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482
WeaponAttackType_t
WeaponGameplayAnimState
WeaponPurchaseCount_t
WeaponPurchaseTracker_t
WeaponSound_t
WeaponSwitchReason_t
WorldTextPanelHorizontalAlign_t
WorldTextPanelOrientation_t
WorldTextPanelVerticalAlign_t
WrappedPhysicsJoint_t
attributeprovidertypes_t
audioparams_t
constraint_axislimit_t
constraint_breakableparams_t
constraint_hingeparams_t
eRollType
entitytable_t
filter_t
fogparams_t
gear_slot_t
globalentity_t
globalentitydatabase_t
hudtextparms_t
inv_image_camera_t
inv_image_clearcolor_t
inv_image_data_t
inv_image_item_t
inv_image_light_barn_t
inv_image_light_fill_t
inv_image_light_sun_t
inv_image_map_t
levellist_t
loadout_slot_t
physics_save_sphere_t
ragdoll_t
ragdollelement_t
ragdollhierarchyjoint_t
screenfade_t
screenshake_t
shard_model_desc_t
sky3dparams_t
sndopvarlatchdata_t
soundcommands_t
soundlevel_t
thinkfunc_t
vote_create_failed_t
server
793
ActiveModelConfig_t
ActorClipEntry_t
ActorMapping_t
AnimGraph2SerializedPoseRecipeSlot_t
ApproachAreaCost
AutoRoomDoorwayPairs_t
CAI_ChangeHintGroup
CAI_Expresser
CAI_ExpresserWithFollowup
CAK47
CAmbientGeneric
CAttributeContainer
CAttributeList
CAttributeManager
CAttributeManager::cached_attribute_float_t
CBarnLight
CBaseAnimGraph
CBaseAnimGraphAlias_baseanimating
CBaseAnimGraphController
CBaseButton
CBaseCSGrenade
CBaseCSGrenadeProjectile
CBaseClientUIEntity
CBaseCombatCharacter
CBaseDMStart
CBaseDoor
CBaseEntity
CBaseFilter
CBaseGrenade
CBaseIssue
CBaseModelEntity
CBaseModelEntity::BodyGroupRequest_t
CBaseModelEntity::OnDamageLevelChangedArgs_t
Type
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Counter-Strike 2
client
gear_slot_t
gear_slot_t
uint32_t
Source
Used by fields
CCSWeaponBaseVData
m_GearSlot
CCSWeaponBaseVData
m_GearSlot
Members
Name
Value
Hex
GEAR_SLOT_INVALID
-1
0xFFFFFFFF
GEAR_SLOT_RIFLE
0
0x00000000
GEAR_SLOT_PISTOL
1
0x00000001
GEAR_SLOT_KNIFE
2
0x00000002
GEAR_SLOT_GRENADES
3
0x00000003
GEAR_SLOT_C4
4
0x00000004
GEAR_SLOT_RESERVED_SLOT6
5
0x00000005
GEAR_SLOT_RESERVED_SLOT7
6
0x00000006
GEAR_SLOT_RESERVED_SLOT8
7
0x00000007
GEAR_SLOT_RESERVED_SLOT9
8
0x00000008
GEAR_SLOT_RESERVED_SLOT10
9
0x00000009
GEAR_SLOT_RESERVED_SLOT11
10
0x0000000A
GEAR_SLOT_BOOSTS
11
0x0000000B
GEAR_SLOT_UTILITY
12
0x0000000C
GEAR_SLOT_COUNT
13
0x0000000D
GEAR_SLOT_FIRST
0
0x00000000
GEAR_SLOT_LAST
12
0x0000000C