Source 2 Viewer
AmmoPosition_t
AmmoTypeInfo_t
AnimGraph2SerializedPoseRecipeSlot_t
AnimGraphDebugDrawType_t
AnimLoopMode_t
AnimationAlgorithm_t
BeamType_t
BeginDeathLifeStateTransition_t
Bidirectional_Messages
BloodType
BodySectionMutex_t
BreakableContentsType_t
BrushSolidities_e
C4LightEffect_t
CAnimGraph2InstancePtr
CAnimGraphControllerBase
CAnimGraphControllerManager
CAnimGraphControllerPtr
CAttributeList
CAttributeManager
CAttributeManager::cached_attribute_float_t
CBarnLightAPI
CBaseAnimGraph
CBaseAnimGraphAPI
CBaseAnimGraphAlias_baseanimating
CBaseAnimGraphController
CBaseAnimGraphDestructibleParts_GraphController
CBaseAnimGraphVariationUserData
CBaseEntity_SharedAPI
CBaseFilter
CBaseGrenade_API
CBaseModelEntityAPI
CBasePlayerController
CBasePlayerControllerAPI
CBasePlayerVData
CBasePlayerWeaponVData
CBaseProp
CBaseTriggerAPI
CBodyComponent
CBodyComponentBaseAnimGraph
CBodyComponentBaseModelEntity
CBodyComponentPoint
CBodyComponentSkeletonInstance
CBombTarget
CBreakableStageHelper
CBuoyancyHelper
CCS2ChickenGraphController
CCS2PawnGraphController
CCS2UIPawnGraphController
CCS2WeaponGraphController
CCSGO_EndOfMatchLineupEnd
CCSGO_TeamPreviewCharacterPosition_API
CCSGO_WingmanIntroCharacterPosition
CCSGO_WingmanIntroCounterTerroristPosition
CCSGO_WingmanIntroTerroristPosition
CCSGameModeRules
CCSGameModeRules_ArmsRace
CCSGameModeRules_Deathmatch
CCSGameModeRules_Noop
CCSObserver_CameraServices
CCSObserver_MovementServices
CCSObserver_ObserverServices
CCSObserver_UseServices
CCSPlayerAnimationState
CCSPlayerAnimationState::AirAction_t
CCSPlayerAnimationState::Direction_t
CCSPlayerAnimationState::GroundMoveState_t
CCSPlayerAnimationState::MoveType_t
CCSPlayerBase_CameraServices
CCSPlayerController
CCSPlayerController_API
CCSPlayerController_ActionTrackingServices
CCSPlayerController_DamageServices
CCSPlayerController_InGameMoneyServices
CCSPlayerController_InventoryServices
CCSPlayerController_InventoryServices::NetworkedLoadoutSlot_t
CCSPlayerLegacyJump
CCSPlayerModernJump
CCSPlayer_ActionTrackingServices
CCSPlayer_AimPunchServices
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Counter-Strike 2
client
CAttributeManager
CAttributeManager
m_Providers
:
CUtlVector
<
CHandle
<
C_BaseEntity
>
>
8 (0x08)
m_iReapplyProvisionParity
:
int32
32 (0x20)
m_hOuter
:
CHandle
<
C_BaseEntity
>
36 (0x24)
m_bPreventLoopback
:
bool
40 (0x28)
m_ProviderType
:
attributeprovidertypes_t
44 (0x2C)
m_CachedResults
:
CUtlVector
<
CAttributeManager::cached_attribute_float_t
>
48 (0x30)
Referenced by (2)
CAttributeList
m_pManager
C_AttributeContainer
Also in
server.dll
Dota 2
Deadlock