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Type / to search
  1. Counter-Strike 2
  2. server
  3. CBaseToggle
  4. CBaseDoor

CBaseDoor

MNetworkVarNames: "bool m_bIsUsable"
Inherits from (131 fields)
CBaseToggleCBaseModelEntityCBaseEntityCEntityInstance
  • m_angMoveEntitySpace: QAngle1984 (0x07C0)
  • m_vecMoveDirParentSpace: Vector1996 (0x07CC)
  • m_ls: locksound_t2008 (0x07D8)
    MNotSaved
  • m_bForceClosed: bool2040 (0x07F8)
  • m_bDoorGroup: bool2041 (0x07F9)
  • m_bLocked: bool2042 (0x07FA)
  • m_bIgnoreDebris: bool2043 (0x07FB)
  • m_bNoNPCs: bool2044 (0x07FC)
  • m_eSpawnPosition: FuncDoorSpawnPos_t2048 (0x0800)
  • m_flBlockDamage: float322052 (0x0804)
  • m_NoiseMoving: CUtlSymbolLarge2056 (0x0808)
  • m_NoiseArrived: CUtlSymbolLarge2064 (0x0810)
  • m_NoiseMovingClosed: CUtlSymbolLarge2072 (0x0818)
  • m_NoiseArrivedClosed: CUtlSymbolLarge2080 (0x0820)
  • m_ChainTarget: CUtlSymbolLarge2088 (0x0828)
  • m_OnBlockedClosing: CEntityIOOutput2096 (0x0830)
  • m_OnBlockedOpening: CEntityIOOutput2120 (0x0848)
  • m_OnUnblockedClosing: CEntityIOOutput2144 (0x0860)
  • m_OnUnblockedOpening: CEntityIOOutput2168 (0x0878)
  • m_OnFullyClosed: CEntityIOOutput2192 (0x0890)
  • m_OnFullyOpen: CEntityIOOutput2216 (0x08A8)
  • m_OnClose: CEntityIOOutput2240 (0x08C0)
  • m_OnOpen: CEntityIOOutput2264 (0x08D8)
  • m_OnLockedUse: CEntityIOOutput2288 (0x08F0)
  • m_bLoopMoveSound: bool2312 (0x0908)
  • m_bCreateNavObstacle: bool2344 (0x0928)
  • m_isChaining: bool2345 (0x0929)
    MNotSaved
  • m_bIsUsable: bool2346 (0x092A)
    MNetworkEnable
    MNotSaved
Referenced by (1)
CRotDoor
Also in
client.dllDeadlock
Offsets are from Windows. Source revision 10552922 built on Mar 25 2026.