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Counter-Strike 2Dota 2DeadlockHalf-Life: Alyx
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Schemas10,187ConVars & Commands6,276
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  • AILOD_t
  • AIMovementFlags_t
  • AI_BaseNPCAnimGraph_DebugSnapshotData_t
  • AI_BaseNPC_DebugSnapshotData_t
  • AI_CommonMovementSettings_t
  • AI_DefaultNPC_DebugSnapshotData_t
  • AI_DefaultNPC_DebugSnapshotData_t::PathQuery_t
  • AI_EnemyInfoBase_t
  • AI_FacingServices_DebugSnapshotData_t
  • AI_GroundRootMotionMotor_DebugSnapshotData_t
  • AI_GroundRootMotionMotor_DebugSnapshotData_t::Event_t
  • AI_MappedMovementSettingsItem_t
  • AI_MotorGroundAnimGraph_StateType_t
  • AI_MotorServices_DebugSnapshotData_t
  • AI_MotorServices_DebugSnapshotData_t::MotorPathWaypoint_t
  • AI_MovementPoseTransitionCondition_t
  • AI_MovementPoseTransition_t
  • AI_Navigator_DebugSnapshotData_t
  • AI_Navigator_DebugSnapshotData_t::Waypoint_t
  • AI_PathState_t
  • AI_StrafeMode_t
  • AI_TacticFlags_t
  • AbilityCastEvent_t
  • AbilityCosmeticInfo_t
  • AbilityDependencyDescription_t
  • AbilityDependencyFlags
  • AbilityPropertyInfo_t
  • AbilityResource_t
  • AbilitySectionInfo_t
  • AbilitySectionType_t
  • AbilityTooltipDetails_t
  • AbilityUpgradeBits_t
  • AbilityUpgradeState_t
  • AbilityUpgrade_t
  • AccoladeID_t
  • ActiveModelConfig_t
  • AdditionalAbilities_t
  • AmbientParticleSettings_t
  • AmmoFlags_t
  • AmmoIndex_t
  • AmmoPosition_t
  • AmmoTypeInfo_t
  • AnimGraph2SerializedPoseRecipeSlot_t
  • AnimGraphDebugDrawType_t
  • AnimLoopMode_t
  • AnimationAlgorithm_t
  • AttackData_t
  • AuraCenterType_t
  • AuraShapeType_t
  • BabaBenchMeleeAttack_t
  • BeamType_t
  • BeginDeathLifeStateTransition_t
  • Bidirectional_Messages
  • BodySectionMutex_t
  • BonusUpgrade_t
  • BookID_t
  • BookUnlockID_t
  • BreakableContentsType_t
  • BreakablePowerupLootParams_t
  • BreakablePropCurrencyReward_t
  • BreakableSpawnTimeDesc_t
  • BrushSolidities_e
  • BuildupMode_t
  • BulletID_t
  • CAI_BaseNPCGraphController
  • CAI_BaseNPCGraphVariationUserData
  • CAI_BaseNPCVData
  • CAI_CitadelNPCVData
  • CAI_Component
  • CAI_CustomMovementGaitSettings
  • CAI_MovementGaitSettings
  • CAI_NPCMovementSettingsVData
  • CAI_NPCMovementStanceSettings_t
  • CAI_NPC_NecroSkeleVData
  • CAI_NPC_Ratking_RatVData
  • CAI_NPC_TrooperVData
  • CAI_OptionalMovementGaitSettings
  • CAI_ScheduleBits
  • CAbilityBabaBenchMeleeVData
Type / to search schemas
  1. Deadlock
  2. client
  3. DebugSnapshotBaseStructuredData_t
  4. AI_GroundRootMotionMotor_DebugSnapshotData_t

AI_GroundRootMotionMotor_DebugSnapshotData_t

144 bytes (0x90), align 8Source
Inherits
DebugSnapshotBaseStructuredData_t
Metadata
MPropertyFriendlyName: "Ground Root Motion Motor"
MHasKV3TransferPolymorphicClassname
Also in
Counter-Strike 2Dota 2

Fields

NameTypeOffset
desired_movement_gait_set
CGlobalSymbol
80x08
desired_movement_gait
CGlobalSymbol
160x10
current_movement_gait_set
CGlobalSymbol
240x18
current_movement_gait
CGlobalSymbol
320x20
movement_setting_id
CGlobalSymbol
400x28
gait_switch_blocked_reason
CGlobalSymbol
480x30
b_goal_completion_allowed
bool = true
560x38
state
CGlobalSymbol
640x40
n_state_active_tick_count
int32
720x48
b_has_path
bool
760x4C
f_remaining_ground_path_length
float32 = -1
800x50
f_current_speed
float32 = -1
840x54
move_type
CGlobalSymbol
880x58
f_forward_strafing_angle_actual
float32 = -1
960x60
f_forward_strafing_angle_desired
float32 = -1
1000x64
f_forward_strafing_angle_committed
float32 = -1
1040x68
f_current_lean
float32
1080x6C
f_target_lean
float32
1120x70
vec_events
CUtlVector<AI_GroundRootMotionMotor_DebugSnapshotData_t::Event_t>
1200x78
Offsets are from Windows. Source revision 11100849 built on Oct 07 2026. Machine-readable data for scripts and AI agents: llms.txt.