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constraint_breakableparams_t
constraint_hingeparams_t
entitytable_t
filter_t
fogparams_t
gear_slot_t
globalentity_t
hudtextparms_t
inv_image_camera_t
inv_image_clearcolor_t
inv_image_data_t
inv_image_item_t
inv_image_light_barn_t
inv_image_light_fill_t
inv_image_light_sun_t
inv_image_map_t
levellist_t
loadout_slot_t
physics_save_sphere_t
ragdoll_t
ragdollelement_t
ragdollhierarchyjoint_t
screenfade_t
screenshake_t
shard_model_desc_t
sky3dparams_t
sndopvarlatchdata_t
soundcommands_t
soundlevel_t
thinkfunc_t
vote_create_failed_t
server (778)
ActiveModelConfig_t
AnimGraph2SerializedPoseRecipeSlot_t
AutoRoomDoorwayPairs_t
CAI_ChangeHintGroup
CAI_Expresser
CAI_ExpresserWithFollowup
CAK47
CAmbientGeneric
CAttributeContainer
CAttributeList
CAttributeManager
CAttributeManager::cached_attribute_float_t
CBarnLight
CBaseAnimGraph
CBaseAnimGraphController
CBaseButton
CBaseCSGrenade
CBaseCSGrenadeProjectile
CBaseClientUIEntity
CBaseCombatCharacter
CBaseDMStart
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CBaseEntityAPI
CBaseFilter
CBaseGrenade
CBaseIssue
CBaseModelEntity
CBaseModelEntity::OnDamageLevelChangedArgs_t
CBaseModelEntityAPI
CBaseMoveBehavior
CBasePlatTrain
CBasePlayerController
CBasePlayerControllerAPI
CBasePlayerPawn
CBasePlayerVData
CBasePlayerWeapon
CBasePlayerWeaponVData
CBaseProp
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CBaseToggle
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CBaseTriggerAPI
CBeam
CBlood
CBodyComponent
CBodyComponentBaseAnimGraph
CBodyComponentBaseModelEntity
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to search
Counter-Strike 2
client
ragdoll_t
ragdoll_t
list
:
CUtlVector
<
ragdollelement_t
>
0 (0x00)
hierarchyJoints
:
CUtlVector
<
ragdollhierarchyjoint_t
>
24 (0x18)
boneIndex
:
CUtlVector
<
int32
>
48 (0x30)
allowStretch
:
bool
72 (0x48)
unused
:
bool
73 (0x49)
Referenced by (1)
CRagdollProp
m_ragdoll
Also in
Dota 2
Deadlock