Source 2 Viewer
  • CAttributeManager
  • CAttributeManager::cached_attribute_float_t
  • CBarnLight
  • CBarnLightAPI
  • CBaseAnimGraph
  • CBaseAnimGraphAPI
  • CBaseAnimGraphAlias_baseanimating
  • CBaseAnimGraphController
  • CBaseButton
  • CBaseCSGrenade
  • CBaseCSGrenadeProjectile
  • CBaseClientUIEntity
  • CBaseCombatCharacter
  • CBaseDMStart
  • CBaseDoor
  • CBaseEntity
  • CBaseEntityAPI
  • CBaseEntity_SharedAPI
  • CBaseFilter
  • CBaseGrenade
  • CBaseGrenade_API
  • CBaseIssue
  • CBaseModelEntity
  • CBaseModelEntity::OnDamageLevelChangedArgs_t
  • CBaseModelEntityAPI
  • CBaseMoveBehavior
  • CBasePlatTrain
  • CBasePlayerController
  • CBasePlayerControllerAPI
  • CBasePlayerPawn
  • CBasePlayerVData
  • CBasePlayerWeapon
  • CBasePlayerWeaponVData
  • CBaseProp
  • CBasePropDoor
  • CBaseToggle
  • CBaseTrigger
  • CBaseTriggerAPI
  • CBeam
  • CBlood
  • CBodyComponent
  • CBodyComponentBaseAnimGraph
  • CBodyComponentBaseModelEntity
  • CBodyComponentPoint
  • CBodyComponentSkeletonInstance
  • CBombTarget
  • CBot
  • CBreakable
  • CBreakableProp
  • CBtActionAim
  • CBtActionCombatPositioning
  • CBtActionMoveTo
  • CBtActionParachutePositioning
  • CBtNode
  • CBtNodeComposite
  • CBtNodeCondition
  • CBtNodeConditionInactive
  • CBtNodeDecorator
  • CBuoyancyHelper
  • CBuyZone
  • CBuyZone_API
  • CC4
  • CCS2PawnGraphController
  • CCS2WeaponGraphController
  • CCSBot
  • CCSGO_EndOfMatchLineupEnd
  • CCSGO_EndOfMatchLineupEndpoint
  • CCSGO_EndOfMatchLineupStart
  • CCSGO_TeamIntroCharacterPosition
  • CCSGO_TeamIntroCounterTerroristPosition
  • CCSGO_TeamIntroTerroristPosition
  • CCSGO_TeamPreviewCharacterPosition
  • CCSGO_TeamPreviewCharacterPosition_API
  • CCSGO_TeamSelectCharacterPosition
  • CCSGO_TeamSelectCounterTerroristPosition
  • CCSGO_TeamSelectTerroristPosition
  • CCSGO_WingmanIntroCharacterPosition
  • CCSGO_WingmanIntroCounterTerroristPosition
  • CCSGO_WingmanIntroTerroristPosition
  • CCSGameModeRules
Type / to search
  1. Counter-Strike 2
  2. server
  3. CBaseAnimGraph
  4. CBaseGrenade

CBaseGrenade

Inherits from (143 fields)
CBaseAnimGraphCBaseModelEntityCBaseEntityCEntityInstance
  • m_bDamageDetonating: bool2408 (0x0968)
  • m_OnPlayerPickup: CEntityIOOutput2416 (0x0970)
  • m_OnExplode: CEntityIOOutput2440 (0x0988)
  • m_bHasWarnedAI: bool2464 (0x09A0)
  • m_bIsSmokeGrenade: bool2465 (0x09A1)
  • m_bIsLive: bool2466 (0x09A2)
  • m_DmgRadius: float322468 (0x09A4)
  • m_flDetonateTime: GameTime_t2472 (0x09A8)
  • m_flWarnAITime: float322476 (0x09AC)
  • m_flDamage: float322480 (0x09B0)
  • m_iszBounceSound: CUtlSymbolLarge2488 (0x09B8)
  • m_ExplosionSound: CUtlString2496 (0x09C0)
  • m_hThrower: CHandle< CCSPlayerPawn >2504 (0x09C8)
  • m_flNextAttack: GameTime_t2528 (0x09E0)
  • m_hOriginalThrower: CHandle< CCSPlayerPawn >2532 (0x09E4)
Referenced by (1)
CBaseCSGrenadeProjectile
Also in
client.dll
Offsets are from Windows. Source revision 10905598 built on Aug 12 2026.