- Deadlock
- client
- C_BaseEntity
- C_CitadelBaseAbility
- Inherits
- C_BaseEntityCEntityInstance
- Derived classes
- CAbility_Drifter_BloodBlastCAbility_Drifter_DarknessCAbility_Drifter_ShadowMarkCAbility_Fathom_LurkersAmbushCAbility_Fathom_ReefdwellerHarpoonCAbility_Fencer_LungeCAbility_Fencer_UltimateCAbility_Mirage_SandPhantom
- Used by fields
- CCitadelAbilityComponentm_vecAbilitiesCCitadelAbilityComponentm_hSelectedAbilityCCitadelAbilityComponentm_hChannellingAbilityCCitadelAbilityComponentm_hCastDelayingAbilityCCitadelBaseDashCastAbilitym_hAbilityToTriggerCCitadelBaseTriggerAbilitym_hAbilityToTriggerCCitadel_Ability_Magician_CopyUltm_pActiveCopyUltimateAbilityCCitadel_Ability_Priest_WeaponSwapm_hOriginalGun
- Network
- Includesm_flTimeScaleExcludesm_angRotationm_cellXm_cellYm_cellZm_flEncodedControllerm_flPoseParameterm_flSimulationTimem_flexWeightm_nForceBonem_nHitboxSetm_baseLayer.m_hSequencem_vecForcem_vecMaxsm_vecMinsm_vecOriginm_vecSpecifiedSurroundingMaxsm_vecSpecifiedSurroundingMinsm_vLookTargetPositionm_MoveCollidem_MoveTypem_flElasticitym_nMinCPULevelm_nMinGPULevelm_nMaxCPULevelm_nMaxGPULevelm_flNavIgnoreUntilTimem_ubInterpolationFramem_flScaleExcludes groupsm_flCycleoverlay_varsOverridesm_flTimeScale → no user groups
- Also in
- server
Fields
NameTypeOffset
priority 32on change ObservableRecv_m_nUpgradeInfo
sent as float32user group LocalPlayerOwnerAndObserversExclusiveon change ObservableRecv_m_flPostCastDelayEndTime
sent as float32on change ObservableRecv_m_flMovementControlActiveTime
sent as float32user group LocalPlayerOwnerAndObserversExclusive
sent as float32user group LocalPlayerOwnerAndObserversExclusive
sent as float32user group LocalPlayerOwnerAndObserversExclusive