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CCSPlayer_WaterServices
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CCSPointPulseAPI
CCSPointScriptEntity
CCSPointScriptEntity_API
CCSSprite
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CCSWeaponBase
CCSWeaponBaseGun
CCSWeaponBaseShotgun
CCSWeaponBaseVData
CCSWeaponBase_API
CCashStack
CChangeLevel
CChicken
CChicken_API
CChoreoComponent
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CCitadelSoundOpvarSetOBB
CCollisionProperty
CColorCorrection
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CCommentaryAuto
CCommentarySystem
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CConstantForceController
CConstraintAnchor
CCredits
CDEagle
CDamageRecord
CDebugHistory
CDecoyGrenade
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CDestructiblePartsComponent
CDynamicLight
CDynamicNavConnectionsVolume
CDynamicProp
CDynamicPropAlias_cable_dynamic
CDynamicPropAlias_dynamic_prop
CDynamicPropAlias_prop_dynamic_override
CEconEntity
CEconItemAttribute
CEconItemView
CEconWearable
CEffectData
CEnableMotionFixup
CEntityBlocker
CEntityDissolve
CEntityFlame
CEnvBeam
CEnvBeverage
CEnvCombinedLightProbeVolume
CEnvCombinedLightProbeVolumeAPI
CEnvCombinedLightProbeVolumeAlias_func_combined_light_probe_volume
CEnvCubemap
CEnvCubemapAPI
CEnvCubemapBox
CEnvCubemapFog
CEnvDecal
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CEnvHudHint_API
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CEnvLightProbeVolumeAPI
CEnvMuzzleFlash
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CEnvSky
CEnvSkyAPI
CEnvSoundscape
CEnvSoundscapeAlias_snd_soundscape
CEnvSoundscapeProxy
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Counter-Strike 2
server
CCollisionProperty
CCollisionProperty
m_collisionAttribute
:
VPhysicsCollisionAttribute_t
= {"m_nInteractsAs":131072,"m_nOwnerId":4294967295,"m_nCollisionGroup":4,"m_nCollisionFunctionMask":7}
16 (0x10)
m_vecMins
:
Vector
64 (0x40)
MSaveBehavior
m_vecMaxs
:
Vector
76 (0x4C)
MSaveBehavior
m_usSolidFlags
:
uint8
90 (0x5A)
m_nSolidType
:
SolidType_t
= "SOLID_NONE"
91 (0x5B)
m_triggerBloat
:
uint8
92 (0x5C)
m_nSurroundType
:
SurroundingBoundsType_t
= "USE_OBB_COLLISION_BOUNDS"
93 (0x5D)
m_CollisionGroup
:
uint8
= 4
94 (0x5E)
m_nEnablePhysics
:
uint8
= 1
95 (0x5F)
m_flBoundingRadius
:
float32
96 (0x60)
m_vecSpecifiedSurroundingMins
:
Vector
100 (0x64)
m_vecSpecifiedSurroundingMaxs
:
Vector
112 (0x70)
m_vecSurroundingMaxs
:
Vector
124 (0x7C)
m_vecSurroundingMins
:
Vector
136 (0x88)
m_vCapsuleCenter1
:
Vector
148 (0x94)
m_vCapsuleCenter2
:
Vector
160 (0xA0)
m_flCapsuleRadius
:
float32
172 (0xAC)
Referenced by (2)
CBaseEntity
m_pCollision
CBaseModelEntity
m_Collision
Also in
client.dll
Dota 2
Deadlock