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  • CBaseModifierAura
  • CBasePlayerController
  • CBasePlayerControllerAPI
  • CBasePlayerVData
  • CBasePlayerWeaponVData
  • CBaseProp
  • CBaseTrackedStatsEntity
  • CBaseTriggerAPI
  • CBaseTriggerAbilityVData
  • CBodyComponent
  • CBodyComponentBaseAnimGraph
  • CBodyComponentBaseModelEntity
  • CBodyComponentPoint
  • CBodyComponentSkeletonInstance
  • CBotDifficultyDefinition
  • CBreakableStageHelper
  • CBuoyancyHelper
  • CChoreoComponent
  • CChoreoInfoTarget
  • CCitadelAbilityBeam_t
  • CCitadelAbilityChargedBombVData
  • CCitadelAbilityComponent
  • CCitadelAbilityDruidAbility04
  • CCitadelAbilityDruidBasePlant
  • CCitadelAbilityDruidBasePlantVData
  • CCitadelAbilityDruidHelicopterSeeds
  • CCitadelAbilityDruidHelicopterSeedsVData
  • CCitadelAbilityDruidLeechSeed
  • CCitadelAbilityDruidLeechSeedVData
  • CCitadelAbilityDruidPlantBranchWall
  • CCitadelAbilityDruidPlantBranchWallVData
  • CCitadelAbilityDruidPlantHealingTree
  • CCitadelAbilityDruidPlantHealingTreeVData
  • CCitadelAbilityDruidPlantInvisBush
  • CCitadelAbilityDruidPlantInvisBushVData
  • CCitadelAbilityDruidPlantSomething
  • CCitadelAbilityDruidPlantSomethingVData
  • CCitadelAbilityDruidSprout
  • CCitadelAbilityFlyingStrikeVData
  • CCitadelAbilityHealingSlashVData
  • CCitadelAbilityIncendiaryProjectileVData
  • CCitadelAbilityTangoTetherVData
  • CCitadelAbilityUpgradeInfo_t
  • CCitadelAnimatingModelEntity
  • CCitadelAutoScaledTime
  • CCitadelBaseAbilityGraphController
  • CCitadelBaseAbilityServerOnly
  • CCitadelBaseDashCastAbility
  • CCitadelBaseLockonAbility
  • CCitadelBaseMusicOBB
  • CCitadelBaseShivAbility
  • CCitadelBaseTriggerAbility
  • CCitadelBaseYamatoAbility
  • CCitadelBulletRedirectVolume
  • CCitadelBulletRedirectVolumeVData
  • CCitadelBulletTimeWarp
  • CCitadelBulletTimeWarpVData
  • CCitadelCatapultTrigger
  • CCitadelControlPointTrigger
  • CCitadelDruidInvisAura
  • CCitadelDruidInvisAuraVData
  • CCitadelFamiliarClonePlayerPawn
  • CCitadelFamiliarClone_MovementServices
  • CCitadelHeroComponent
  • CCitadelHeroLoader
  • CCitadelHeroModelGameData_t
  • CCitadelHideoutInteractableProp
  • CCitadelHideoutInteractableTrigger
  • CCitadelHideoutTeleportTrigger
  • CCitadelInWorldEventTimer
  • CCitadelItemMetal
  • CCitadelItemPickupIdol
  • CCitadelItemPickupRejuv
  • CCitadelItemPickupRejuvHeroTest
  • CCitadelItemPickupRejuvHeroTestInfoSpawn
  • CCitadelItemPickupRejuvHeroTestVData
  • CCitadelItemPickupRejuvVData
  • CCitadelItemPunchableNeutralGold
  • CCitadelItemPunchableNeutralGoldVData
  • CCitadelLootTable
Type / to search
  1. Deadlock
  2. client
  3. CCitadelAbilityBeam_t

CCitadelAbilityBeam_t

MNetworkVarNames: "GameTime_t m_nActivateTime"
  • m_nActivateTime: GameTime_t8 (0x08)
    MNetworkEnable
  • m_angBeamAngles: QAngle16 (0x10)
    MNetworkChangeCallback: "OnBeamAnglesChanged"
    MNetworkEnable
    MNetworkEncoder: "qangle"
  • m_vBeamAimPos: VectorWS160 (0xA0)
    MNetworkChangeCallback: "OnBeamAimPosChanged"
    MNetworkEnable
    MNetworkEncoder: "coord"
  • m_bNeedsBeamReset: bool304 (0x0130)
  • m_hShooter: CHandle< C_BaseEntity >308 (0x0134)
  • m_hPlayerShooter: CHandle< C_CitadelPlayerPawn >312 (0x0138)
  • m_bEnforceLOSToShootPosition: bool4296 (0x10C8)
Referenced by (7)
CCitadel_Ability_Bebop_LaserBeamm_beamCCitadel_Ability_IceBeamm_beamCCitadel_Item_PrismBlastm_beam00CCitadel_Item_PrismBlastm_beam01CCitadel_Item_PrismBlastm_beam02CCitadel_Item_PrismBlastm_beam03CCitadel_Item_PrismBlastm_beam04
Also in
server.dll
Offsets are from Windows. Source revision 10577413 built on Apr 03 2026.