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AI_BaseNPC_DebugSnapshotData_t
AI_DefaultNPC_DebugSnapshotData_t
AI_DefaultNPC_DebugSnapshotData_t::PathQuery_t
AI_MotorGroundAnimgraph_DebugSnapshotData_t
AI_MotorGroundAnimgraph_DebugSnapshotData_t::Event_t
AI_Motor_DebugSnapshotData_t
AI_Navigator_DebugSnapshotData_t
AI_Navigator_DebugSnapshotData_t::Waypoint_t
AbilityBarType_t
AbilityContributionType_t
AbilityID_t
AbilityLearnResult_t
ActiveModelConfig_t
AmmoFlags_t
AmmoIndex_t
AmmoPosition_t
AmmoTypeInfo_t
AmphibianRhapsodySong_t
AnimGraphDebugDrawType_t
AnimLoopMode_t
AnimationAlgorithm_t
ArtyCannonDef_t
ArtyConstants_t
ArtyEnemyDef_t
ArtyEnemyOrder_t
ArtyGameModeInfo_t
ArtyGameModeLevelInfo_t
ArtyGameObjectDef_t
ArtyGameObjectID_t
ArtyGameObjectInstance_t
ArtyGraphicID_t
ArtyGraphicInfo_t
ArtyLevelID_t
ArtyLevelInfo_t
ArtyLevelObjectInstance_t
ArtyLevelWeaponInstance_t
ArtyPlayerDef_t
ArtyProgressBarDef_t
ArtySpawnerDef_t
ArtyUnitDef_t
ArtyWeaponID_t
ArtyWeaponInfo_t
AttackRecord_t
AttributeDerivedStats
Attributes
BaseActivity_t
BeamClipStyle_t
BeamType_t
BeginDeathLifeStateTransition_t
Bidirectional_Messages
BlessingID_t
BlessingPathID_t
BlessingPath_t
BlessingTypeID_t
BlessingType_t
Blessing_t
BloodType
BodySectionAuthority_t
BreakableContentsType_t
BrushSolidities_e
CAdditionalWearable
CAmbientCreatures
CAnimEventListener
CAnimEventListenerBase
CAnimEventQueueListener
CAnimGraphControllerBase
CAnimGraphControllerManager
CAnimGraphNetworkedVariables
CAnimationLayer
CAnnouncerDescriptor
CAttributeContainer
CAttributeList
CAttributeManager
CAttributeManager::cached_attribute_float_t
CBaseAchievement
CBaseAnimGraph
CBaseAnimGraphController
CBaseAnimGraphDestructibleParts_GraphController
CBaseAnimGraphVariationUserData
CBaseAnimatingActivity
Type
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Dota 2
client
AnimLoopMode_t
AnimLoopMode_t
uint32_t
ANIM_LOOP_MODE_INVALID
=
-1
0xFFFFFFFF
MPropertySuppressEnumerator
ANIM_LOOP_MODE_NOT_LOOPING
=
0
0x00
ANIM_LOOP_MODE_LOOPING
=
1
0x01
ANIM_LOOP_MODE_USE_SEQUENCE_SETTINGS
=
2
0x02
ANIM_LOOP_MODE_COUNT
=
3
0x03
MPropertySuppressEnumerator
Referenced by (10)
CAnimationLayer
m_nSeqLoopMode
CBaseAnimGraphController
m_nAnimLoopMode
C_BaseAnimatingController
m_nAnimLoopMode
C_DynamicProp
m_nIdleAnimLoopMode
SequenceHistory_t
m_nSeqLoopMode
CAnimationLayer
m_nSeqLoopMode
CBaseAnimGraphController
m_nAnimLoopMode
CBaseAnimatingController
m_nAnimLoopMode
+2 more…
Also in
Counter-Strike 2
Deadlock