Source 2 Viewer
BeamType_t
BeginDeathLifeStateTransition_t
Bidirectional_Messages
BlessingID_t
BlessingPathID_t
BlessingPath_t
BlessingTypeID_t
BlessingType_t
Blessing_t
BloodType
BodySectionMutex_t
BreakableContentsType_t
BrushSolidities_e
CAdditionalWearable
CAmbientCreatures
CAnimGraph2InstancePtr
CAnimGraphControllerBase
CAnimGraphControllerManager
CAnimGraphControllerPtr
CAnimationLayer
CAnnouncerDescriptor
CAttributeContainer
CAttributeList
CAttributeManager
CAttributeManager::cached_attribute_float_t
CBaseAchievement
CBaseAnimGraph
CBaseAnimGraphController
CBaseAnimGraphDestructibleParts_GraphController
CBaseAnimGraphVariationUserData
CBaseAnimatingActivity
CBaseEventDefinition
CBaseFilter
CBasePlayerController
CBasePlayerVData
CBasePlayerWeaponVData
CBasePortraitData
CBaseProp
CBaseTrackedStatsEntity
CBodyComponent
CBodyComponentBaseAnimGraph
CBodyComponentBaseModelEntity
CBodyComponentPoint
CBodyComponentSkeletonInstance
CBreakableStageHelper
CBuoyancyHelper
CChoreoComponent
CChoreoInfoTarget
CChoreo_GraphController
CCitadelSoundOpvarSetOBB
CClientAlphaProperty
CCollisionProperty
CComicBook
CCopyRecipientFilter
CCraftworksComponentDefinition
CCraftworksDefinition
CCraftworksQuestComponentReward
CCraftworksQuestDefinition
CCraftworksRecipeComponentQuantity
CCraftworksRecipeDefinition
CCraftworksRecipeTierDefinition
CDOTABattleReportHeroTrackedStatList
CDOTABattleReportHighlight
CDOTABattleReportHighlightCompareContext_t
CDOTABattleReportHighlightTier_t
CDOTABingoGameDefinition
CDOTABingoStatDefinition
CDOTACandyShopDefinition
CDOTACourierController
CDOTACrownfallCreditsBlockDefinition
CDOTACrownfallCreditsCharacterDefinition
CDOTACrownfallCreditsDefinition
CDOTACrownfallCreditsMapSceneAnimateableDefinition
CDOTACrownfallCreditsMapSceneDefinition
CDOTACustomShopInfo
CDOTACustomShopItemInfo
CDOTAEmptyAbility
CDOTAEventActionGrantAndClaimPair
CDOTAEventActionGrantAndClaimPairTrigger
CDOTAEventActionTrigger
Type
/
to search
Dota 2
client
CAnimationLayer
CAnimationLayer
m_op
:
CNetworkedSequenceOperation
48 (0x30)
m_nOrder
:
int32
88 (0x58)
m_flPlaybackRate
:
CNetworkedQuantizedFloat
92 (0x5C)
m_nSeqLoopMode
:
AnimLoopMode_t
100 (0x64)
m_nNewSequenceParity
:
int32
104 (0x68)
m_flSeqStartTime
:
GameTime_t
108 (0x6C)
m_flCachedSequenceCycleRate
:
float32
112 (0x70)
m_nFlags
:
int32
116 (0x74)
m_bSequenceFinished
:
bool
120 (0x78)
m_flKillStartTime
:
GameTime_t
124 (0x7C)
m_flKillRate
:
float32
128 (0x80)
m_flLayerSuppressChangeTime
:
GameTime_t
132 (0x84)
m_nActivity
:
int32
136 (0x88)
MKV3TransferSaveOpsForField
: "ActivityDataOps"
m_nPriority
:
int32
140 (0x8C)
m_flLastEventCycle
:
float32
144 (0x90)
m_flFadeInFraction
:
float32
148 (0x94)
m_flFadeOutFraction
:
float32
152 (0x98)
m_bHasFadedIn
:
bool
156 (0x9C)
Referenced by (1)
C_BaseAnimatingOverlayController
m_AnimOverlay
Also in
server.dll
Counter-Strike 2