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  • C_AttributeContainer
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  • C_BaseCSGrenadeProjectile
  • C_BaseClientUIEntity
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  • C_BaseCombatCharacter::WaterWakeMode_t
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  • C_CSGO_EndOfMatchCamera
  • C_CSGO_EndOfMatchCharacterPosition
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  • C_CSGO_MapPreviewCameraPath
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  • C_CSGO_PreviewModel
  • C_CSGO_PreviewModelAlias_csgo_item_previewmodel
  • C_CSGO_PreviewPlayer
  • C_CSGO_PreviewPlayerAlias_csgo_player_previewmodel
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  • C_CSGO_TeamPreviewModel
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  • C_CSGameRules
  • C_CSGameRulesProxy
  • C_CSMinimapBoundary
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  • C_CSPlayerPawnBase
  • C_CSPlayerResource
  • C_CSTeam
  • C_CSWeaponBase
  • C_CSWeaponBaseGun
  • C_CSWeaponBaseShotgun
  • C_Chicken
  • C_ClientRagdoll
  • C_ColorCorrection
  • C_ColorCorrectionVolume
  • C_CommandContext
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  • C_DynamicLight
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Type / to search
  1. Counter-Strike 2
  2. client
  3. C_BaseToggle
  4. C_BaseTrigger

C_BaseTrigger

MNetworkIncludeByName: "m_spawnflags"
MNetworkVarNames: "bool m_bDisabled"
Inherits from (124 fields)
C_BaseToggleC_BaseModelEntityC_BaseEntityCEntityInstance
  • m_OnStartTouch: CEntityIOOutput3720 (0x0E88)
  • m_OnStartTouchAll: CEntityIOOutput3744 (0x0EA0)
  • m_OnEndTouch: CEntityIOOutput3768 (0x0EB8)
  • m_OnEndTouchAll: CEntityIOOutput3792 (0x0ED0)
  • m_OnTouching: CEntityIOOutput3816 (0x0EE8)
  • m_OnTouchingEachEntity: CEntityIOOutput3840 (0x0F00)
  • m_OnNotTouching: CEntityIOOutput3864 (0x0F18)
  • m_hTouchingEntities: CUtlVector< CHandle< C_BaseEntity > >3888 (0x0F30)
  • m_iFilterName: CUtlSymbolLarge3912 (0x0F48)
  • m_hFilter: CHandle< CBaseFilter >3920 (0x0F50)
  • m_bDisabled: bool3924 (0x0F54)
    MNetworkChangeCallback: "OnNetworkedDisableChanged"
    MNetworkEnable
Referenced by (11)
CBombTargetCHostageRescueZoneShimCTriggerFanC_ColorCorrectionVolumeC_FootstepControlC_PostProcessingVolumeC_PrecipitationC_TriggerBuoyancy
Also in
server.dllDota 2Deadlock
Offsets are from Windows. Source revision 10552922 built on Mar 25 2026.