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Type / to search
  1. Counter-Strike 2
  2. client
  3. WeaponGameplayAnimState

WeaponGameplayAnimState

uint16_t
  • WPN_ANIMSTATE_UNINITIALIZED = 00x00
  • WPN_ANIMSTATE_DROPPED = 10x01
  • WPN_ANIMSTATE_HOLSTERED = 100x0A
  • WPN_ANIMSTATE_DEPLOY = 110x0B
  • WPN_ANIMSTATE_IDLE = 500x32
  • WPN_ANIMSTATE_SHOOT_PRIMARY = 1000x64
  • WPN_ANIMSTATE_SHOOT_SECONDARY = 1010x65
  • WPN_ANIMSTATE_SHOOT_DRYFIRE = 1020x66
  • WPN_ANIMSTATE_CHARGE = 1030x67
  • WPN_ANIMSTATE_GRENADE_PULL_PIN = 2000xC8
  • WPN_ANIMSTATE_GRENADE_READY = 2010xC9
  • WPN_ANIMSTATE_GRENADE_THROW = 2020xCA
  • WPN_ANIMSTATE_C4_PLANT = 3000x012C
  • WPN_ANIMSTATE_HEALTHSHOT_INJECT = 4000x0190
  • WPN_ANIMSTATE_KNIFE_PRIMARY_HIT = 5000x01F4
  • WPN_ANIMSTATE_KNIFE_PRIMARY_MISS = 5010x01F5
  • WPN_ANIMSTATE_KNIFE_SECONDARY_HIT = 5020x01F6
  • WPN_ANIMSTATE_KNIFE_SECONDARY_MISS = 5030x01F7
  • WPN_ANIMSTATE_KNIFE_PRIMARY_STAB = 5040x01F8
  • WPN_ANIMSTATE_KNIFE_SECONDARY_STAB = 5050x01F9
  • WPN_ANIMSTATE_SILENCER_APPLY = 6000x0258
  • WPN_ANIMSTATE_SILENCER_REMOVE = 6010x0259
  • WPN_ANIMSTATE_RELOAD = 8000x0320
  • WPN_ANIMSTATE_RELOAD_OUTRO = 8010x0321
  • WPN_ANIMSTATE_INSPECT = 10000x03E8
  • WPN_ANIMSTATE_INSPECT_OUTRO = 10010x03E9
  • WPN_ANIMSTATE_INVENTORY_UI_TUMBLE = 15000x05DC
  • WPN_ANIMSTATE_INVENTORY_UI_KEYCHAIN_APPLY = 15010x05DD
  • WPN_ANIMSTATE_END_VALID = 20000x07D0
  • WEAPON_LEGACY_STATE_CLEAR_FIRING = 20010x07D1
Referenced by (2)
C_CSWeaponBasem_iWeaponGameplayAnimStateCCSWeaponBasem_iWeaponGameplayAnimState
Offsets are from Windows. Source revision 10552922 built on Mar 25 2026.