Source 2 Viewer
  • CVectorMovingAverage
  • CWaterSplasher
  • CWorldCompositionChunkReferenceElement_t
  • C_AK47
  • C_AttributeContainer
  • C_BarnLight
  • C_BaseButton
  • C_BaseCSGrenade
  • C_BaseCSGrenadeProjectile
  • C_BaseClientUIEntity
  • C_BaseCombatCharacter
  • C_BaseCombatCharacter::WaterWakeMode_t
  • C_BaseDoor
  • C_BaseEntity
  • C_BaseEntityAPI
  • C_BaseGrenade
  • C_BaseModelEntity
  • C_BaseModelEntity::Emphasized_Phoneme
  • C_BasePlayerPawn
  • C_BasePlayerWeapon
  • C_BasePropDoor
  • C_BaseToggle
  • C_BaseTrigger
  • C_Beam
  • C_Breakable
  • C_BreakableProp
  • C_BulletHitModel
  • C_C4
  • C_CS2HudModelAddon
  • C_CS2HudModelArms
  • C_CS2HudModelBase
  • C_CS2HudModelWeapon
  • C_CS2WeaponModuleBase
  • C_CSGO_CounterTerroristTeamIntroCamera
  • C_CSGO_CounterTerroristWingmanIntroCamera
  • C_CSGO_EndOfMatchCamera
  • C_CSGO_EndOfMatchCharacterPosition
  • C_CSGO_EndOfMatchLineupEndpoint
  • C_CSGO_EndOfMatchLineupStart
  • C_CSGO_MapPreviewCameraPath
  • C_CSGO_MapPreviewCameraPathNode
  • C_CSGO_PreviewModel
  • C_CSGO_PreviewModelAlias_csgo_item_previewmodel
  • C_CSGO_PreviewPlayer
  • C_CSGO_PreviewPlayerAlias_csgo_player_previewmodel
  • C_CSGO_TeamIntroCharacterPosition
  • C_CSGO_TeamIntroCounterTerroristPosition
  • C_CSGO_TeamIntroTerroristPosition
  • C_CSGO_TeamPreviewCamera
  • C_CSGO_TeamPreviewCharacterPosition
  • C_CSGO_TeamPreviewModel
  • C_CSGO_TeamSelectCamera
  • C_CSGO_TeamSelectCharacterPosition
  • C_CSGO_TeamSelectCounterTerroristPosition
  • C_CSGO_TeamSelectTerroristPosition
  • C_CSGO_TerroristTeamIntroCamera
  • C_CSGO_TerroristWingmanIntroCamera
  • C_CSGameRules
  • C_CSGameRulesProxy
  • C_CSMinimapBoundary
  • C_CSObserverPawn
  • C_CSPetPlacement
  • C_CSPlayerPawn
  • C_CSPlayerPawnBase
  • C_CSPlayerResource
  • C_CSTeam
  • C_CSWeaponBase
  • C_CSWeaponBaseGun
  • C_CSWeaponBaseShotgun
  • C_Chicken
  • C_ClientRagdoll
  • C_ColorCorrection
  • C_ColorCorrectionVolume
  • C_CommandContext
  • C_CsmFovOverride
  • C_DEagle
  • C_DecoyGrenade
  • C_DecoyProjectile
  • C_DynamicLight
  • C_DynamicProp
Type / to search
  1. Counter-Strike 2
  2. client
  3. C_EconEntity
  4. C_BasePlayerWeapon

C_BasePlayerWeapon

Inherits from (165 fields)
C_EconEntityIHasAttributesCBaseAnimGraphC_BaseModelEntityC_BaseEntityCEntityInstance
  • m_nNextPrimaryAttackTick: GameTick_t5832 (0x16C8)
  • m_flNextPrimaryAttackTickRatio: float325836 (0x16CC)
  • m_nNextSecondaryAttackTick: GameTick_t5840 (0x16D0)
  • m_flNextSecondaryAttackTickRatio: float325844 (0x16D4)
  • m_iClip1: int325848 (0x16D8)
  • m_iClip2: int325852 (0x16DC)
  • m_pReserveAmmo: int32[2]5856 (0x16E0)
Referenced by (5)
CCSPlayer_ActionTrackingServicesm_hLastWeaponBeforeC4AutoSwitchCPlayer_WeaponServicesm_hMyWeaponsCPlayer_WeaponServicesm_hActiveWeaponCPlayer_WeaponServicesm_hLastWeaponC_CSWeaponBase
Also in
server.dllDota 2Deadlock
Offsets are from Windows. Source revision 10666121 built on May 18 2026.