Source 2 Viewer
CAttributeManager::cached_attribute_float_t
CBaseAnimGraph
CBaseAnimGraphController
CBaseAnimGraphDestructibleParts_GraphController
CBaseAnimGraphVariationUserData
CBaseFilter
CBasePlayerController
CBasePlayerControllerAPI
CBasePlayerVData
CBasePlayerWeaponVData
CBaseProp
CBaseTriggerAPI
CBodyComponent
CBodyComponentBaseAnimGraph
CBodyComponentBaseModelEntity
CBodyComponentPoint
CBodyComponentSkeletonInstance
CBombTarget
CBreakableStageHelper
CBuoyancyHelper
CCS2ChickenGraphController
CCS2WeaponGraphController
CCSGO_WingmanIntroCharacterPosition
CCSGO_WingmanIntroCounterTerroristPosition
CCSGO_WingmanIntroTerroristPosition
CCSGameModeRules
CCSGameModeRules_ArmsRace
CCSGameModeRules_Deathmatch
CCSGameModeRules_Noop
CCSObserver_CameraServices
CCSObserver_MovementServices
CCSObserver_ObserverServices
CCSObserver_UseServices
CCSPlayerBase_CameraServices
CCSPlayerController
CCSPlayerController_ActionTrackingServices
CCSPlayerController_DamageServices
CCSPlayerController_InGameMoneyServices
CCSPlayerController_InventoryServices
CCSPlayerController_InventoryServices::NetworkedLoadoutSlot_t
CCSPlayerLegacyJump
CCSPlayerModernJump
CCSPlayer_ActionTrackingServices
CCSPlayer_BulletServices
CCSPlayer_BuyServices
CCSPlayer_CameraServices
CCSPlayer_DamageReactServices
CCSPlayer_GlowServices
CCSPlayer_HostageServices
CCSPlayer_ItemServices
CCSPlayer_MovementServices
CCSPlayer_PingServices
CCSPlayer_UseServices
CCSPlayer_WaterServices
CCSPlayer_WeaponServices
CCSWeaponBaseVData
CCS_PortraitWorldCallbackHandler
CChoreoInfoTarget
CCitadelSoundOpvarSetOBB
CClientAlphaProperty
CCollisionProperty
CCopyRecipientFilter
CDamageRecord
CDebugOverlayCombinedTypes_t
CDebugOverlayFilterTextType_t
CDebugOverlayFilterType_t
CDecalGroupVData
CDecalInstance
CDestructiblePart
CDestructiblePart_DamageLevel
CDestructiblePartsComponent
CDestructiblePartsSystemData
CEconItemAttribute
CEffectData
CEmptyGraphController
CEntitySubclassVDataBase
CEnvSoundscape
CEnvSoundscapeAlias_snd_soundscape
CEnvSoundscapeProxy
CEnvSoundscapeProxyAlias_snd_soundscape_proxy
Type
/
to search
Counter-Strike 2
client
CBuoyancyHelper
CBuoyancyHelper
m_nFluidType
:
CUtlStringToken
24 (0x18)
m_flFluidDensity
:
float32
28 (0x1C)
m_flNeutrallyBuoyantGravity
:
float32
32 (0x20)
m_flNeutrallyBuoyantLinearDamping
:
float32
36 (0x24)
m_flNeutrallyBuoyantAngularDamping
:
float32
40 (0x28)
m_bNeutrallyBuoyant
:
bool
44 (0x2C)
m_vecFractionOfWheelSubmergedForWheelFriction
:
CUtlVector
<
float32
>
48 (0x30)
m_vecWheelFrictionScales
:
CUtlVector
<
float32
>
72 (0x48)
m_vecFractionOfWheelSubmergedForWheelDrag
:
CUtlVector
<
float32
>
96 (0x60)
m_vecWheelDrag
:
CUtlVector
<
float32
>
120 (0x78)
Referenced by (2)
CFuncWater
m_BuoyancyHelper
C_TriggerBuoyancy
m_BuoyancyHelper
Also in
server.dll
Dota 2
Deadlock