Source 2 Viewer
  • CAttributeContainer
  • CAttributeList
  • CAttributeManager
  • CAttributeManager::cached_attribute_float_t
  • CBarnLight
  • CBaseAnimGraph
  • CBaseAnimGraphController
  • CBaseButton
  • CBaseCSGrenade
  • CBaseCSGrenadeProjectile
  • CBaseClientUIEntity
  • CBaseCombatCharacter
  • CBaseDMStart
  • CBaseDoor
  • CBaseEntity
  • CBaseEntityAPI
  • CBaseFilter
  • CBaseFlex
  • CBaseFlexAlias_funCBaseFlex
  • CBaseGrenade
  • CBaseIssue
  • CBaseModelEntity
  • CBaseModelEntityAPI
  • CBaseMoveBehavior
  • CBasePlatTrain
  • CBasePlayerController
  • CBasePlayerControllerAPI
  • CBasePlayerPawn
  • CBasePlayerVData
  • CBasePlayerWeapon
  • CBasePlayerWeaponVData
  • CBaseProp
  • CBasePropDoor
  • CBaseToggle
  • CBaseTrigger
  • CBaseTriggerAPI
  • CBeam
  • CBlood
  • CBodyComponent
  • CBodyComponentBaseAnimGraph
  • CBodyComponentBaseModelEntity
  • CBodyComponentPoint
  • CBodyComponentSkeletonInstance
  • CBombTarget
  • CBot
  • CBreakable
  • CBreakableProp
  • CBtActionAim
  • CBtActionCombatPositioning
  • CBtActionMoveTo
  • CBtActionParachutePositioning
  • CBtNode
  • CBtNodeComposite
  • CBtNodeCondition
  • CBtNodeConditionInactive
  • CBtNodeDecorator
  • CBuoyancyHelper
  • CBuyZone
  • CC4
  • CCS2WeaponGraphController
  • CCSBot
  • CCSGO_TeamIntroCharacterPosition
  • CCSGO_TeamIntroCounterTerroristPosition
  • CCSGO_TeamIntroTerroristPosition
  • CCSGO_TeamPreviewCharacterPosition
  • CCSGO_TeamSelectCharacterPosition
  • CCSGO_TeamSelectCounterTerroristPosition
  • CCSGO_TeamSelectTerroristPosition
  • CCSGO_WingmanIntroCharacterPosition
  • CCSGO_WingmanIntroCounterTerroristPosition
  • CCSGO_WingmanIntroTerroristPosition
  • CCSGameModeRules
  • CCSGameModeRules_ArmsRace
  • CCSGameModeRules_Deathmatch
  • CCSGameModeRules_Noop
  • CCSGameRules
  • CCSGameRulesProxy
  • CCSMinimapBoundary
  • CCSObserverPawn
  • CCSObserver_CameraServices
Type / to search
  1. Counter-Strike 2
  2. server
  3. CBaseFlex
  4. CBaseGrenade

CBaseGrenade

MNetworkExcludeByName
"m_flexWeight""m_nResetEventsParity""m_baseLayer.m_hSequence""m_animationController.m_flPlaybackRate""m_nNewSequenceParity"
Inherits from (136 fields)
CBaseFlexCBaseAnimGraphCBaseModelEntityCBaseEntityCEntityInstance
  • m_OnPlayerPickup: CEntityIOOutput2744 (0x0AB8)
  • m_OnExplode: CEntityIOOutput2768 (0x0AD0)
  • m_bHasWarnedAI: bool2792 (0x0AE8)
  • m_bIsSmokeGrenade: bool2793 (0x0AE9)
  • m_bIsLive: bool2794 (0x0AEA)
    MNetworkEnable
  • m_DmgRadius: float322796 (0x0AEC)
    MNetworkBitCount: 10
    MNetworkEnable
    MNetworkEncodeFlags: 1
    MNetworkMaxValue: 1024.000000
    MNetworkMinValue: 0.000000
  • m_flDetonateTime: GameTime_t2800 (0x0AF0)
    MNetworkEnable
  • m_flWarnAITime: float322804 (0x0AF4)
  • m_flDamage: float322808 (0x0AF8)
    MNetworkBitCount: 10
    MNetworkEnable
    MNetworkEncodeFlags: 1
    MNetworkMaxValue: 256.000000
    MNetworkMinValue: 0.000000
  • m_iszBounceSound: CUtlSymbolLarge2816 (0x0B00)
  • m_ExplosionSound: CUtlString2824 (0x0B08)
  • m_hThrower: CHandle< CCSPlayerPawn >2836 (0x0B14)
    MNetworkEnable
  • m_flNextAttack: GameTime_t2860 (0x0B2C)
  • m_hOriginalThrower: CHandle< CCSPlayerPawn >2864 (0x0B30)
Referenced by (1)
CBaseCSGrenadeProjectile
Also in
client.dll
Offsets are from Windows. Source revision 10552922 built on Mar 25 2026.