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CTrackedObject_MODIFIER_TRACKED_RENDER_ATTRIBUTE
CTrackedObject_MODIFIER_TRACKED_SOUND
CTriggerFan
CTriggerPassthroughFakeWall
CUnitStatusOverlay
CUnitStatusOverlayNew
CUnitStatusOverlayOld
CUnitStatusOverlayV2
CVectorExponentialMovingAverage
CVectorMovingAverage
CWorldCompositionChunkReferenceElement_t
C_AI_BaseNPC
C_AI_CitadelNPC
C_AI_Motor
C_AirheartStickyBombInWorld
C_AssignedLaneParticle
C_BarnLight
C_BaseButton
C_BaseClientUIEntity
C_BaseCombatCharacter
C_BaseCombatCharacter::WaterWakeMode_t
C_BaseDoor
C_BaseEntity
C_BaseEntityAPI
C_BaseFlex
C_BaseFlex::Emphasized_Phoneme
C_BaseModelEntity
C_BasePlayerPawn
C_BasePlayerWeapon
C_BasePropDoor
C_BaseToggle
C_BaseTrigger
C_Beam
C_Breakable
C_BreakableProp
C_CProjectile_Rutger_Rocket
C_CitadelBaseAbility
C_CitadelBoomerangProjectile
C_CitadelClimbRopeTrigger
C_CitadelConfigurableTrackedProjectile
C_CitadelDruidInvisBush
C_CitadelGameRules
C_CitadelGameRulesProxy
C_CitadelIdolReturnTrigger
C_CitadelItemPickup
C_CitadelMinimapBoundary
C_CitadelObserverPawn
C_CitadelPlayerBotNPCBrain
C_CitadelPlayerPawn
C_CitadelProjectile
C_CitadelProjectile_ImmobilizeTrap
C_CitadelShopTunnelTrigger
C_CitadelSpawnBlocker
C_CitadelTeam
C_CitadelTeleportTrigger
C_CitadelTrackedProjectile
C_CitadelTriggerHideout
C_CitadelViscousBall
C_CitadelZiplinePath
C_Citadel_BaseProp_MidStairs
C_Citadel_Bounce_Pad
C_Citadel_BreakableDroppedGoldPickup
C_Citadel_BreakableDroppedNecroPickup
C_Citadel_BreakableProp
C_Citadel_BreakablePropPickup
C_Citadel_BreakableProp_GraphController
C_Citadel_BreakblePropGoldPickup
C_Citadel_BreakblePropHealthPickup
C_Citadel_BreakblePropModifierPickup
C_Citadel_CatAnimating
C_Citadel_DeployablePreview
C_Citadel_DeployablePreview_GraphController
C_Citadel_Destroyable_Building
C_Citadel_DruidHealingFruit
C_Citadel_DruidHealingTree
C_Citadel_DruidPlantShield
C_Citadel_DynamicProp
C_Citadel_FissureWall
C_Citadel_GraveStone_Blocker
C_Citadel_Hideout_Ball
Type
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Deadlock
client
C_BaseFlex
C_BaseCombatCharacter
C_BaseCombatCharacter
MNetworkExcludeByUserGroup
: "LocalPlayerExclusive"
MNetworkVarNames
: "CHandle<C_EconWearable > m_hMyWearables"
Inherits from (158 fields)
C_BaseFlex
CBaseAnimGraph
C_BaseModelEntity
C_BaseEntity
CEntityInstance
expand fields
m_hMyWearables
:
C_NetworkUtlVectorBase
<
CHandle
<
C_EconWearable
>
>
3672 (0x0E58)
MNetworkChangeCallback
: "OnWearablesChanged"
MNetworkEnable
MNotSaved
m_leftFootAttachment
:
AttachmentHandle_t
3696 (0x0E70)
MNotSaved
m_rightFootAttachment
:
AttachmentHandle_t
3697 (0x0E71)
MNotSaved
m_nWaterWakeMode
:
C_BaseCombatCharacter::WaterWakeMode_t
3700 (0x0E74)
MNotSaved
m_flWaterWorldZ
:
float32
3704 (0x0E78)
MNotSaved
m_flWaterNextTraceTime
:
float32
3708 (0x0E7C)
MNotSaved
Referenced by (4)
C_AI_BaseNPC
C_BasePlayerPawn
C_NetTestBaseCombatCharacter
C_PortraitWorldUnit
Also in
server.dll
Counter-Strike 2
Dota 2