Source 2 Viewer
CCSPlayerResource
CCSPlayer_ActionTrackingServices
CCSPlayer_AimPunchServices
CCSPlayer_BulletServices
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CCSPlayer_CameraServices
CCSPlayer_DamageReactServices
CCSPlayer_HostageServices
CCSPlayer_ItemServices
CCSPlayer_MovementServices
CCSPlayer_PingServices
CCSPlayer_RadioServices
CCSPlayer_UseServices
CCSPlayer_WaterServices
CCSPlayer_WeaponServices
CCSPointPulseAPI
CCSPointScriptEntity
CCSSprite
CCSTeam
CCSWeaponBase
CCSWeaponBaseGun
CCSWeaponBaseShotgun
CCSWeaponBaseVData
CCashStack
CChangeLevel
CChicken
CChoreoComponent
CChoreoInfoTarget
CCitadelSoundOpvarSetOBB
CCollisionProperty
CColorCorrection
CColorCorrectionVolume
CCommentaryAuto
CCommentarySystem
CCommentaryViewPosition
CConstantForceController
CConstraintAnchor
CCredits
CDEagle
CDamageRecord
CDebugHistory
CDecoyGrenade
CDecoyProjectile
CDestructiblePartsComponent
CDynamicLight
CDynamicNavConnectionsVolume
CDynamicProp
CDynamicPropAlias_cable_dynamic
CDynamicPropAlias_dynamic_prop
CDynamicPropAlias_prop_dynamic_override
CEconEntity
CEconItemAttribute
CEconItemView
CEconWearable
CEffectData
CEnableMotionFixup
CEntityBlocker
CEntityDissolve
CEntityFlame
CEnvBeam
CEnvBeverage
CEnvCombinedLightProbeVolume
CEnvCombinedLightProbeVolumeAlias_func_combined_light_probe_volume
CEnvCubemap
CEnvCubemapBox
CEnvCubemapFog
CEnvDecal
CEnvDetailController
CEnvEntityIgniter
CEnvEntityMaker
CEnvExplosion
CEnvFade
CEnvGlobal
CEnvHudHint
CEnvInstructorHint
CEnvInstructorVRHint
CEnvLaser
CEnvLightProbeVolume
CEnvMuzzleFlash
CEnvParticleGlow
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Counter-Strike 2
server
CBasePlayerWeapon
CCSWeaponBase
CCSWeaponBase
Inherits from (159 fields)
CBasePlayerWeapon
CEconEntity
IHasAttributes
CBaseAnimGraph
CBaseModelEntity
CBaseEntity
CEntityInstance
expand fields
m_bRemoveable
:
bool
3256 (0x0CB8)
m_bPlayerAmmoStockOnPickup
:
bool
3257 (0x0CB9)
m_bRequireUseToTouch
:
bool
3258 (0x0CBA)
m_iWeaponGameplayAnimState
:
WeaponGameplayAnimState
3260 (0x0CBC)
m_flWeaponGameplayAnimStateTimestamp
:
GameTime_t
3264 (0x0CC0)
m_flInspectCancelCompleteTime
:
GameTime_t
3268 (0x0CC4)
m_bInspectPending
:
bool
3272 (0x0CC8)
m_bInspectShouldLoop
:
bool
3273 (0x0CC9)
m_nLastEmptySoundCmdNum
:
int32
3316 (0x0CF4)
m_bFireOnEmpty
:
bool
3344 (0x0D10)
m_OnPlayerPickup
:
CEntityIOOutput
3352 (0x0D18)
m_weaponMode
:
CSWeaponMode
3376 (0x0D30)
m_flTurningInaccuracyDelta
:
float32
3380 (0x0D34)
m_vecTurningInaccuracyEyeDirLast
:
Vector
3384 (0x0D38)
m_flTurningInaccuracy
:
float32
3396 (0x0D44)
m_fAccuracyPenalty
:
float32
3400 (0x0D48)
m_flLastAccuracyUpdateTime
:
GameTime_t
3404 (0x0D4C)
m_fAccuracySmoothedForZoom
:
float32
3408 (0x0D50)
m_iRecoilIndex
:
int32
3412 (0x0D54)
m_flRecoilIndex
:
float32
3416 (0x0D58)
m_bBurstMode
:
bool
3420 (0x0D5C)
m_nPostponeFireReadyTicks
:
GameTick_t
3424 (0x0D60)
m_flPostponeFireReadyFrac
:
float32
3428 (0x0D64)
m_bInReload
:
bool
3432 (0x0D68)
m_nDeployTick
:
GameTick_t
3436 (0x0D6C)
m_flDroppedAtTime
:
GameTime_t
3440 (0x0D70)
m_bIsHauledBack
:
bool
3448 (0x0D78)
m_bSilencerOn
:
bool
3449 (0x0D79)
m_flTimeSilencerSwitchComplete
:
GameTime_t
3452 (0x0D7C)
m_flWeaponActionPlaybackRate
:
float32
3456 (0x0D80)
m_iOriginalTeamNumber
:
int32
3460 (0x0D84)
m_iMostRecentTeamNumber
:
int32
3464 (0x0D88)
m_bDroppedNearBuyZone
:
bool
3468 (0x0D8C)
m_flNextAttackRenderTimeOffset
:
float32
3472 (0x0D90)
m_bCanBePickedUp
:
bool
3496 (0x0DA8)
m_bUseCanOverrideNextOwnerTouchTime
:
bool
3497 (0x0DA9)
m_nextOwnerTouchTime
:
GameTime_t
3500 (0x0DAC)
m_nextPrevOwnerTouchTime
:
GameTime_t
3504 (0x0DB0)
m_nextPrevOwnerUseTime
:
GameTime_t
3512 (0x0DB8)
m_hPrevOwner
:
CHandle
<
CCSPlayerPawn
>
3516 (0x0DBC)
m_nDropTick
:
GameTick_t
3520 (0x0DC0)
m_bWasActiveWeaponWhenDropped
:
bool
3524 (0x0DC4)
m_donated
:
bool
3556 (0x0DE4)
m_fLastShotTime
:
GameTime_t
3560 (0x0DE8)
m_bWasOwnedByCT
:
bool
3564 (0x0DEC)
m_bWasOwnedByTerrorist
:
bool
3565 (0x0DED)
m_numRemoveUnownedWeaponThink
:
int32
3568 (0x0DF0)
m_IronSightController
:
CIronSightController
3664 (0x0E50)
m_iIronSightMode
:
int32
3688 (0x0E68)
m_flLastLOSTraceFailureTime
:
GameTime_t
3692 (0x0E6C)
m_flWatTickOffset
:
float32
3696 (0x0E70)
m_flLastShakeTime
:
GameTime_t
3712 (0x0E80)
Referenced by (7)
CBaseCSGrenade
CBaseCSGrenade
m_hSwitchToWeaponAfterThrow
CC4
CCSWeaponBaseGun
CCSWeaponBaseShotgun
CKnife
CWeaponBaseItem
Also in
client.dll