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Counter-Strike 2
Dota 2
Deadlock
Half-Life: Alyx
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client
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AILOD_t
AIMovementFlags_t
AI_BaseNPCAnimGraph_DebugSnapshotData_t
AI_BaseNPC_DebugSnapshotData_t
AI_CommonMovementSettings_t
AI_DefaultNPC_DebugSnapshotData_t
AI_DefaultNPC_DebugSnapshotData_t::PathQuery_t
AI_EnemyInfoBase_t
AI_FacingServices_DebugSnapshotData_t
AI_GroundRootMotionMotor_DebugSnapshotData_t
AI_GroundRootMotionMotor_DebugSnapshotData_t::Event_t
AI_MappedMovementSettingsItem_t
AI_MotorGroundAnimGraph_StateType_t
AI_MotorServices_DebugSnapshotData_t
AI_MotorServices_DebugSnapshotData_t::MotorPathWaypoint_t
AI_MovementPoseTransitionCondition_t
AI_MovementPoseTransition_t
AI_Navigator_DebugSnapshotData_t
AI_Navigator_DebugSnapshotData_t::Waypoint_t
AI_PathState_t
AI_StrafeMode_t
AI_TacticFlags_t
AbilityCastEvent_t
AbilityCosmeticInfo_t
AbilityDependencyDescription_t
AbilityDependencyFlags
AbilityPropertyInfo_t
AbilityResource_t
AbilitySectionInfo_t
AbilitySectionType_t
AbilityTooltipDetails_t
AbilityUpgradeBits_t
AbilityUpgradeState_t
AbilityUpgrade_t
AccoladeID_t
ActiveModelConfig_t
AdditionalAbilities_t
AmbientParticleSettings_t
AmmoFlags_t
AmmoIndex_t
AmmoPosition_t
AmmoTypeInfo_t
AnimGraph2SerializedPoseRecipeSlot_t
AnimGraphDebugDrawType_t
AnimLoopMode_t
AnimationAlgorithm_t
AttackData_t
AuraCenterType_t
AuraShapeType_t
BabaBenchMeleeAttack_t
BeamType_t
BeginDeathLifeStateTransition_t
Bidirectional_Messages
BodySectionMutex_t
BonusUpgrade_t
BookID_t
BookUnlockID_t
BreakableContentsType_t
BreakablePowerupLootParams_t
BreakablePropCurrencyReward_t
BreakableSpawnTimeDesc_t
BrushSolidities_e
BuildupMode_t
BulletID_t
CAI_BaseNPCGraphController
CAI_BaseNPCGraphVariationUserData
CAI_BaseNPCVData
CAI_CitadelNPCVData
CAI_Component
CAI_CustomMovementGaitSettings
CAI_MovementGaitSettings
CAI_NPCMovementSettingsVData
CAI_NPCMovementStanceSettings_t
CAI_NPC_NecroSkeleVData
CAI_NPC_Ratking_RatVData
CAI_NPC_TrooperVData
CAI_OptionalMovementGaitSettings
CAI_ScheduleBits
CAbilityBabaBenchMeleeVData
Type
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to search schemas
Deadlock
client
AI_Navigator_DebugSnapshotData_t
AI_Navigator_DebugSnapshotData_t
80 bytes (0x50), align 8
Source
Used by fields
AI_BaseNPC_DebugSnapshotData_t
navigator
Metadata
MPropertyFriendlyName
: "Navigator"
MDebugSnapshotDataRenderFn
Also in
Counter-Strike 2
Dota 2
differs
Fields
Name
Type
Offset
s_movement_id
CGlobalSymbol
0
0x00
s_movement_serial_number
uint32
8
0x08
s_goal_source_location
CUtlString
16
0x10
last_waypoint_pos
VectorWS
24
0x18
goal_location
VectorWS
36
0x24
waypoints
CUtlVector
<
AI_Navigator_DebugSnapshotData_t::Waypoint_t
>
48
0x30
s_arrival_movement_gait_set
CGlobalSymbol
72
0x48