Source 2 Viewer
  • CBasePlayerPawn
  • CBasePlayerVData
  • CBasePlayerWeapon
  • CBasePlayerWeaponVData
  • CBaseProp
  • CBaseToggle
  • CBaseTrackedStatsEntity
  • CBaseTrigger
  • CBaseTriggerAPI
  • CBeam
  • CBodyComponent
  • CBodyComponentBaseAnimGraph
  • CBodyComponentBaseAnimating
  • CBodyComponentBaseAnimatingOverlay
  • CBodyComponentBaseModelEntity
  • CBodyComponentPoint
  • CBodyComponentSkeletonInstance
  • CBreakable
  • CBreakableProp
  • CBuoyancyHelper
  • CChangeLevel
  • CChoreoComponent
  • CChoreoInfoTarget
  • CCitadelSoundOpvarSetOBB
  • CCollisionProperty
  • CColorCorrection
  • CColorCorrectionVolume
  • CCommentaryAuto
  • CCommentarySystem
  • CCommentaryViewPosition
  • CConstantForceController
  • CConstraintAnchor
  • CCredits
  • CDOTAAppCheers
  • CDOTABaseAbility
  • CDOTABaseAbilityParticleAPI
  • CDOTABaseCustomHeroPickRules
  • CDOTABaseGameMode
  • CDOTABehaviorAbilityChannel
  • CDOTABehaviorAbilityPhase
  • CDOTABehaviorAttack
  • CDOTABehaviorAttackPhase
  • CDOTABehaviorChase
  • CDOTABehaviorCommandMoveToItemToTake
  • CDOTABehaviorCommandMoveToNPC
  • CDOTABehaviorCommandMoveToNPCToGive
  • CDOTABehaviorCommandMoveToPosition
  • CDOTABehaviorCommandMoveToPositionToCast
  • CDOTABehaviorCommandMoveToPositionToDropItem
  • CDOTABehaviorCommandMoveToRuneToTake
  • CDOTABehaviorCommandMoveToTargetToAttack
  • CDOTABehaviorCommandMoveToTargetToCast
  • CDOTABehaviorCommandPatrol
  • CDOTABehaviorCommandVampireThrall
  • CDOTABehaviorCompanion
  • CDOTABehaviorCreatureCompanion
  • CDOTABehaviorDie
  • CDOTABehaviorIdle
  • CDOTABehaviorInvade
  • CDOTABehaviorLargoFrogling
  • CDOTABehaviorMoveTo
  • CDOTABehaviorMoveToNPCToAttack
  • CDOTABehaviorNeutralAggro
  • CDOTABehaviorNeutralHome
  • CDOTABehaviorPet
  • CDOTABehaviorPoogie
  • CDOTABehaviorTutorialRazorMoveToNPCToAttack
  • CDOTABehavior_NPCControllerGlue
  • CDOTABotChallengeGameMode
  • CDOTACameraBounds
  • CDOTACheers
  • CDOTACourierController
  • CDOTACustomGameEvents
  • CDOTACustomGameHeroPickRules
  • CDOTACustomShopInfo
  • CDOTACustomShopItemInfo
  • CDOTAEmptyAbility
  • CDOTAFogOfWarTempViewers
  • CDOTAGameEvents
  • CDOTAGameManager
Type / to search
  1. Dota 2
  2. server
  3. CBuoyancyHelper

CBuoyancyHelper

  • m_pController: IPhysicsMotionController*8 (0x08)
    MPhysPtr
  • m_nFluidType: CUtlStringToken24 (0x18)
  • m_flFluidDensity: float3228 (0x1C)
  • m_flNeutrallyBuoyantGravity: float3232 (0x20)
  • m_flNeutrallyBuoyantLinearDamping: float3236 (0x24)
  • m_flNeutrallyBuoyantAngularDamping: float3240 (0x28)
  • m_bNeutrallyBuoyant: bool44 (0x2C)
  • m_vecFractionOfWheelSubmergedForWheelFriction: CUtlVector< float32 >48 (0x30)
  • m_vecWheelFrictionScales: CUtlVector< float32 >72 (0x48)
  • m_vecFractionOfWheelSubmergedForWheelDrag: CUtlVector< float32 >96 (0x60)
  • m_vecWheelDrag: CUtlVector< float32 >120 (0x78)
Also in
client.dllCounter-Strike 2Deadlock
Offsets are from Windows. Source revision 10575349 built on Apr 02 2026.