Source 2 Viewer
NmTransitionRuleCondition_t
NmTransitionRule_t
entity2 (18)
CEmptyEntityInstance
CEntityAttributeTable
CEntityComponent
CEntityComponentHelper
CEntityIOOutput
CEntityIdentity
CEntityInstance
CEntityKeyValues
CNetworkVarChainer
CScriptComponent
CVariantDefaultAllocator
EntComponentInfo_t
EntInput_t
EntityDormancyType_t
EntityIOQueuePrioritizedEvent_t
EntityIOTargetType_t
GameTick_t
GameTime_t
hammer (10)
ColorOptionsEditableData_t
GeneralOptionsEditableData_t
ImportExportOptionsEditableData_t
ImportExportOptionsEditableData_t::ExportDefaultFormat_t
ImportExportOptionsEditableData_t::ExportEncoding_t
ImportExportOptionsEditableData_t::ExportFbxUnit_t
TexturesOptionsEditableData_t
ToolsOptionsEditableData_t
View2DOptionsEditableData_t
View3DOptionsEditableData_t
host (1)
CAnimScriptBase
mapdoclib (3)
CSprayedDataPreset
CSprayedDataPresetElement
CSprayedDataSettingsBlock
materialsystem2 (19)
BloomBlendMode_t
HorizJustification_e
LayoutPositionType_e
MaterialParamBuffer_t
MaterialParamFloat_t
MaterialParamInt_t
MaterialParamString_t
MaterialParamTexture_t
MaterialParamVector_t
MaterialParam_t
MaterialResourceData_t
PostProcessingBloomParameters_t
PostProcessingFogScatteringParameters_t
PostProcessingLocalContrastParameters_t
PostProcessingResource_t
PostProcessingTonemapParameters_t
PostProcessingVignetteParameters_t
VertJustification_e
ViewFadeMode_t
mathlib_extended (13)
AABBWS_t
AABB_t
CFuseProgram
CFuseSymbolTable
ConstantInfo_t
FourQuaternions
FunctionInfo_t
FuseFunctionIndex_t
FuseVariableAccess_t
FuseVariableIndex_t
FuseVariableType_t
PackedAABB_t
VariableInfo_t
met (3)
EMaterialLayer_t
EMaterialVariable_t
EMaterialVariables_t
modeldoc_editor (4)
CMotionAnalysisSettings
CMotionAnalysisSettings_Foot
DuplicateAndMirrorAttachmentOpts_t
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Dota 2
entity2
GameTick_t
GameTick_t
MIsBoxedIntegerType
m_Value
:
int32
0 (0x00)
Referenced by (27)
CBaseAnimGraphController
m_nPrevAnimUpdateTick
C_BaseEntity
m_nLastThinkTick
C_BaseEntity
m_nNextThinkTick
C_BasePlayerWeapon
m_nNextPrimaryAttackTick
C_BasePlayerWeapon
m_nNextSecondaryAttackTick
C_DOTA_BaseNPC
m_nAssetModifiersLastUpdatedTick
thinkfunc_t
m_nNextThinkTick
thinkfunc_t
m_nLastThinkTick
+19 more…
Also in
Counter-Strike 2
Deadlock