Source 2 Viewer
  • CTakeDamageSummaryScopeGuard
  • CTimeline
  • CTriggerFan
  • CVectorExponentialMovingAverage
  • CVectorMovingAverage
  • CWaterSplasher
  • CWorldCompositionChunkReferenceElement_t
  • C_AK47
  • C_AttributeContainer
  • C_BarnLight
  • C_BaseButton
  • C_BaseCSGrenade
  • C_BaseCSGrenadeProjectile
  • C_BaseClientUIEntity
  • C_BaseCombatCharacter
  • C_BaseCombatCharacter::WaterWakeMode_t
  • C_BaseDoor
  • C_BaseEntity
  • C_BaseEntityAPI
  • C_BaseGrenade
  • C_BaseModelEntity
  • C_BaseModelEntity::Emphasized_Phoneme
  • C_BasePlayerPawn
  • C_BasePlayerWeapon
  • C_BasePropDoor
  • C_BaseToggle
  • C_BaseTrigger
  • C_Beam
  • C_Breakable
  • C_BreakableProp
  • C_BulletHitModel
  • C_C4
  • C_CS2HudModelAddon
  • C_CS2HudModelArms
  • C_CS2HudModelBase
  • C_CS2HudModelWeapon
  • C_CS2WeaponModuleBase
  • C_CSGO_CounterTerroristTeamIntroCamera
  • C_CSGO_CounterTerroristWingmanIntroCamera
  • C_CSGO_EndOfMatchCamera
  • C_CSGO_EndOfMatchCharacterPosition
  • C_CSGO_EndOfMatchLineupEndpoint
  • C_CSGO_EndOfMatchLineupStart
  • C_CSGO_MapPreviewCameraPath
  • C_CSGO_MapPreviewCameraPathNode
  • C_CSGO_MapPreviewCameraPathNode_API
  • C_CSGO_MapPreviewCameraPath_API
  • C_CSGO_PreviewModel
  • C_CSGO_PreviewModelAlias_csgo_item_previewmodel
  • C_CSGO_PreviewModel_API
  • C_CSGO_PreviewPlayer
  • C_CSGO_PreviewPlayerAlias_csgo_player_previewmodel
  • C_CSGO_PreviewPlayer_API
  • C_CSGO_TeamIntroCharacterPosition
  • C_CSGO_TeamIntroCounterTerroristPosition
  • C_CSGO_TeamIntroTerroristPosition
  • C_CSGO_TeamPreviewCamera
  • C_CSGO_TeamPreviewCamera_API
  • C_CSGO_TeamPreviewCharacterPosition
  • C_CSGO_TeamPreviewModel
  • C_CSGO_TeamSelectCamera
  • C_CSGO_TeamSelectCharacterPosition
  • C_CSGO_TeamSelectCounterTerroristPosition
  • C_CSGO_TeamSelectTerroristPosition
  • C_CSGO_TerroristTeamIntroCamera
  • C_CSGO_TerroristWingmanIntroCamera
  • C_CSGameRules
  • C_CSGameRulesProxy
  • C_CSMinimapBoundary
  • C_CSObserverPawn
  • C_CSObserverPawn_API
  • C_CSPetPlacement
  • C_CSPlayerPawn
  • C_CSPlayerPawnBase
  • C_CSPlayerPawnBase_API
  • C_CSPlayerPawn_API
  • C_CSPlayerResource
  • C_CSTeam
  • C_CSWeaponBase
  • C_CSWeaponBaseGun
Type / to search
  1. Counter-Strike 2
  2. client
  3. CBaseAnimGraph
  4. C_BaseGrenade

C_BaseGrenade

Inherits from (146 fields)
CBaseAnimGraphC_BaseModelEntityC_BaseEntityCEntityInstance
  • m_bHasWarnedAI: bool4480 (0x1180)
  • m_bIsSmokeGrenade: bool4481 (0x1181)
  • m_bIsLive: bool4482 (0x1182)
  • m_DmgRadius: float324484 (0x1184)
  • m_flDetonateTime: GameTime_t4488 (0x1188)
  • m_flWarnAITime: float324492 (0x118C)
  • m_flDamage: float324496 (0x1190)
  • m_iszBounceSound: CUtlSymbolLarge4504 (0x1198)
  • m_ExplosionSound: CUtlString4512 (0x11A0)
  • m_hThrower: CHandle< C_CSPlayerPawn >4520 (0x11A8)
  • m_flNextAttack: GameTime_t4544 (0x11C0)
  • m_hOriginalThrower: CHandle< C_CSPlayerPawn >4548 (0x11C4)
Referenced by (1)
C_BaseCSGrenadeProjectile
Also in
server.dll
Offsets are from Windows. Source revision 10812696 built on Jul 09 2026.