxs
:
CUtlVector
<
Vector
>
2664 (0x0A68)
MNotSaved
m_bShouldDeleteActivationRecord
:
bool
2688 (0x0A80)
MNotSaved
m_vecNavObstacles
:
CUtlVector
<
INavObstacle
*
>
2712 (0x0A98)
MNotSaved
Referenced by (2)
CRagdollPropAlias_physics_prop_ragdoll
CRagdollPropAttached
Also in
client.dll
Dota 2
Deadlock