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  • CVectorMovingAverage
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Type / to search
  1. Deadlock
  2. client
  3. CBaseAnimGraph
  4. C_BasePlayerWeapon

C_BasePlayerWeapon

MNetworkExcludeByName: "m_flexWeight"
MNetworkExcludeByUserGroup
"m_flPoseParameter""m_flCycle""overlay_vars"
MNetworkIncludeByName: "m_nNextThinkTick"
Inherits from (147 fields)
CBaseAnimGraphC_BaseModelEntityC_BaseEntityCEntityInstance
  • m_nNextPrimaryAttackTick: GameTick_t3232 (0x0CA0)
    MNetworkEnable
    MNetworkUserGroup: "LocalWeaponExclusive"
  • m_flNextPrimaryAttackTickRatio: float323236 (0x0CA4)
    MNetworkEnable
    MNetworkUserGroup: "LocalWeaponExclusive"
  • m_nNextSecondaryAttackTick: GameTick_t3240 (0x0CA8)
    MNetworkEnable
    MNetworkUserGroup: "LocalWeaponExclusive"
  • m_flNextSecondaryAttackTickRatio: float323244 (0x0CAC)
    MNetworkEnable
    MNetworkUserGroup: "LocalWeaponExclusive"
  • m_iClip1: int323248 (0x0CB0)
    MNetworkEnable
    MNetworkPriority: 32
    MNetworkSerializer: "minusone"
  • m_iClip2: int323252 (0x0CB4)
    MNetworkEnable
    MNetworkSerializer: "minusone"
    MNetworkUserGroup: "LocalWeaponExclusive"
  • m_pReserveAmmo: int32[2]3256 (0x0CB8)
    MNetworkEnable
    MNetworkUserGroup: "LocalWeaponExclusive"
Referenced by (3)
CPlayer_WeaponServicesm_hMyWeaponsCPlayer_WeaponServicesm_hActiveWeaponCPlayer_WeaponServicesm_hLastWeapon
Also in
server.dllCounter-Strike 2Dota 2
Offsets are from Windows. Source revision 10577413 built on Apr 03 2026.