Source 2 Viewer
  • CSoundPatch
  • CSpriteOriented
  • CStopwatch
  • CStopwatchBase
  • CTakeDamageInfo
  • CTakeDamageResult
  • CTakeDamageResultAPI
  • CTakeDamageSummaryScopeGuard
  • CTimeline
  • CTriggerFan
  • CVectorExponentialMovingAverage
  • CVectorMovingAverage
  • CWaterSplasher
  • CWorldCompositionChunkReferenceElement_t
  • C_AK47
  • C_AttributeContainer
  • C_BarnLight
  • C_BaseButton
  • C_BaseCSGrenade
  • C_BaseCSGrenadeProjectile
  • C_BaseClientUIEntity
  • C_BaseCombatCharacter
  • C_BaseCombatCharacter::WaterWakeMode_t
  • C_BaseDoor
  • C_BaseEntity
  • C_BaseEntityAPI
  • C_BaseGrenade
  • C_BaseModelEntity
  • C_BaseModelEntity::Emphasized_Phoneme
  • C_BasePlayerPawn
  • C_BasePlayerWeapon
  • C_BasePropDoor
  • C_BaseToggle
  • C_BaseTrigger
  • C_Beam
  • C_Breakable
  • C_BreakableProp
  • C_BulletHitModel
  • C_C4
  • C_CS2HudModelAddon
  • C_CS2HudModelArms
  • C_CS2HudModelBase
  • C_CS2HudModelWeapon
  • C_CS2WeaponModuleBase
  • C_CSGO_CounterTerroristTeamIntroCamera
  • C_CSGO_CounterTerroristWingmanIntroCamera
  • C_CSGO_EndOfMatchCamera
  • C_CSGO_EndOfMatchCharacterPosition
  • C_CSGO_EndOfMatchLineupEndpoint
  • C_CSGO_EndOfMatchLineupStart
  • C_CSGO_MapPreviewCameraPath
  • C_CSGO_MapPreviewCameraPathNode
  • C_CSGO_PreviewModel
  • C_CSGO_PreviewModelAlias_csgo_item_previewmodel
  • C_CSGO_PreviewPlayer
  • C_CSGO_PreviewPlayerAlias_csgo_player_previewmodel
  • C_CSGO_TeamIntroCharacterPosition
  • C_CSGO_TeamIntroCounterTerroristPosition
  • C_CSGO_TeamIntroTerroristPosition
  • C_CSGO_TeamPreviewCamera
  • C_CSGO_TeamPreviewCharacterPosition
  • C_CSGO_TeamPreviewModel
  • C_CSGO_TeamSelectCamera
  • C_CSGO_TeamSelectCharacterPosition
  • C_CSGO_TeamSelectCounterTerroristPosition
  • C_CSGO_TeamSelectTerroristPosition
  • C_CSGO_TerroristTeamIntroCamera
  • C_CSGO_TerroristWingmanIntroCamera
  • C_CSGameRules
  • C_CSGameRulesProxy
  • C_CSMinimapBoundary
  • C_CSObserverPawn
  • C_CSPetPlacement
  • C_CSPlayerPawn
  • C_CSPlayerPawnBase
  • C_CSPlayerResource
  • C_CSTeam
  • C_CSWeaponBase
  • C_CSWeaponBaseGun
  • C_CSWeaponBaseShotgun
Type / to search
  1. Counter-Strike 2
  2. client
  3. C_BaseGrenade
  4. C_BaseCSGrenadeProjectile

C_BaseCSGrenadeProjectile

Inherits from (157 fields)
C_BaseGrenadeCBaseAnimGraphC_BaseModelEntityC_BaseEntityCEntityInstance
  • m_vInitialPosition: Vector4512 (0x11A0)
  • m_vInitialVelocity: Vector4524 (0x11AC)
  • m_nBounces: int324536 (0x11B8)
  • m_nExplodeEffectIndex: CStrongHandle< InfoForResourceTypeIParticleSystemDefinition >4544 (0x11C0)
  • m_nExplodeEffectTickBegin: int324552 (0x11C8)
  • m_vecExplodeEffectOrigin: Vector4556 (0x11CC)
  • m_flSpawnTime: GameTime_t4568 (0x11D8)
  • vecLastTrailLinePos: Vector4572 (0x11DC)
  • flNextTrailLineTime: GameTime_t4584 (0x11E8)
  • m_bExplodeEffectBegan: bool4588 (0x11EC)
  • m_bCanCreateGrenadeTrail: bool4589 (0x11ED)
  • m_nSnapshotTrajectoryEffectIndex: ParticleIndex_t4592 (0x11F0)
  • m_hSnapshotTrajectoryParticleSnapshot: CStrongHandle< InfoForResourceTypeIParticleSnapshot >4600 (0x11F8)
  • m_arrTrajectoryTrailPoints: CUtlVector< Vector >4608 (0x1200)
  • m_arrTrajectoryTrailPointCreationTimes: CUtlVector< float32 >4632 (0x1218)
  • m_flTrajectoryTrailEffectCreationTime: float324656 (0x1230)
Referenced by (5)
C_DecoyProjectileC_FlashbangProjectileC_HEGrenadeProjectileC_MolotovProjectileC_SmokeGrenadeProjectile
Also in
server.dll
Offsets are from Windows. Source revision 10666121 built on May 18 2026.