- Counter-Strike 2
- server
- CBaseEntity
- CBasePlayerController
- Inherits
- CBaseEntityCEntityInstance
- Derived classes
- CCSPlayerController
- Used by fields
- CBasePlayerPawnm_hControllerCBasePlayerPawnm_hDefaultControllerCHintMessageQueuem_pPlayerControllerCTeamm_aPlayerControllers
- Metadata
- Network
- Includesm_pEntitym_flSimulationTimem_flCreateTimem_iTeamNumm_nNextThinkTickm_fFlagsIncludes groupsLocalPlayerExclusiveLocalPlayerAndPredictorsExclusiveGroup proxiesLocalPlayerExclusiveLocalTeamExclusiveLocalPlayerAndObserversExclusiveLocalPlayerAndPredictorsExclusiveOverridesm_nNextThinkTick → user group LocalPlayerAndPredictorsExclusive
Fields
NameTypeOffset
player_controllerspawnable
- Flags
- ECF_SPAWN_GROUP_HANDLE_INVALID
Keyvalues
NameTypeField
Inputs
NamePulseDescription
IsFakeClient() → (retval: bool)
Fake client, simulated server side; don't send network messages to them