Source 2 Viewer
  • AutoRoomDoorwayPairs_t
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  • CAI_ExpresserWithFollowup
  • CAK47
  • CAmbientGeneric
  • CAttributeContainer
  • CAttributeList
  • CAttributeManager
  • CAttributeManager::cached_attribute_float_t
  • CBarnLight
  • CBaseAnimGraph
  • CBaseAnimGraphController
  • CBaseButton
  • CBaseCSGrenade
  • CBaseCSGrenadeProjectile
  • CBaseClientUIEntity
  • CBaseCombatCharacter
  • CBaseDMStart
  • CBaseDoor
  • CBaseEntity
  • CBaseEntityAPI
  • CBaseFilter
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  • CBaseModelEntity
  • CBaseModelEntity::OnDamageLevelChangedArgs_t
  • CBaseModelEntityAPI
  • CBaseMoveBehavior
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  • CBasePlayerControllerAPI
  • CBasePlayerPawn
  • CBasePlayerVData
  • CBasePlayerWeapon
  • CBasePlayerWeaponVData
  • CBaseProp
  • CBasePropDoor
  • CBaseToggle
  • CBaseTrigger
  • CBaseTriggerAPI
  • CBeam
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  • CBodyComponent
  • CBodyComponentBaseAnimGraph
  • CBodyComponentBaseModelEntity
  • CBodyComponentPoint
  • CBodyComponentSkeletonInstance
  • CBombTarget
  • CBot
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  • CBtNodeConditionInactive
  • CBtNodeDecorator
  • CBuoyancyHelper
  • CBuyZone
  • CC4
  • CCS2PawnGraphController
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  • CCSBot
  • CCSGO_EndOfMatchLineupEnd
  • CCSGO_EndOfMatchLineupEndpoint
  • CCSGO_EndOfMatchLineupStart
  • CCSGO_TeamIntroCharacterPosition
  • CCSGO_TeamIntroCounterTerroristPosition
  • CCSGO_TeamIntroTerroristPosition
  • CCSGO_TeamPreviewCharacterPosition
  • CCSGO_TeamSelectCharacterPosition
  • CCSGO_TeamSelectCounterTerroristPosition
  • CCSGO_TeamSelectTerroristPosition
  • CCSGO_WingmanIntroCharacterPosition
  • CCSGO_WingmanIntroCounterTerroristPosition
  • CCSGO_WingmanIntroTerroristPosition
Type / to search
  1. Counter-Strike 2
  2. server
  3. CBaseToggle
  4. CBaseDoor

CBaseDoor

Inherits from (145 fields)
CBaseToggleCBaseModelEntityCBaseEntityCEntityInstance
  • m_angMoveEntitySpace: QAngle2040 (0x07F8)
  • m_vecMoveDirParentSpace: Vector2052 (0x0804)
  • m_ls: locksound_t2064 (0x0810)
    MNotSaved
  • m_bForceClosed: bool2096 (0x0830)
  • m_bDoorGroup: bool2097 (0x0831)
  • m_bLocked: bool2098 (0x0832)
  • m_bIgnoreDebris: bool2099 (0x0833)
  • m_bNoNPCs: bool2100 (0x0834)
  • m_eSpawnPosition: FuncDoorSpawnPos_t2104 (0x0838)
  • m_flBlockDamage: float322108 (0x083C)
  • m_NoiseMoving: CUtlSymbolLarge2112 (0x0840)
  • m_NoiseArrived: CUtlSymbolLarge2120 (0x0848)
  • m_NoiseMovingClosed: CUtlSymbolLarge2128 (0x0850)
  • m_NoiseArrivedClosed: CUtlSymbolLarge2136 (0x0858)
  • m_ChainTarget: CUtlSymbolLarge2144 (0x0860)
  • m_OnBlockedClosing: CEntityIOOutput2152 (0x0868)
  • m_OnBlockedOpening: CEntityIOOutput2176 (0x0880)
  • m_OnUnblockedClosing: CEntityIOOutput2200 (0x0898)
  • m_OnUnblockedOpening: CEntityIOOutput2224 (0x08B0)
  • m_OnFullyClosed: CEntityIOOutput2248 (0x08C8)
  • m_OnFullyOpen: CEntityIOOutput2272 (0x08E0)
  • m_OnClose: CEntityIOOutput2296 (0x08F8)
  • m_OnOpen: CEntityIOOutput2320 (0x0910)
  • m_OnLockedUse: CEntityIOOutput2344 (0x0928)
  • m_bLoopMoveSound: bool2368 (0x0940)
  • m_bCreateNavObstacle: bool2400 (0x0960)
  • m_isChaining: bool2401 (0x0961)
    MNotSaved
  • m_bIsUsable: bool2402 (0x0962)
    MNotSaved
Referenced by (1)
CRotDoor
Also in
client.dllDeadlock
Offsets are from Windows. Source revision 10666121 built on May 18 2026.