Source 2 Viewer
  • AnimGraphDebugDrawType_t
  • AnimLoopMode_t
  • AnimationAlgorithm_t
  • BeamClipStyle_t
  • BeamType_t
  • BeginDeathLifeStateTransition_t
  • BloodType
  • BodySectionAuthority_t
  • BreakableContentsType_t
  • BrushSolidities_e
  • C4LightEffect_t
  • CAnimEventListener
  • CAnimEventListenerBase
  • CAnimEventQueueListener
  • CAnimGraphControllerBase
  • CAnimGraphControllerManager
  • CAttributeList
  • CAttributeManager
  • CAttributeManager::cached_attribute_float_t
  • CBaseAnimGraph
  • CBaseAnimGraphController
  • CBaseAnimGraphDestructibleParts_GraphController
  • CBaseAnimGraphVariationUserData
  • CBaseFilter
  • CBasePlayerController
  • CBasePlayerControllerAPI
  • CBasePlayerVData
  • CBasePlayerWeaponVData
  • CBaseProp
  • CBaseTriggerAPI
  • CBodyComponent
  • CBodyComponentBaseAnimGraph
  • CBodyComponentBaseModelEntity
  • CBodyComponentPoint
  • CBodyComponentSkeletonInstance
  • CBombTarget
  • CBreakableStageHelper
  • CBuoyancyHelper
  • CCS2ChickenGraphController
  • CCS2PawnGraphController
  • CCS2UIPawnGraphController
  • CCS2WeaponGraphController
  • CCSGO_EndOfMatchLineupEnd
  • CCSGO_WingmanIntroCharacterPosition
  • CCSGO_WingmanIntroCounterTerroristPosition
  • CCSGO_WingmanIntroTerroristPosition
  • CCSGameModeRules
  • CCSGameModeRules_ArmsRace
  • CCSGameModeRules_Deathmatch
  • CCSGameModeRules_Noop
  • CCSObserver_CameraServices
  • CCSObserver_MovementServices
  • CCSObserver_ObserverServices
  • CCSObserver_UseServices
  • CCSPlayerAnimationState
  • CCSPlayerAnimationState::AirAction_t
  • CCSPlayerAnimationState::Direction_t
  • CCSPlayerAnimationState::GroundMoveState_t
  • CCSPlayerAnimationState::MoveType_t
  • CCSPlayerBase_CameraServices
  • CCSPlayerController
  • CCSPlayerController_ActionTrackingServices
  • CCSPlayerController_DamageServices
  • CCSPlayerController_InGameMoneyServices
  • CCSPlayerController_InventoryServices
  • CCSPlayerController_InventoryServices::NetworkedLoadoutSlot_t
  • CCSPlayerLegacyJump
  • CCSPlayerModernJump
  • CCSPlayer_ActionTrackingServices
  • CCSPlayer_AimPunchServices
  • CCSPlayer_BulletServices
  • CCSPlayer_BuyServices
  • CCSPlayer_CameraServices
  • CCSPlayer_DamageReactServices
  • CCSPlayer_GlowServices
  • CCSPlayer_HostageServices
  • CCSPlayer_ItemServices
  • CCSPlayer_MovementServices
  • CCSPlayer_PingServices
  • CCSPlayer_UseServices
Type / to search
  1. Counter-Strike 2
  2. client
  3. C_BaseModelEntity
  4. CBaseAnimGraph

CBaseAnimGraph

Inherits from (130 fields)
C_BaseModelEntityC_BaseEntityCEntityInstance
  • m_graphControllerManager: CAnimGraphControllerManager4008 (0x0FA8)
    MSaveOpsForField: "GetAnimGraphControllerManagerSaveRestoreOps"
  • m_pMainGraphController: CAnimGraphControllerBase*4184 (0x1058)
    MSaveOpsForField: "GetAnimGraphControllerPtrSaveRestoreOps"
  • m_bInitiallyPopulateInterpHistory: bool4192 (0x1060)
  • m_bSuppressAnimEventSounds: bool4194 (0x1062)
  • m_bAnimGraphUpdateEnabled: bool4208 (0x1070)
  • m_bAnimationUpdateScheduled: bool4209 (0x1071)
    MNotSaved
  • m_vecForce: Vector4212 (0x1074)
    MNotSaved
  • m_nForceBone: int324224 (0x1080)
    MNotSaved
  • m_pClientsideRagdoll: CBaseAnimGraph*4232 (0x1088)
    MNotSaved
  • m_bBuiltRagdoll: bool4240 (0x1090)
    MNotSaved
  • m_pRagdollControl: IPhysicsRagdollControl*4256 (0x10A0)
    MPhysPtr
  • m_RagdollPose: PhysicsRagdollPose_t4264 (0x10A8)
  • m_bRagdollEnabled: bool4336 (0x10F0)
  • m_bRagdollClientSide: bool4337 (0x10F1)
    MNotSaved
  • m_bHasAnimatedMaterialAttributes: bool4352 (0x1100)
    MNotSaved
Referenced by (24)
CBaseAnimGraphControllerm_vecSecondarySkeletonsCBasePropCPulseCell_PlaySequence::CursorState_tm_hTargetC_BaseCombatCharacterC_BaseGrenadeC_BulletHitModelC_CS2WeaponModuleBaseC_CSGO_PreviewModel
Also in
server.dllDota 2Deadlock
Offsets are from Windows. Source revision 10666121 built on May 18 2026.