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  • CBaseFilter
  • CBaseLockonAbilityVData
  • CBaseModifier
  • CBaseModifierAura
  • CBasePlayerController
  • CBasePlayerControllerAPI
  • CBasePlayerVData
  • CBasePlayerWeaponVData
  • CBaseProp
  • CBaseTrackedStatsEntity
  • CBaseTriggerAPI
  • CBaseTriggerAbilityVData
  • CBodyComponent
  • CBodyComponentBaseAnimGraph
  • CBodyComponentBaseModelEntity
  • CBodyComponentPoint
  • CBodyComponentSkeletonInstance
  • CBotDifficultyDefinition
  • CBreakableStageHelper
  • CBuoyancyHelper
  • CChoreoComponent
  • CChoreoInfoTarget
  • CCitadelAbilityBeam_t
  • CCitadelAbilityChargedBombVData
  • CCitadelAbilityComponent
  • CCitadelAbilityDruidAbility04
  • CCitadelAbilityDruidBasePlant
  • CCitadelAbilityDruidBasePlantVData
  • CCitadelAbilityDruidHelicopterSeeds
  • CCitadelAbilityDruidHelicopterSeedsVData
  • CCitadelAbilityDruidLeechSeed
  • CCitadelAbilityDruidLeechSeedVData
  • CCitadelAbilityDruidPlantBranchWall
  • CCitadelAbilityDruidPlantBranchWallVData
  • CCitadelAbilityDruidPlantHealingTree
  • CCitadelAbilityDruidPlantHealingTreeVData
  • CCitadelAbilityDruidPlantInvisBush
  • CCitadelAbilityDruidPlantInvisBushVData
  • CCitadelAbilityDruidPlantSomething
  • CCitadelAbilityDruidPlantSomethingVData
  • CCitadelAbilityDruidSprout
  • CCitadelAbilityFlyingStrikeVData
  • CCitadelAbilityHealingSlashVData
  • CCitadelAbilityIncendiaryProjectileVData
  • CCitadelAbilityTangoTetherVData
  • CCitadelAbilityUpgradeInfo_t
  • CCitadelAnimatingModelEntity
  • CCitadelAutoScaledTime
  • CCitadelBaseAbilityGraphController
  • CCitadelBaseAbilityServerOnly
  • CCitadelBaseDashCastAbility
  • CCitadelBaseLockonAbility
  • CCitadelBaseMusicOBB
  • CCitadelBaseShivAbility
  • CCitadelBaseTriggerAbility
  • CCitadelBaseYamatoAbility
  • CCitadelBulletRedirectVolume
  • CCitadelBulletRedirectVolumeVData
  • CCitadelBulletTimeWarp
  • CCitadelBulletTimeWarpVData
  • CCitadelCatapultTrigger
  • CCitadelControlPointTrigger
  • CCitadelDruidInvisAura
  • CCitadelDruidInvisAuraVData
  • CCitadelFamiliarClonePlayerPawn
  • CCitadelFamiliarClone_MovementServices
  • CCitadelHeroComponent
  • CCitadelHeroLoader
  • CCitadelHeroModelGameData_t
  • CCitadelHideoutInteractableProp
  • CCitadelHideoutInteractableTrigger
  • CCitadelHideoutTeleportTrigger
  • CCitadelInWorldEventTimer
  • CCitadelItemMetal
  • CCitadelItemPickupIdol
  • CCitadelItemPickupRejuv
  • CCitadelItemPickupRejuvHeroTest
  • CCitadelItemPickupRejuvHeroTestInfoSpawn
  • CCitadelItemPickupRejuvHeroTestVData
  • CCitadelItemPickupRejuvVData
Type / to search
  1. Deadlock
  2. client
  3. CBuoyancyHelper

CBuoyancyHelper

  • m_pController: IPhysicsMotionController*8 (0x08)
    MPhysPtr
  • m_nFluidType: CUtlStringToken24 (0x18)
  • m_flFluidDensity: float3228 (0x1C)
  • m_flNeutrallyBuoyantGravity: float3232 (0x20)
  • m_flNeutrallyBuoyantLinearDamping: float3236 (0x24)
  • m_flNeutrallyBuoyantAngularDamping: float3240 (0x28)
  • m_bNeutrallyBuoyant: bool44 (0x2C)
  • m_vecFractionOfWheelSubmergedForWheelFriction: CUtlVector< float32 >48 (0x30)
  • m_vecWheelFrictionScales: CUtlVector< float32 >72 (0x48)
  • m_vecFractionOfWheelSubmergedForWheelDrag: CUtlVector< float32 >96 (0x60)
  • m_vecWheelDrag: CUtlVector< float32 >120 (0x78)
Also in
server.dllCounter-Strike 2Dota 2
Offsets are from Windows. Source revision 10577413 built on Apr 03 2026.