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Counter-Strike 2
Dota 2
Deadlock
Half-Life: Alyx
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client
8,041
ABILITY_TYPES
AI_BaseNPCAnimGraph_DebugSnapshotData_t
AI_BaseNPC_DebugSnapshotData_t
AI_DefaultNPC_DebugSnapshotData_t
AI_DefaultNPC_DebugSnapshotData_t::PathQuery_t
AI_FacingServices_DebugSnapshotData_t
AI_GroundRootMotionMotor_DebugSnapshotData_t
AI_GroundRootMotionMotor_DebugSnapshotData_t::Event_t
AI_MotorServices_DebugSnapshotData_t
AI_MotorServices_DebugSnapshotData_t::MotorPathWaypoint_t
AI_Navigator_DebugSnapshotData_t
AI_Navigator_DebugSnapshotData_t::Waypoint_t
AbilityBarType_t
AbilityContributionType_t
AbilityID_t
AbilityLearnResult_t
ActiveModelConfig_t
AmmoFlags_t
AmmoIndex_t
AmmoPosition_t
AmmoTypeInfo_t
AmphibianRhapsodySong_t
AnimGraph2SerializedPoseRecipeSlot_t
AnimGraphDebugDrawType_t
AnimLoopMode_t
AnimationAlgorithm_t
ArtyCannonDef_t
ArtyConstants_t
ArtyEnemyDef_t
ArtyEnemyOrder_t
ArtyGameModeInfo_t
ArtyGameModeLevelInfo_t
ArtyGameObjectDef_t
ArtyGameObjectID_t
ArtyGameObjectInstance_t
ArtyGraphicID_t
ArtyGraphicInfo_t
ArtyLevelID_t
ArtyLevelInfo_t
ArtyLevelObjectInstance_t
ArtyLevelWeaponInstance_t
ArtyPlayerDef_t
ArtyProgressBarDef_t
ArtySpawnerDef_t
ArtyUnitDef_t
ArtyWeaponID_t
ArtyWeaponInfo_t
AttackRecord_t
AttributeDerivedStats
Attributes
BaseActivity_t
BeamType_t
BeginDeathLifeStateTransition_t
Bidirectional_Messages
BlessingID_t
BlessingPathID_t
BlessingPath_t
BlessingTypeID_t
BlessingType_t
Blessing_t
BloodType
BodySectionMutex_t
BreakableContentsType_t
BrushSolidities_e
CAdditionalWearable
CAmbientCreatures
CAnimGraph2InstancePtr
CAnimGraphControllerBase
CAnimGraphControllerManager
CAnimGraphControllerPtr
CAnimationLayer
CAnnouncerDescriptor
CAttributeContainer
CAttributeList
CAttributeManager
CAttributeManager::cached_attribute_float_t
CBaseAchievement
CBaseAnimGraph
CBaseAnimGraphController
Type
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to search schemas
Dota 2
client
DebugSnapshotBaseStructuredData_t
AI_GroundRootMotionMotor_DebugSnapshotData_t
AI_GroundRootMotionMotor_DebugSnapshotData_t
144 bytes (0x90), align 8
Source
Inherits
DebugSnapshotBaseStructuredData_t
Metadata
MPropertyFriendlyName
: "Ground Root Motion Motor"
MHasKV3TransferPolymorphicClassname
Also in
Counter-Strike 2
Deadlock
Fields
Name
Type
Offset
desired_movement_gait_set
CGlobalSymbol
8
0x08
desired_movement_gait
CGlobalSymbol
16
0x10
current_movement_gait_set
CGlobalSymbol
24
0x18
current_movement_gait
CGlobalSymbol
32
0x20
movement_setting_id
CGlobalSymbol
40
0x28
gait_switch_blocked_reason
CGlobalSymbol
48
0x30
b_goal_completion_allowed
bool
= true
56
0x38
state
CGlobalSymbol
64
0x40
n_state_active_tick_count
int32
72
0x48
b_has_path
bool
76
0x4C
f_remaining_ground_path_length
float32
= -1
80
0x50
f_current_speed
float32
= -1
84
0x54
move_type
CGlobalSymbol
88
0x58
f_forward_strafing_angle_actual
float32
= -1
96
0x60
f_forward_strafing_angle_desired
float32
= -1
100
0x64
f_forward_strafing_angle_committed
float32
= -1
104
0x68
f_current_lean
float32
108
0x6C
f_target_lean
float32
112
0x70
vec_events
CUtlVector
<
AI_GroundRootMotionMotor_DebugSnapshotData_t::Event_t
>
120
0x78