Source 2 Viewer
CVectorExponentialMovingAverage
CVectorMovingAverage
CWaterSplasher
CWorldCompositionChunkReferenceElement_t
C_AK47
C_AttributeContainer
C_BarnLight
C_BaseButton
C_BaseCSGrenade
C_BaseCSGrenadeProjectile
C_BaseClientUIEntity
C_BaseCombatCharacter
C_BaseCombatCharacter::WaterWakeMode_t
C_BaseDoor
C_BaseEntity
C_BaseEntityAPI
C_BaseGrenade
C_BaseModelEntity
C_BaseModelEntity::Emphasized_Phoneme
C_BasePlayerPawn
C_BasePlayerWeapon
C_BasePropDoor
C_BaseToggle
C_BaseTrigger
C_Beam
C_Breakable
C_BreakableProp
C_BulletHitModel
C_C4
C_CS2HudModelAddon
C_CS2HudModelArms
C_CS2HudModelBase
C_CS2HudModelWeapon
C_CS2WeaponModuleBase
C_CSGO_CounterTerroristTeamIntroCamera
C_CSGO_CounterTerroristWingmanIntroCamera
C_CSGO_EndOfMatchCamera
C_CSGO_EndOfMatchCharacterPosition
C_CSGO_EndOfMatchLineupEndpoint
C_CSGO_EndOfMatchLineupStart
C_CSGO_MapPreviewCameraPath
C_CSGO_MapPreviewCameraPathNode
C_CSGO_PreviewModel
C_CSGO_PreviewModelAlias_csgo_item_previewmodel
C_CSGO_PreviewPlayer
C_CSGO_PreviewPlayerAlias_csgo_player_previewmodel
C_CSGO_TeamIntroCharacterPosition
C_CSGO_TeamIntroCounterTerroristPosition
C_CSGO_TeamIntroTerroristPosition
C_CSGO_TeamPreviewCamera
C_CSGO_TeamPreviewCharacterPosition
C_CSGO_TeamPreviewModel
C_CSGO_TeamSelectCamera
C_CSGO_TeamSelectCharacterPosition
C_CSGO_TeamSelectCounterTerroristPosition
C_CSGO_TeamSelectTerroristPosition
C_CSGO_TerroristTeamIntroCamera
C_CSGO_TerroristWingmanIntroCamera
C_CSGameRules
C_CSGameRulesProxy
C_CSMinimapBoundary
C_CSObserverPawn
C_CSPetPlacement
C_CSPlayerPawn
C_CSPlayerPawnBase
C_CSPlayerResource
C_CSTeam
C_CSWeaponBase
C_CSWeaponBaseGun
C_CSWeaponBaseShotgun
C_Chicken
C_ClientRagdoll
C_ColorCorrection
C_ColorCorrectionVolume
C_CommandContext
C_CsmFovOverride
C_DEagle
C_DecoyGrenade
C_DecoyProjectile
C_DynamicLight
Type
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Counter-Strike 2
client
C_BaseCombatCharacter
C_BasePlayerPawn
C_BasePlayerPawn
Inherits from (151 fields)
C_BaseCombatCharacter
CBaseAnimGraph
C_BaseModelEntity
C_BaseEntity
CEntityInstance
expand fields
m_pWeaponServices
:
CPlayer_WeaponServices
*
4576 (0x11E0)
m_pItemServices
:
CPlayer_ItemServices
*
4584 (0x11E8)
m_pAutoaimServices
:
CPlayer_AutoaimServices
*
4592 (0x11F0)
m_pObserverServices
:
CPlayer_ObserverServices
*
4600 (0x11F8)
m_pWaterServices
:
CPlayer_WaterServices
*
4608 (0x1200)
m_pUseServices
:
CPlayer_UseServices
*
4616 (0x1208)
m_pFlashlightServices
:
CPlayer_FlashlightServices
*
4624 (0x1210)
m_pCameraServices
:
CPlayer_CameraServices
*
4632 (0x1218)
m_pMovementServices
:
CPlayer_MovementServices
*
4640 (0x1220)
m_ServerViewAngleChanges
:
C_UtlVectorEmbeddedNetworkVar
<
ViewAngleServerChange_t
>
4656 (0x1230)
MNotSaved
v_angle
:
QAngle
4760 (0x1298)
v_anglePrevious
:
QAngle
4772 (0x12A4)
m_iHideHUD
:
uint32
4784 (0x12B0)
m_skybox3d
:
sky3dparams_t
4792 (0x12B8)
m_flDeathTime
:
GameTime_t
4936 (0x1348)
m_vecPredictionError
:
Vector
4940 (0x134C)
MNotSaved
m_flPredictionErrorTime
:
GameTime_t
4952 (0x1358)
MNotSaved
m_vecLastCameraSetupLocalOrigin
:
Vector
4984 (0x1378)
MNotSaved
m_flLastCameraSetupTime
:
GameTime_t
4996 (0x1384)
MNotSaved
m_flFOVSensitivityAdjust
:
float32
5000 (0x1388)
MNotSaved
m_flMouseSensitivity
:
float32
5004 (0x138C)
MNotSaved
m_vOldOrigin
:
Vector
5008 (0x1390)
MNotSaved
m_flOldSimulationTime
:
float32
5020 (0x139C)
MNotSaved
m_nLastExecutedCommandNumber
:
int32
5024 (0x13A0)
MNotSaved
m_nLastExecutedCommandTick
:
int32
5028 (0x13A4)
MNotSaved
m_hController
:
CHandle
<
CBasePlayerController
>
5032 (0x13A8)
m_hDefaultController
:
CHandle
<
CBasePlayerController
>
5036 (0x13AC)
m_bIsSwappingToPredictableController
:
bool
5040 (0x13B0)
MNotSaved
Referenced by (5)
CBasePlayerController
m_hPawn
CBasePlayerController
m_hPredictedPawn
C_BreakableProp
m_hPhysicsAttacker
C_CSPlayerPawnBase
C_Team
m_aPlayers
Also in
server.dll
Dota 2
Deadlock