Source 2 Viewer
  • CBeam
  • CBodyComponent
  • CBodyComponentBaseAnimGraph
  • CBodyComponentBaseAnimating
  • CBodyComponentBaseAnimatingOverlay
  • CBodyComponentBaseModelEntity
  • CBodyComponentPoint
  • CBodyComponentSkeletonInstance
  • CBreakable
  • CBreakableProp
  • CBuoyancyHelper
  • CChangeLevel
  • CChoreoComponent
  • CChoreoInfoTarget
  • CCitadelSoundOpvarSetOBB
  • CCollisionProperty
  • CColorCorrection
  • CColorCorrectionVolume
  • CCommentaryAuto
  • CCommentarySystem
  • CCommentaryViewPosition
  • CConstantForceController
  • CConstraintAnchor
  • CCredits
  • CDOTAAppCheers
  • CDOTABaseAbility
  • CDOTABaseAbilityParticleAPI
  • CDOTABaseCustomHeroPickRules
  • CDOTABaseGameMode
  • CDOTABehaviorAbilityChannel
  • CDOTABehaviorAbilityPhase
  • CDOTABehaviorAttack
  • CDOTABehaviorAttackPhase
  • CDOTABehaviorChase
  • CDOTABehaviorCommandMoveToItemToTake
  • CDOTABehaviorCommandMoveToNPC
  • CDOTABehaviorCommandMoveToNPCToGive
  • CDOTABehaviorCommandMoveToPosition
  • CDOTABehaviorCommandMoveToPositionToCast
  • CDOTABehaviorCommandMoveToPositionToDropItem
  • CDOTABehaviorCommandMoveToRuneToTake
  • CDOTABehaviorCommandMoveToTargetToAttack
  • CDOTABehaviorCommandMoveToTargetToCast
  • CDOTABehaviorCommandPatrol
  • CDOTABehaviorCommandVampireThrall
  • CDOTABehaviorCompanion
  • CDOTABehaviorCreatureCompanion
  • CDOTABehaviorDie
  • CDOTABehaviorIdle
  • CDOTABehaviorInvade
  • CDOTABehaviorLargoFrogling
  • CDOTABehaviorMoveTo
  • CDOTABehaviorMoveToNPCToAttack
  • CDOTABehaviorNeutralAggro
  • CDOTABehaviorNeutralHome
  • CDOTABehaviorPet
  • CDOTABehaviorPoogie
  • CDOTABehaviorTutorialRazorMoveToNPCToAttack
  • CDOTABehavior_NPCControllerGlue
  • CDOTABotChallengeGameMode
  • CDOTACameraBounds
  • CDOTACheers
  • CDOTACourierController
  • CDOTACustomGameEvents
  • CDOTACustomGameHeroPickRules
  • CDOTACustomShopInfo
  • CDOTACustomShopItemInfo
  • CDOTAEmptyAbility
  • CDOTAFogOfWarTempViewers
  • CDOTAGameEvents
  • CDOTAGameManager
  • CDOTAGameManagerProxy
  • CDOTAGameRules
  • CDOTAGamerulesProxy
  • CDOTAInGamePredictionState
  • CDOTAMusicProbabilityEntry
  • CDOTAMutationGameMode
  • CDOTANewPlayerPoolGameMode
  • CDOTAPlayerController
  • CDOTAPlayerPawn
Type / to search
  1. Dota 2
  2. server
  3. CCommentarySystem

CCommentarySystem

  • m_bCommentaryEnabledMidGame: bool18 (0x12)
  • m_flNextTeleportTime: GameTime_t20 (0x14)
  • m_iTeleportStage: int3224 (0x18)
  • m_bCheatState: bool28 (0x1C)
  • m_bIsFirstSpawnGroupToLoad: bool29 (0x1D)
  • m_ModifiedConvars: CUtlVector< modifiedconvars_t >32 (0x20)
  • m_hCurrentNode: CHandle< CPointCommentaryNode >56 (0x38)
  • m_hActiveCommentaryNode: CHandle< CPointCommentaryNode >60 (0x3C)
  • m_hLastCommentaryNode: CHandle< CPointCommentaryNode >64 (0x40)
  • m_vecNodes: CUtlVector< CHandle< CPointCommentaryNode > >72 (0x48)
Also in
Counter-Strike 2Deadlock
Offsets are from Windows. Source revision 10575349 built on Apr 02 2026.