Source 2 Viewer
Game
Counter-Strike 2
Dota 2
Deadlock
Half-Life: Alyx
Section
Schemas
4,516
ConVars & Commands
5,573
Show
All
4,516
Classes
3,881
Enums
635
Entities
852
Components
19
Networked
414
VData
27
Exclusive
482
WaterWheelFrictionScale_t
WeaponAttackType_t
WeaponGameplayAnimState
WeaponPurchaseCount_t
WeaponPurchaseTracker_t
WeaponSound_t
WeaponSwitchReason_t
WorldTextPanelHorizontalAlign_t
WorldTextPanelOrientation_t
WorldTextPanelVerticalAlign_t
WrappedPhysicsJoint_t
attributeprovidertypes_t
audioparams_t
constraint_axislimit_t
constraint_breakableparams_t
constraint_hingeparams_t
eRollType
entitytable_t
filter_t
fogparams_t
gear_slot_t
globalentity_t
globalentitydatabase_t
hudtextparms_t
inv_image_camera_t
inv_image_clearcolor_t
inv_image_data_t
inv_image_item_t
inv_image_light_barn_t
inv_image_light_fill_t
inv_image_light_sun_t
inv_image_map_t
levellist_t
loadout_slot_t
physics_save_sphere_t
ragdoll_t
ragdollelement_t
ragdollhierarchyjoint_t
screenfade_t
screenshake_t
shard_model_desc_t
sky3dparams_t
sndopvarlatchdata_t
soundcommands_t
soundlevel_t
thinkfunc_t
vote_create_failed_t
server
793
ActiveModelConfig_t
ActorClipEntry_t
ActorMapping_t
AnimGraph2SerializedPoseRecipeSlot_t
ApproachAreaCost
AutoRoomDoorwayPairs_t
CAI_ChangeHintGroup
CAI_Expresser
CAI_ExpresserWithFollowup
CAK47
CAmbientGeneric
CAttributeContainer
CAttributeList
CAttributeManager
CAttributeManager::cached_attribute_float_t
CBarnLight
CBaseAnimGraph
CBaseAnimGraphAlias_baseanimating
CBaseAnimGraphController
CBaseButton
CBaseCSGrenade
CBaseCSGrenadeProjectile
CBaseClientUIEntity
CBaseCombatCharacter
CBaseDMStart
CBaseDoor
CBaseEntity
CBaseFilter
CBaseGrenade
CBaseIssue
CBaseModelEntity
CBaseModelEntity::BodyGroupRequest_t
Type
/
to search schemas
Counter-Strike 2
client
fogparams_t
fogparams_t
104 bytes (0x68), align 8
Source
Used by fields
CPlayer_CameraServices
m_CurrentFog
C_FogController
m_fog
sky3dparams_t
fog
Metadata
MHasKV3TransferPolymorphicClassname
Also in
server
Dota 2
Deadlock
Half-Life: Alyx
differs
Fields
Networked
Name
Type
Offset
dirPrimary
Vector
= [1,0,0]
8
0x08
encoder
coord
colorPrimary
Color
20
0x14
colorSecondary
Color
24
0x18
colorPrimaryLerpTo
Color
28
0x1C
user group
FogController
MNotSaved
colorSecondaryLerpTo
Color
32
0x20
user group
FogController
MNotSaved
start
float32
36
0x24
end
float32
40
0x28
farz
float32
44
0x2C
user group
FogController
maxdensity
float32
48
0x30
exponent
float32
52
0x34
HDRColorScale
float32
56
0x38
skyboxFogFactor
float32
60
0x3C
user group
FogController
MNotSaved
skyboxFogFactorLerpTo
float32
64
0x40
user group
FogController
MNotSaved
startLerpTo
float32
68
0x44
user group
FogController
MNotSaved
endLerpTo
float32
72
0x48
user group
FogController
MNotSaved
maxdensityLerpTo
float32
76
0x4C
user group
FogController
MNotSaved
lerptime
GameTime_t
80
0x50
sent as
float32
user group
FogController
MNotSaved
duration
float32
84
0x54
user group
FogController
blendtobackground
float32
88
0x58
user group
FogController
scattering
float32
92
0x5C
user group
FogController
locallightscale
float32
= 1
96
0x60
user group
FogController
enable
bool
100
0x64
blend
bool
101
0x65
m_bPadding2
bool
102
0x66
MNotSaved
m_bPadding
bool
103
0x67
MNotSaved