Source 2 Viewer
CCSPointScriptEntity_API
CCSSprite
CCSTeam
CCSWeaponBase
CCSWeaponBaseGun
CCSWeaponBaseShotgun
CCSWeaponBaseVData
CCSWeaponBase_API
CCashStack
CChangeLevel
CChicken
CChicken_API
CChoreoComponent
CChoreoInfoTarget
CCitadelSoundOpvarSetOBB
CCollisionProperty
CColorCorrection
CColorCorrectionVolume
CCommentaryAuto
CCommentarySystem
CCommentaryViewPosition
CConstantForceController
CConstraintAnchor
CCredits
CDEagle
CDamageRecord
CDebugHistory
CDecoyGrenade
CDecoyProjectile
CDestructiblePartsComponent
CDynamicLight
CDynamicNavConnectionsVolume
CDynamicProp
CDynamicPropAlias_cable_dynamic
CDynamicPropAlias_dynamic_prop
CDynamicPropAlias_prop_dynamic_override
CEconEntity
CEconItemAttribute
CEconItemView
CEconWearable
CEffectData
CEnableMotionFixup
CEntityBlocker
CEntityDissolve
CEntityFlame
CEnvBeam
CEnvBeverage
CEnvCombinedLightProbeVolume
CEnvCombinedLightProbeVolumeAPI
CEnvCombinedLightProbeVolumeAlias_func_combined_light_probe_volume
CEnvCubemap
CEnvCubemapAPI
CEnvCubemapBox
CEnvCubemapFog
CEnvDecal
CEnvDetailController
CEnvEntityIgniter
CEnvEntityMaker
CEnvExplosion
CEnvFade
CEnvGlobal
CEnvHudHint
CEnvHudHint_API
CEnvInstructorHint
CEnvInstructorVRHint
CEnvLaser
CEnvLightProbeVolume
CEnvLightProbeVolumeAPI
CEnvMuzzleFlash
CEnvParticleGlow
CEnvShake
CEnvSky
CEnvSkyAPI
CEnvSoundscape
CEnvSoundscapeAlias_snd_soundscape
CEnvSoundscapeProxy
CEnvSoundscapeProxyAlias_snd_soundscape_proxy
CEnvSoundscapeTriggerable
CEnvSoundscapeTriggerableAlias_snd_soundscape_triggerable
CEnvSpark
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Counter-Strike 2
server
CCommentarySystem
CCommentarySystem
m_bCommentaryEnabledMidGame
:
bool
18 (0x12)
m_flNextTeleportTime
:
GameTime_t
20 (0x14)
m_iTeleportStage
:
int32
24 (0x18)
m_bCheatState
:
bool
28 (0x1C)
m_bIsFirstSpawnGroupToLoad
:
bool
29 (0x1D)
m_ModifiedConvars
:
CUtlVector
<
modifiedconvars_t
>
32 (0x20)
m_hCurrentNode
:
CHandle
<
CPointCommentaryNode
>
56 (0x38)
m_hActiveCommentaryNode
:
CHandle
<
CPointCommentaryNode
>
60 (0x3C)
m_hLastCommentaryNode
:
CHandle
<
CPointCommentaryNode
>
64 (0x40)
m_vecNodes
:
CUtlVector
<
CHandle
<
CPointCommentaryNode
>
>
72 (0x48)
Also in
Dota 2
Deadlock