Source 2 Viewer
Game
Counter-Strike 2
Dota 2
Deadlock
Half-Life: Alyx
Section
Schemas
18,139
ConVars & Commands
7,284
Show
All
18,139
Classes
17,201
Enums
938
Entities
6,931
Components
22
Networked
627
VData
165
Exclusive
14,143
entity2
17
CEmptyEntityInstance
CEntityAttributeTable
CEntityComponent
CEntityComponentHelper
CEntityIOOutput
CEntityIdentity
CEntityInstance
CEntityKeyValues
CNetworkVarChainer
CScriptComponent
CVariantDefaultAllocator
EntComponentInfo_t
EntityDormancyType_t
EntityIOQueuePrioritizedEvent_t
EntityIOTargetType_t
GameTick_t
GameTime_t
hammer
10
ColorOptionsEditableData_t
GeneralOptionsEditableData_t
ImportExportOptionsEditableData_t
ImportExportOptionsEditableData_t::ExportDefaultFormat_t
ImportExportOptionsEditableData_t::ExportEncoding_t
ImportExportOptionsEditableData_t::ExportFbxUnit_t
TexturesOptionsEditableData_t
ToolsOptionsEditableData_t
View2DOptionsEditableData_t
View3DOptionsEditableData_t
host
1
CAnimScriptBase
mapdoclib
5
CMapChoreoLocatorShapeType_t
CMapChoreoLocatorType_t
CSprayedDataPreset
CSprayedDataPresetElement
CSprayedDataSettingsBlock
materialsystem2
20
BloomBlendMode_t
HorizJustification_e
LayoutPositionType_e
MaterialParamBuffer_t
MaterialParamFloat_t
MaterialParamInt_t
MaterialParamString_t
MaterialParamTexture_t
MaterialParamVector_t
MaterialParam_t
MaterialResourceData_t
PostProcessingBloomParameters_t
PostProcessingFogScatteringParameters_t
PostProcessingLocalContrastParameters_t
PostProcessingLocalExposureParameters_t
PostProcessingResource_t
PostProcessingTonemapParameters_t
PostProcessingVignetteParameters_t
VertJustification_e
ViewFadeMode_t
mathlib_extended
18
AABBWS_t
AABB_t
CFuseProgram
CFuseSymbolTable
ConstantInfo_t
FourQuaternions
FunctionInfo_t
FuseFunctionIndex_t
FuseVariableAccess_t
FuseVariableIndex_t
FuseVariableType_t
NoiseOscillatorDef_t
NoiseStreamDef_t
NoiseStreamModifier_t
NoiseStreamTurbulence_t
NoiseStreamType_t
PackedAABB_t
VariableInfo_t
met
3
EMaterialLayer_t
EMaterialVariable_t
Type
/
to search schemas
Dota 2
hammer
ColorOptionsEditableData_t
ColorOptionsEditableData_t
32 bytes (0x20)
Source
Also in
Counter-Strike 2
Half-Life: Alyx
Fields
Name
Type
Offset
bUseCustom
bool
0
0x00
MPropertyFriendlyName
: "Use Custom Colors"
bWhiteOnBlack
bool
1
0x01
MPropertyFriendlyName
: "White on black"
clrGrid
Color
4
0x04
MPropertyFriendlyName
: "Grid Color"
clrGridFractional
Color
8
0x08
MPropertyFriendlyName
: "Grid Color for sub 1-unit lines"
clrGrid10
Color
12
0x0C
MPropertyFriendlyName
: "Grid Color for every 10th line"
clrGrid1024
Color
16
0x10
MPropertyFriendlyName
: "Grid Color for every 1024 units line"
clrBrush
Color
20
0x14
MPropertyFriendlyName
: "Brush Color"
clrSelection
Color
24
0x18
MPropertyFriendlyName
: "Color of the selected brushes"
clrToolSelection
Color
28
0x1C
MPropertyFriendlyName
: "Color of the selection tool"