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  • CBaseClientUIEntity
  • CBaseCombatCharacter
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  • CBasePlayerWeapon
  • CBasePlayerWeaponVData
  • CBaseProp
  • CBasePropDoor
  • CBaseToggle
  • CBaseTrigger
  • CBaseTriggerAPI
  • CBeam
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  • CBodyComponentBaseAnimGraph
  • CBodyComponentBaseModelEntity
  • CBodyComponentPoint
  • CBodyComponentSkeletonInstance
  • CBombTarget
  • CBot
  • CBreakable
  • CBreakableProp
  • CBtActionAim
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  • CBtNode
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  • CBtNodeCondition
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  • CBuoyancyHelper
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  • CC4
  • CCS2WeaponGraphController
  • CCSBot
  • CCSGO_TeamIntroCharacterPosition
  • CCSGO_TeamIntroCounterTerroristPosition
  • CCSGO_TeamIntroTerroristPosition
  • CCSGO_TeamPreviewCharacterPosition
  • CCSGO_TeamSelectCharacterPosition
  • CCSGO_TeamSelectCounterTerroristPosition
  • CCSGO_TeamSelectTerroristPosition
  • CCSGO_WingmanIntroCharacterPosition
  • CCSGO_WingmanIntroCounterTerroristPosition
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  • CCSGameModeRules
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  • CCSObserver_UseServices
  • CCSPetPlacement
  • CCSPlace
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  • CCSPlayerController_DamageServices
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Type / to search
  1. Counter-Strike 2
  2. server
  3. CEconEntity
  4. CBasePlayerWeapon

CBasePlayerWeapon

MNetworkExcludeByName: "m_flexWeight"
MNetworkExcludeByUserGroup
"m_flPoseParameter""m_flCycle""overlay_vars"
MNetworkIncludeByName: "m_nNextThinkTick"
Inherits from (145 fields)
CEconEntityIHasAttributesCBaseFlexCBaseAnimGraphCBaseModelEntityCBaseEntityCEntityInstance
  • m_nNextPrimaryAttackTick: GameTick_t3552 (0x0DE0)
    MNetworkEnable
    MNetworkUserGroup: "LocalWeaponExclusive"
  • m_flNextPrimaryAttackTickRatio: float323556 (0x0DE4)
    MNetworkEnable
    MNetworkUserGroup: "LocalWeaponExclusive"
  • m_nNextSecondaryAttackTick: GameTick_t3560 (0x0DE8)
    MNetworkEnable
    MNetworkUserGroup: "LocalWeaponExclusive"
  • m_flNextSecondaryAttackTickRatio: float323564 (0x0DEC)
    MNetworkEnable
    MNetworkUserGroup: "LocalWeaponExclusive"
  • m_iClip1: int323568 (0x0DF0)
    MNetworkEnable
    MNetworkPriority: 32
    MNetworkSerializer: "minusone"
  • m_iClip2: int323572 (0x0DF4)
    MNetworkEnable
    MNetworkSerializer: "minusone"
    MNetworkUserGroup: "LocalWeaponExclusive"
  • m_pReserveAmmo: int32[2]3576 (0x0DF8)
    MNetworkEnable
    MNetworkUserGroup: "LocalWeaponExclusive"
  • m_OnPlayerUse: CEntityIOOutput3584 (0x0E00)
Referenced by (6)
CCSPlayer_ActionTrackingServicesm_hLastWeaponBeforeC4AutoSwitchCCSPlayer_WeaponServicesm_hSavedWeaponCCSWeaponBaseCPlayer_WeaponServicesm_hMyWeaponsCPlayer_WeaponServicesm_hActiveWeaponCPlayer_WeaponServicesm_hLastWeapon
Also in
client.dllDota 2Deadlock
Offsets are from Windows. Source revision 10552922 built on Mar 25 2026.