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  • C_AI_CitadelNPC
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  • C_Citadel_DruidHealingTree
  • C_Citadel_DruidPlantShield
  • C_Citadel_DynamicProp
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  • C_Citadel_GraveStone_Blocker
  • C_Citadel_Hideout_Ball
  • C_Citadel_Hideout_Clock
  • C_Citadel_Ice_Dome_Blocker
  • C_Citadel_Ice_Path_Shard_Physics
  • C_Citadel_Magic_Beam_Blocker
  • C_Citadel_Nano_Predatory_Statue
  • C_Citadel_PestilenceDroneDispenser
  • C_Citadel_PickupItemSpawner
  • C_Citadel_Projectile_Archer_ChargedShot
  • C_Citadel_Projectile_Bebop_Hook
  • C_Citadel_Projectile_BloodBomb
  • C_Citadel_Projectile_DustStorm
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Type / to search
  1. Deadlock
  2. client
  3. C_BaseToggle
  4. C_BaseTrigger

C_BaseTrigger

MNetworkIncludeByName: "m_spawnflags"
MNetworkVarNames: "bool m_bDisabled"
Inherits from (128 fields)
C_BaseToggleC_BaseModelEntityC_BaseEntityCEntityInstance
  • m_OnStartTouch: CEntityIOOutput2464 (0x09A0)
  • m_OnStartTouchAll: CEntityIOOutput2488 (0x09B8)
  • m_OnEndTouch: CEntityIOOutput2512 (0x09D0)
  • m_OnEndTouchAll: CEntityIOOutput2536 (0x09E8)
  • m_OnTouching: CEntityIOOutput2560 (0x0A00)
  • m_OnTouchingEachEntity: CEntityIOOutput2584 (0x0A18)
  • m_OnNotTouching: CEntityIOOutput2608 (0x0A30)
  • m_hTouchingEntities: CUtlVector< CHandle< C_BaseEntity > >2632 (0x0A48)
  • m_iFilterName: CUtlSymbolLarge2656 (0x0A60)
  • m_hFilter: CHandle< CBaseFilter >2664 (0x0A68)
  • m_bDisabled: bool2668 (0x0A6C)
    MNetworkChangeCallback: "OnNetworkedDisableChanged"
    MNetworkEnable
Referenced by (23)
CCitadelCatapultTriggerCCitadelControlPointTriggerCCitadelHideoutInteractableTriggerCCitadelHideoutTeleportTriggerCCitadelPortalTriggerCCitadelSpeedBoostTriggerCCitadelTriggerCapturePointCCitadelTriggerNoPortals
Also in
server.dllCounter-Strike 2Dota 2
Offsets are from Windows. Source revision 10577413 built on Apr 03 2026.