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CBaseAnimGraphController
CBaseAnimGraphDestructibleParts_GraphController
CBaseAnimGraphVariationUserData
CBaseFilter
CBasePlayerController
CBasePlayerControllerAPI
CBasePlayerVData
CBasePlayerWeaponVData
CBaseProp
CBaseTriggerAPI
CBodyComponent
CBodyComponentBaseAnimGraph
CBodyComponentBaseModelEntity
CBodyComponentPoint
CBodyComponentSkeletonInstance
CBombTarget
CBreakableStageHelper
CBuoyancyHelper
CCS2ChickenGraphController
CCS2PawnGraphController
CCS2UIPawnGraphController
CCS2WeaponGraphController
CCSGO_EndOfMatchLineupEnd
CCSGO_WingmanIntroCharacterPosition
CCSGO_WingmanIntroCounterTerroristPosition
CCSGO_WingmanIntroTerroristPosition
CCSGameModeRules
CCSGameModeRules_ArmsRace
CCSGameModeRules_Deathmatch
CCSGameModeRules_Noop
CCSObserver_CameraServices
CCSObserver_MovementServices
CCSObserver_ObserverServices
CCSObserver_UseServices
CCSPlayerAnimationState
CCSPlayerAnimationState::AirAction_t
CCSPlayerAnimationState::Direction_t
CCSPlayerAnimationState::GroundMoveState_t
CCSPlayerAnimationState::MoveType_t
CCSPlayerBase_CameraServices
CCSPlayerController
CCSPlayerController_ActionTrackingServices
CCSPlayerController_DamageServices
CCSPlayerController_InGameMoneyServices
CCSPlayerController_InventoryServices
CCSPlayerController_InventoryServices::NetworkedLoadoutSlot_t
CCSPlayerLegacyJump
CCSPlayerModernJump
CCSPlayer_ActionTrackingServices
CCSPlayer_AimPunchServices
CCSPlayer_BulletServices
CCSPlayer_BuyServices
CCSPlayer_CameraServices
CCSPlayer_DamageReactServices
CCSPlayer_GlowServices
CCSPlayer_HostageServices
CCSPlayer_ItemServices
CCSPlayer_MovementServices
CCSPlayer_PingServices
CCSPlayer_UseServices
CCSPlayer_WaterServices
CCSPlayer_WeaponServices
CCSWeaponBaseVData
CCS_PortraitWorldCallbackHandler
CCashStack
CChoreoComponent
CChoreoInfoTarget
CCitadelSoundOpvarSetOBB
CClientAlphaProperty
CCollisionProperty
CCopyRecipientFilter
CDamageRecord
CDebugDrawHistoryData
CDebugOverlayCombinedTypes_t
CDebugOverlayFilterTextType_t
CDebugOverlayFilterType_t
CDebugSnapshotData_t
CDecalGroupVData
CDecalInstance
CDestructiblePart
Type
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Counter-Strike 2
client
CCS2WeaponGraphController
CCS2PawnGraphController
CCS2PawnGraphController
Inherits from (21 fields)
CCS2WeaponGraphController
CAnimGraphControllerBase
expand fields
m_bIsDefusing
:
CAnimGraph2ParamOptionalRef
<
bool
>
672 (0x02A0)
m_moveType
:
CAnimGraph2ParamOptionalRef
<
CGlobalSymbol
>
696 (0x02B8)
m_moveDirectionID
:
CAnimGraph2ParamOptionalRef
<
CGlobalSymbol
>
720 (0x02D0)
m_flMoveSpeedX
:
CAnimGraph2ParamOptionalRef
<
float32
>
744 (0x02E8)
m_flMoveSpeedY
:
CAnimGraph2ParamOptionalRef
<
float32
>
768 (0x0300)
m_flMoveSpeedHorizontal
:
CAnimGraph2ParamOptionalRef
<
float32
>
792 (0x0318)
m_flPreviousMoveSpeedHorizontal
:
CAnimGraph2ParamOptionalRef
<
float32
>
816 (0x0330)
m_flCrouchAmount
:
CAnimGraph2ParamOptionalRef
<
float32
>
840 (0x0348)
m_bIsWalking
:
CAnimGraph2ParamOptionalRef
<
bool
>
864 (0x0360)
m_flWeaponDropAmount
:
CAnimGraph2ParamOptionalRef
<
float32
>
888 (0x0378)
m_groundAction
:
CAnimGraph2ParamOptionalRef
<
CGlobalSymbol
>
912 (0x0390)
m_groundActionDirectionID
:
CAnimGraph2ParamOptionalRef
<
CGlobalSymbol
>
936 (0x03A8)
m_flGroundTurnAngleOrVelocity
:
CAnimGraph2ParamOptionalRef
<
float32
>
960 (0x03C0)
m_flLadderCycle
:
CAnimGraph2ParamOptionalRef
<
float32
>
984 (0x03D8)
m_flLadderYaw
:
CAnimGraph2ParamOptionalRef
<
float32
>
1008 (0x03F0)
m_flLadderYawBackwards
:
CAnimGraph2ParamOptionalRef
<
float32
>
1032 (0x0408)
m_airAction
:
CAnimGraph2ParamOptionalRef
<
CGlobalSymbol
>
1056 (0x0420)
m_flAirHeightAboveGround
:
CAnimGraph2ParamOptionalRef
<
float32
>
1080 (0x0438)
m_leftFootTarget
:
CAnimGraph2ParamOptionalRef
<
CNmTarget
>
1104 (0x0450)
m_rightFootTarget
:
CAnimGraph2ParamOptionalRef
<
CNmTarget
>
1128 (0x0468)
m_flFlashedAmount
:
CAnimGraph2ParamOptionalRef
<
float32
>
1152 (0x0480)
m_flAimPitchAngle
:
CAnimGraph2ParamOptionalRef
<
float32
>
1176 (0x0498)
m_flAimYawAngle
:
CAnimGraph2ParamOptionalRef
<
float32
>
1200 (0x04B0)
m_flinchHead
:
CAnimGraph2ParamOptionalRef
<
CGlobalSymbol
>
1224 (0x04C8)
m_flinchHeadRestart
:
CAnimGraph2ParamOptionalRef
<
bool
>
1248 (0x04E0)
m_flinchBody
:
CAnimGraph2ParamOptionalRef
<
CGlobalSymbol
>
1272 (0x04F8)
m_flinchBodyRestart
:
CAnimGraph2ParamOptionalRef
<
bool
>
1296 (0x0510)
m_flinchIsOnFire
:
CAnimGraph2ParamOptionalRef
<
bool
>
1320 (0x0528)
Also in
server.dll