- Counter-Strike 2
- client
- C_BaseModelEntity
- CBaseAnimGraph
- Derived classes
- CBaseAnimGraphAlias_baseanimatingCBasePropC_BaseCombatCharacterC_BaseGrenadeC_BulletHitModelC_CS2WeaponModuleBaseC_CSGO_PreviewModelC_ClientRagdoll
- Used by fields
- CBaseAnimGraphControllerm_vecSecondarySkeletonsCPulseCell_PlaySequence::CursorState_tm_hTargetC_EconEntitym_hViewmodelAttachment
- Network
- Includesm_bClientSideRagdoll
Fields
NameTypeOffset
baseanimgraphspawnable
- Components
- CBodyComponent→CBodyComponentBaseAnimGraph
Keyvalues
NameTypeField
CBodyComponentBaseAnimGraphcomponent
Inputs
NamePulseDescription
DisableAnimEventSounds(param: bool)
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GetLayerCycle(iLayer: int) → (retval: float)
Returns the cycle of an animation playing on this layer
This node can appear in Observable contexts.
IsAnimEventActive(nAnimEvent: schema_enum<GameAnimEventIndex_t>) → (retval: bool)
Is the specified AG2 event active?
This node can appear in Observable contexts.
IsExternalChoreoGraphActive() → (retval: bool)
Is there an external choreo animgraph applied to this entity
This node can appear in Observable contexts.
SetBodygroup(param: string)
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SetPlaybackRate(param: float)
—