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Counter-Strike 2
Dota 2
Deadlock
Half-Life: Alyx
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4,516
Classes
3,881
Enums
635
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852
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19
Networked
414
VData
27
Exclusive
482
inv_image_light_fill_t
inv_image_light_sun_t
inv_image_map_t
levellist_t
loadout_slot_t
physics_save_sphere_t
ragdoll_t
ragdollelement_t
ragdollhierarchyjoint_t
screenfade_t
screenshake_t
shard_model_desc_t
sky3dparams_t
sndopvarlatchdata_t
soundcommands_t
soundlevel_t
thinkfunc_t
vote_create_failed_t
server
793
ActiveModelConfig_t
ActorClipEntry_t
ActorMapping_t
AnimGraph2SerializedPoseRecipeSlot_t
ApproachAreaCost
AutoRoomDoorwayPairs_t
CAI_ChangeHintGroup
CAI_Expresser
CAI_ExpresserWithFollowup
CAK47
CAmbientGeneric
CAttributeContainer
CAttributeList
CAttributeManager
CAttributeManager::cached_attribute_float_t
CBarnLight
CBaseAnimGraph
CBaseAnimGraphAlias_baseanimating
CBaseAnimGraphController
CBaseButton
CBaseCSGrenade
CBaseCSGrenadeProjectile
CBaseClientUIEntity
CBaseCombatCharacter
CBaseDMStart
CBaseDoor
CBaseEntity
CBaseFilter
CBaseGrenade
CBaseIssue
CBaseModelEntity
CBaseModelEntity::BodyGroupRequest_t
CBaseModelEntity::OnDamageLevelChangedArgs_t
CBasePlatTrain
CBasePlayerController
CBasePlayerPawn
CBasePlayerVData
CBasePlayerWeapon
CBasePlayerWeaponVData
CBaseProp
CBasePropDoor
CBaseToggle
CBaseTrigger
CBeam
CBlood
CBodyComponent
CBodyComponentBaseAnimGraph
CBodyComponentBaseModelEntity
CBodyComponentPoint
CBodyComponentSkeletonInstance
CBombTarget
CBot
CBreakable
CBreakableProp
CBrokenGlassTrap
CBtActionAim
CBtActionCombatPositioning
CBtActionMoveTo
CBtActionParachutePositioning
CBtNode
CBtNodeComposite
Type
/
to search schemas
Counter-Strike 2
server
ActiveModelConfig_t
ActiveModelConfig_t
160 bytes (0xA0), align 8
Source
Metadata
MHasKV3TransferPolymorphicClassname
Also in
client
Dota 2
differs
Deadlock
differs
Half-Life: Alyx
differs
Fields
Networked
Name
Type
Offset
m_Handle
ModelConfigHandle_t
48
0x30
sent as
uint32
m_Name
CUtlSymbolLarge
56
0x38
m_AssociatedEntities
CNetworkUtlVectorBase
<
CHandle
<
CBaseModelEntity
>
>
64
0x40
sent as
ehandle
m_AssociatedEntityNames
CNetworkUtlVectorBase
<
CUtlSymbolLarge
>
88
0x58
m_vecAssociatedEntityCollidesWithHierarchy
CUtlLeanVector
<
bool
>
112
0x70
m_vecAssociatedEntityCollidesOutsideHierarchy
CUtlLeanVector
<
bool
>
128
0x80