Source 2 Viewer
CPulseCell_Outflow_ScriptedSequence::CursorState_t
CPulseCell_PlaySequence
CPulseCell_PlaySequence::CursorState_t
CPulseCell_SoundEventStart
CPulseCell_Step_EntFire
CPulseCell_Step_FollowEntity
CPulseCell_Step_SetAnimGraphParam
CPulseFuncs_GameParticleManager
CPulseGameBlackboard
CPulseGraphInstance_GameBlackboard
CPulseGraphInstance_ServerEntity
CPulsePhysicsConstraintsFuncs
CPulseServerCursor
CPulseServerFuncs
CPulseServerFuncs_Sounds
CPushable
CRagdollConstraint
CRagdollMagnet
CRagdollManager
CRagdollProp
CRagdollPropAlias_physics_prop_ragdoll
CRagdollPropAttached
CRectLight
CRelativeLocation
CRelativeTransform
CRenderComponent
CResponseQueue
CRetakeGameRules
CRevertSaved
CRopeKeyframe
CRopeKeyframeAlias_move_rope
CRotButton
CRotDoor
CRotatorTarget
CRuleBrushEntity
CRuleEntity
CRulePointEntity
CSAdditionalMatchStats_t
CSAdditionalPerRoundStats_t
CSMatchStats_t
CSPerRoundStats_t
CSceneEntity
CSceneEntityAlias_logic_choreographed_scene
CSceneListManager
CScriptItem
CScriptNavBlocker
CScriptTriggerHurt
CScriptTriggerMultiple
CScriptTriggerOnce
CScriptTriggerPush
CScriptedSequence
CServerOnlyEntity
CServerOnlyModelEntity
CServerOnlyPointEntity
CServerRagdollTrigger
CShatterGlassShard
CShatterGlassShardPhysics
CShower
CSimpleMarkupVolumeTagged
CSingleplayRules
CSkeletonInstance
CSkyCamera
CSkyboxReference
CSmokeGrenade
CSmokeGrenadeProjectile
CSmoothFunc
CSoundAreaEntityBase
CSoundAreaEntityOrientedBox
CSoundAreaEntitySphere
CSoundEventAABBEntity
CSoundEventConeEntity
CSoundEventEntity
CSoundEventEntityAlias_snd_event_point
CSoundEventOBBEntity
CSoundEventParameter
CSoundEventPathCornerEntity
CSoundEventSphereEntity
CSoundOpvarSetAABBEntity
CSoundOpvarSetAutoRoomEntity
CSoundOpvarSetBoxEntity
Type
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Counter-Strike 2
server
CBaseAnimGraph
CRagdollProp
CRagdollProp
Inherits from (143 fields)
CBaseAnimGraph
CBaseModelEntity
CBaseEntity
CEntityInstance
expand fields
m_CPropDataComponent
:
CPropDataComponent
2416 (0x0970)
m_ragdoll
:
ragdoll_t
2480 (0x09B0)
m_bStartDisabled
:
bool
2560 (0x0A00)
m_massScale
:
float32
2564 (0x0A04)
m_buoyancyScale
:
float32
2568 (0x0A08)
m_ragEnabled
:
CNetworkUtlVectorBase
<
bool
>
2576 (0x0A10)
m_ragPos
:
CNetworkUtlVectorBase
<
Vector
>
2600 (0x0A28)
m_ragAngles
:
CNetworkUtlVectorBase
<
QAngle
>
2624 (0x0A40)
m_lastUpdateTickCount
:
uint32
2648 (0x0A58)
m_allAsleep
:
bool
2652 (0x0A5C)
m_bFirstCollisionAfterLaunch
:
bool
2653 (0x0A5D)
m_nNavObstacleType
:
INavObstacle::NavObstacleType_t
2656 (0x0A60)
m_bUpdateNavWhenMoving
:
bool
2660 (0x0A64)
m_bForceNavObstacleCut
:
bool
2661 (0x0A65)
m_bAttachedToReferenceFrame
:
bool
2662 (0x0A66)
m_hDamageEntity
:
CHandle
<
CBaseEntity
>
2664 (0x0A68)
m_hKiller
:
CHandle
<
CBaseEntity
>
2668 (0x0A6C)
m_hPhysicsAttacker
:
CHandle
<
CBasePlayerPawn
>
2672 (0x0A70)
m_flLastPhysicsInfluenceTime
:
GameTime_t
2676 (0x0A74)
m_flFadeOutStartTime
:
GameTime_t
2680 (0x0A78)
m_flFadeTime
:
float32
2684 (0x0A7C)
m_vecLastOrigin
:
VectorWS
2688 (0x0A80)
m_flAwakeTime
:
GameTime_t
2700 (0x0A8C)
m_flLastOriginChangeTime
:
GameTime_t
2704 (0x0A90)
m_strOriginClassName
:
CUtlSymbolLarge
2712 (0x0A98)
m_strSourceClassName
:
CUtlSymbolLarge
2720 (0x0AA0)
m_bHasBeenPhysgunned
:
bool
2728 (0x0AA8)
m_bAllowStretch
:
bool
2729 (0x0AA9)
MNotSaved
m_flBlendWeight
:
float32
2732 (0x0AAC)
m_flDefaultFadeScale
:
float32
2736 (0x0AB0)
m_ragdollMins
:
CUtlVector
<
Vector
>
2744 (0x0AB8)
MNotSaved
m_ragdollMaxs
:
CUtlVector
<
Vector
>
2768 (0x0AD0)
MNotSaved
m_bShouldDeleteActivationRecord
:
bool
2792 (0x0AE8)
MNotSaved
m_vecNavObstacles
:
CUtlVector
<
INavObstacle
*
>
2816 (0x0B00)
MNotSaved
Referenced by (2)
CRagdollPropAlias_physics_prop_ragdoll
CRagdollPropAttached
Also in
client.dll
Dota 2
Deadlock