Source 2 Viewer
Game
Counter-Strike 2
Dota 2
Deadlock
Half-Life: Alyx
Section
Schemas
10,187
ConVars & Commands
6,276
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All
10,187
Classes
9,310
Enums
877
Entities
2,141
Components
26
Networked
858
VData
41
Exclusive
6,248
C_BaseModelEntity::BodyGroupRequest_t
C_BaseModelEntity::Emphasized_Phoneme
C_BasePlayerPawn
C_BasePlayerWeapon
C_BasePropDoor
C_BaseToggle
C_BaseTrigger
C_Beam
C_Breakable
C_BreakableProp
C_CProjectile_Rutger_Rocket
C_CitadelBaseAbility
C_CitadelBoomerangProjectile
C_CitadelClimbRopeTrigger
C_CitadelConfigurableTrackedProjectile
C_CitadelDruidInvisBush
C_CitadelGameRules
C_CitadelGameRulesProxy
C_CitadelIdolReturnTrigger
C_CitadelItemPickup
C_CitadelMapDistrictTrigger
C_CitadelMinimapBoundary
C_CitadelObserverPawn
C_CitadelPassthroughFakeWall
C_CitadelPlayerBotNPCBrain
C_CitadelPlayerPawn
C_CitadelProjectile
C_CitadelProjectile_ImmobilizeTrap
C_CitadelShopTunnelTrigger
C_CitadelSpawnBlocker
C_CitadelTeam
C_CitadelTeleportTrigger
C_CitadelTrackedProjectile
C_CitadelTriggerHideout
C_CitadelViscousBall
C_CitadelZiplinePath
C_Citadel_BaseProp_MidStairs
C_Citadel_Bounce_Pad
C_Citadel_BreakableProp
C_Citadel_CatAnimating
C_Citadel_DeployablePreview
C_Citadel_DeployablePreview_GraphController
C_Citadel_Destroyable_Building
C_Citadel_DruidHealingFruit
C_Citadel_DruidHealingTree
C_Citadel_DruidPlantShield
C_Citadel_DynamicProp
C_Citadel_FissureWall
C_Citadel_GraveStone_Blocker
C_Citadel_Hideout_Ball
C_Citadel_Hideout_Clock
C_Citadel_Ice_Dome_Blocker
C_Citadel_Ice_Path_Shard_Physics
C_Citadel_Magic_Beam_Blocker
C_Citadel_Nano_Predatory_Statue
C_Citadel_PestilenceDroneDispenser
C_Citadel_Pickup
C_Citadel_PickupItemSpawner
C_Citadel_PickupSpawner
C_Citadel_Pickup_Ability
C_Citadel_Pickup_AssignedGold
C_Citadel_Pickup_Currency
C_Citadel_Pickup_Gold
C_Citadel_Pickup_Health
C_Citadel_Pickup_Item
C_Citadel_Pickup_Modifier
C_Citadel_Pickup_NecroDeath
C_Citadel_Projectile_Archer_ChargedShot
C_Citadel_Projectile_Bebop_Hook
C_Citadel_Projectile_BloodBomb
C_Citadel_Projectile_DustStorm
C_Citadel_Projectile_Guided_Arrow
C_Citadel_Projectile_SettingSun
C_Citadel_Projectile_Viscous_GooGrenade
C_Citadel_Projectile_Wrecker_Teleport
C_Citadel_Projectile_WreckingBall
C_Citadel_RestorativeGooCube
C_Citadel_Shield
C_Citadel_SmokeGrenade_Blocker
C_Citadel_Soldier_Entity
Type
/
to search schemas
Deadlock
client
CCitadelAnimatingModelEntity
C_CitadelItemPickup
C_CitadelItemPickup
citadel_item_pickup
3640 bytes (0x0E38), align 8
Source
Inherits
CCitadelAnimatingModelEntity
CBaseAnimGraph
C_BaseModelEntity
C_BaseEntity
CEntityInstance
Derived classes
CCitadelItemKothSpawner
CCitadelItemPickupIdol
CCitadelItemPickupRejuv
CCitadelItemPunchableNeutralGold
Also in
server
Fields
Networked
Declared here
With inherited
Name
Type
Offset
Inherited fields
0x0000 – 0x0E0F
m_eLootType
int32
3600
0x0E10
m_nCurrencyValue
int32
3604
0x0E14
m_iszModelName
CUtlSymbolLarge
3608
0x0E18
m_flModelScale
float32
3616
0x0E20
m_hTargetPlayer
CHandle
<
C_BaseEntity
>
3620
0x0E24
sent as
ehandle
m_flFallRate
float32
3624
0x0E28
citadel_item_pickup
spawnable
Keyvalues
Declared here
With inherited
Name
Type
Field
Inherited keyvalues
currency_value
int32
m_nCurrencyValue
loot_type
int32
m_eLootType
model_name
string
m_iszModelName
model_scale
float32
m_flModelScale
target_player
CHandle
m_hTargetPlayer
fall_rate
float32
m_flFallRate
from_crate
bool
procedural
Inputs
Declared here
With inherited
Inherited inputs
Outputs
Declared here
With inherited
Inherited outputs