Type / to search schemas

CBasePlayerController

player_controller2024 bytes (0x07E8), align 8Source
Derived classes
C_DOTAPlayerController
Also in
serverCounter-Strike 2offsets differDeadlockoffsets differ

Fields

player_controllerspawnable

Flags
ECF_SPAWN_GROUP_HANDLE_INVALID

Keyvalues

NameTypeField
bool
procedural
bool
procedural
bool
procedural

Inputs

NamePulseDescription
GetPlayerSlot() → (retval: leaf<CPlayerSlot>)
—
IsFakeClient() → (retval: bool)
Fake client, simulated server side; don't send network messages to them