Source 2 Viewer
  • CCitadel_WeaponUpgrade_SurgingPower
  • CCitadel_WeaponUpgrade_SurgingPowerVData
  • CCitadel_WeaponUpgrade_WeaponEater
  • CCitadel_WeaponUpgrade_WeaponEaterVData
  • CCitadel_Werewolf_CripplingSlash
  • CCitadel_Werewolf_CripplingSlashVData
  • CCitadel_Werewolf_Hunt
  • CCitadel_Werewolf_HuntVData
  • CCitadel_Werewolf_Transformation
  • CCitadel_Werewolf_TransformationVData
  • CCitadel_Werewolf_UnloadGun
  • CCitadel_Werewolf_UnloadGun2
  • CCitadel_Werewolf_UnloadGun2VData
  • CCitadel_Werewolf_UnloadGunVData
  • CCitadel_XPOrbVData
  • CCollisionProperty
  • CColorCorrection
  • CColorCorrectionVolume
  • CCommentaryAuto
  • CCommentarySystem
  • CCommentaryViewPosition
  • CConditionalCollidable
  • CConstantForceController
  • CConstraintAnchor
  • CCredits
  • CDebugHistory
  • CDestructableBuildingVData
  • CDestructiblePartsComponent
  • CDoormanBombProjectile
  • CDynamicLight
  • CDynamicNavConnectionsVolume
  • CDynamicProp
  • CDynamicPropAlias_cable_dynamic
  • CDynamicPropAlias_dynamic_prop
  • CDynamicPropAlias_prop_dynamic_override
  • CEconEntity
  • CEconEntity::AttachedParticleInfo_t
  • CEconItemAttribute
  • CEconItemView
  • CEconWearable
  • CEffectData
  • CEnableMotionFixup
  • CEntityBlocker
  • CEntityDissolve
  • CEntityFlame
  • CEnvBeam
  • CEnvBeverage
  • CEnvCombinedLightProbeVolume
  • CEnvCubemap
  • CEnvCubemapFog
  • CEnvDecal
  • CEnvDetailController
  • CEnvEntityIgniter
  • CEnvEntityMaker
  • CEnvExplosion
  • CEnvFade
  • CEnvGlobal
  • CEnvInstructorHint
  • CEnvInstructorVRHint
  • CEnvLaser
  • CEnvLightProbeVolume
  • CEnvMuzzleFlash
  • CEnvParticleGlow
  • CEnvShake
  • CEnvSky
  • CEnvSoundscape
  • CEnvSoundscapeAlias_snd_soundscape
  • CEnvSoundscapeProxy
  • CEnvSoundscapeProxyAlias_snd_soundscape_proxy
  • CEnvSoundscapeTriggerable
  • CEnvSoundscapeTriggerableAlias_snd_soundscape_triggerable
  • CEnvSpark
  • CEnvSplash
  • CEnvTilt
  • CEnvViewPunch
  • CEnvVolumetricFogController
  • CEnvVolumetricFogVolume
  • CEnvWind
  • CEnvWindController
  • CEnvWindShared
Type / to search
  1. Deadlock
  2. server
  3. CCommentarySystem

CCommentarySystem

  • m_bCommentaryConvarsChanging: bool17 (0x11)
  • m_bCommentaryEnabledMidGame: bool18 (0x12)
  • m_flNextTeleportTime: GameTime_t20 (0x14)
  • m_iTeleportStage: int3224 (0x18)
  • m_bCheatState: bool28 (0x1C)
  • m_bIsFirstSpawnGroupToLoad: bool29 (0x1D)
  • m_hCurrentNode: CHandle< CPointCommentaryNode >56 (0x38)
  • m_hActiveCommentaryNode: CHandle< CPointCommentaryNode >60 (0x3C)
  • m_hLastCommentaryNode: CHandle< CPointCommentaryNode >64 (0x40)
  • m_vecNodes: CUtlVector< CHandle< CPointCommentaryNode > >72 (0x48)
Also in
Counter-Strike 2Dota 2
Offsets are from Windows. Source revision 10577413 built on Apr 03 2026.