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CBaseAnimGraph
CBaseAnimGraphController
CBaseButton
CBaseCSGrenade
CBaseCSGrenadeProjectile
CBaseClientUIEntity
CBaseCombatCharacter
CBaseDMStart
CBaseDoor
CBaseEntity
CBaseEntityAPI
CBaseFilter
CBaseGrenade
CBaseIssue
CBaseModelEntity
CBaseModelEntity::OnDamageLevelChangedArgs_t
CBaseModelEntityAPI
CBaseMoveBehavior
CBasePlatTrain
CBasePlayerController
CBasePlayerControllerAPI
CBasePlayerPawn
CBasePlayerVData
CBasePlayerWeapon
CBasePlayerWeaponVData
CBaseProp
CBasePropDoor
CBaseToggle
CBaseTrigger
CBaseTriggerAPI
CBeam
CBlood
CBodyComponent
CBodyComponentBaseAnimGraph
CBodyComponentBaseModelEntity
CBodyComponentPoint
CBodyComponentSkeletonInstance
CBombTarget
CBot
CBreakable
CBreakableProp
CBtActionAim
CBtActionCombatPositioning
CBtActionMoveTo
CBtActionParachutePositioning
CBtNode
CBtNodeComposite
CBtNodeCondition
CBtNodeConditionInactive
CBtNodeDecorator
CBuoyancyHelper
CBuyZone
CC4
CCS2PawnGraphController
CCS2WeaponGraphController
CCSBot
CCSGO_EndOfMatchLineupEnd
CCSGO_EndOfMatchLineupEndpoint
CCSGO_EndOfMatchLineupStart
CCSGO_TeamIntroCharacterPosition
CCSGO_TeamIntroCounterTerroristPosition
CCSGO_TeamIntroTerroristPosition
CCSGO_TeamPreviewCharacterPosition
CCSGO_TeamSelectCharacterPosition
CCSGO_TeamSelectCounterTerroristPosition
CCSGO_TeamSelectTerroristPosition
CCSGO_WingmanIntroCharacterPosition
CCSGO_WingmanIntroCounterTerroristPosition
CCSGO_WingmanIntroTerroristPosition
CCSGameModeRules
CCSGameModeRules_ArmsRace
CCSGameModeRules_Deathmatch
CCSGameModeRules_Noop
CCSGameRules
CCSGameRulesProxy
CCSMinimapBoundary
CCSObserverPawn
CCSObserver_CameraServices
CCSObserver_MovementServices
CCSObserver_ObserverServices
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Counter-Strike 2
server
CBaseEntity
CBasePlayerController
CBasePlayerController
Inherits from (89 fields)
CBaseEntity
CEntityInstance
expand fields
m_nInButtonsWhichAreToggles
:
uint64
1200 (0x04B0)
MNotSaved
m_nTickBase
:
uint32
1208 (0x04B8)
MNotSaved
m_hPawn
:
CHandle
<
CBasePlayerPawn
>
1248 (0x04E0)
m_bKnownTeamMismatch
:
bool
1252 (0x04E4)
m_nSplitScreenSlot
:
CSplitScreenSlot
1256 (0x04E8)
MNotSaved
m_hSplitOwner
:
CHandle
<
CBasePlayerController
>
1260 (0x04EC)
MNotSaved
m_hSplitScreenPlayers
:
CUtlVector
<
CHandle
<
CBasePlayerController
>
>
1264 (0x04F0)
MNotSaved
m_bIsHLTV
:
bool
1288 (0x0508)
m_iConnected
:
PlayerConnectedState
1292 (0x050C)
MNotSaved
m_iMostConnected
:
PlayerConnectedState
1296 (0x0510)
MNotSaved
m_iszPlayerName
:
char
[128]
1300 (0x0514)
MNotSaved
m_szNetworkIDString
:
CUtlString
1432 (0x0598)
MNotSaved
m_fLerpTime
:
float32
1440 (0x05A0)
MNotSaved
m_bLagCompensation
:
bool
1444 (0x05A4)
MNotSaved
m_bPredict
:
bool
1445 (0x05A5)
MNotSaved
m_bIsLowViolence
:
bool
1452 (0x05AC)
MNotSaved
m_bGamePaused
:
bool
1453 (0x05AD)
MNotSaved
m_iIgnoreGlobalChat
:
ChatIgnoreType_t
1768 (0x06E8)
MNotSaved
m_flLastPlayerTalkTime
:
float32
1772 (0x06EC)
MKV3TransferSaveOpsForField
: "GetEngineTimeSaveRestoreOps"
m_flLastEntitySteadyState
:
float32
1776 (0x06F0)
MNotSaved
m_nAvailableEntitySteadyState
:
int32
1780 (0x06F4)
MNotSaved
m_bHasAnySteadyStateEnts
:
bool
1784 (0x06F8)
MNotSaved
m_steamID
:
uint64
1800 (0x0708)
MNotSaved
m_bNoClipEnabled
:
bool
1808 (0x0710)
m_iDesiredFOV
:
uint32
1812 (0x0714)
Referenced by (5)
CBasePlayerPawn
m_hController
CBasePlayerPawn
m_hDefaultController
CCSPlayerController
CHintMessageQueue
m_pPlayerController
CTeam
m_aPlayerControllers
Also in
client.dll
Dota 2
Deadlock