Source 2 Viewer
BodySectionAuthority_t
BreakableContentsType_t
BrushSolidities_e
CAdditionalWearable
CAmbientCreatures
CAnimEventListener
CAnimEventListenerBase
CAnimEventQueueListener
CAnimGraphControllerBase
CAnimGraphControllerManager
CAnimGraphNetworkedVariables
CAnimationLayer
CAnnouncerDescriptor
CAttributeContainer
CAttributeList
CAttributeManager
CAttributeManager::cached_attribute_float_t
CBaseAchievement
CBaseAnimGraph
CBaseAnimGraphController
CBaseAnimGraphDestructibleParts_GraphController
CBaseAnimGraphVariationUserData
CBaseAnimatingActivity
CBaseFilter
CBasePlayerController
CBasePlayerControllerAPI
CBasePlayerVData
CBasePlayerWeaponVData
CBasePortraitData
CBaseProp
CBaseTrackedStatsEntity
CBaseTriggerAPI
CBodyComponent
CBodyComponentBaseAnimGraph
CBodyComponentBaseModelEntity
CBodyComponentPoint
CBodyComponentSkeletonInstance
CBreakableStageHelper
CBuoyancyHelper
CChoreoComponent
CChoreoInfoTarget
CCitadelSoundOpvarSetOBB
CClientAlphaProperty
CCollisionProperty
CComicBook
CCopyRecipientFilter
CCraftworksComponentDefinition
CCraftworksDefinition
CCraftworksQuestComponentReward
CCraftworksQuestDefinition
CCraftworksRecipeComponentQuantity
CCraftworksRecipeDefinition
CCraftworksRecipeTierDefinition
CDOTABattleReportHeroTrackedStatList
CDOTABattleReportHighlight
CDOTABattleReportHighlightCompareContext_t
CDOTABattleReportHighlightTier_t
CDOTABingoGameDefinition
CDOTABingoStatDefinition
CDOTACandyShopDefinition
CDOTACourierController
CDOTACrownfallCreditsBlockDefinition
CDOTACrownfallCreditsCharacterDefinition
CDOTACrownfallCreditsDefinition
CDOTACrownfallCreditsMapSceneAnimateableDefinition
CDOTACrownfallCreditsMapSceneDefinition
CDOTACustomShopInfo
CDOTACustomShopItemInfo
CDOTAEmptyAbility
CDOTAEventActionGrantAndClaimPair
CDOTAEventActionGrantAndClaimPairTrigger
CDOTAEventActionTrigger
CDOTAFantasyDefinition
CDOTAFeaturedGamemodeDefinition
CDOTAFightingGameActionDefinition
CDOTAFightingGameCancelOptionDefinition
CDOTAFightingGameHeroDefinition
CDOTAFightingGameHeroStyleDefinition
CDOTAFishingGameDefinition
CDOTAFishingGameFish
Type
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Dota 2
client
CSkeletonAnimationController
CBaseAnimGraphController
CBaseAnimGraphController
Inherits from (1 field)
CSkeletonAnimationController
ISkeletonAnimationController
expand fields
m_nAnimationAlgorithm
:
AnimationAlgorithm_t
24 (0x18)
m_pAnimGraphInstance
:
CSmartPtr
<
IAnimationGraphInstance
>
32 (0x20)
MKV3TransferSaveOpsForField
: "GetAnimGraphSaveRestoreOps"
m_nNextExternalGraphHandle
:
ExternalAnimGraphHandle_t
128 (0x80)
m_vecSecondarySkeletonNames
:
CUtlVector
<
CGlobalSymbol
>
136 (0x88)
m_vecSecondarySkeletons
:
C_NetworkUtlVectorBase
<
CHandle
<
CBaseAnimGraph
>
>
160 (0xA0)
m_nSecondarySkeletonMasterCount
:
int32
184 (0xB8)
m_flSoundSyncTime
:
float32
192 (0xC0)
m_nActiveIKChainMask
:
uint32
196 (0xC4)
m_hSequence
:
HSequence
280 (0x0118)
m_flSeqStartTime
:
GameTime_t
284 (0x011C)
m_flSeqFixedCycle
:
float32
288 (0x0120)
m_nAnimLoopMode
:
AnimLoopMode_t
292 (0x0124)
m_flPlaybackRate
:
CNetworkedQuantizedFloat
296 (0x0128)
m_nNotifyState
:
SequenceFinishNotifyState_t
308 (0x0134)
m_bNetworkedAnimationInputsChanged
:
bool
309 (0x0135)
m_bNetworkedSequenceChanged
:
bool
310 (0x0136)
m_bLastUpdateSkipped
:
bool
311 (0x0137)
m_bSequenceFinished
:
bool
312 (0x0138)
m_nPrevAnimUpdateTick
:
GameTick_t
316 (0x013C)
m_hGraphDefinitionAG2
:
CStrongHandle
<
InfoForResourceTypeCNmGraphDefinition
>
984 (0x03D8)
m_serializedPoseRecipeAG2
:
C_NetworkUtlVectorBase
<
uint8
>
992 (0x03E0)
MNotSaved
m_nSerializePoseRecipeSizeAG2
:
int32
1016 (0x03F8)
MNotSaved
m_nSerializePoseRecipeVersionAG2
:
int32
1020 (0x03FC)
MNotSaved
m_nServerGraphInstanceIteration
:
int32
1024 (0x0400)
m_nServerSerializationContextIteration
:
int32
1028 (0x0404)
m_primaryGraphId
:
ResourceId_t
1032 (0x0408)
m_vecExternalGraphIds
:
C_NetworkUtlVectorBase
<
ResourceId_t
>
1040 (0x0410)
m_vecExternalClipIds
:
C_NetworkUtlVectorBase
<
ResourceId_t
>
1064 (0x0428)
m_sAnimGraph2Identifier
:
CGlobalSymbol
1088 (0x0440)
m_pGraphInstanceAG2
:
CNmGraphInstance
*
1104 (0x0450)
MKV3TransferSaveOpsForField
: "GetAnimGraph2SaveRestoreOps"
m_vecExternalGraphs
:
CUtlVector
<
ExternalAnimGraph_t
>
1640 (0x0668)
MKV3TransferSaveOpsForField
: "GetExternalAnimGraphSaveRestoreOps"
m_nPrevAnimationAlgorithm
:
AnimationAlgorithm_t
1697 (0x06A1)
Referenced by (1)
CBodyComponentBaseAnimGraph
m_animationController
Also in
server.dll
Counter-Strike 2
Deadlock