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Counter-Strike 2
Dota 2
Deadlock
Half-Life: Alyx
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client
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AI_BaseNPCAnimGraph_DebugSnap
shotData_t
AI_BaseNPC_DebugSnap
shotData_t
AI_DefaultNPC_DebugSnap
shotData_t
AI_DefaultNPC_DebugSnapshotData_t::P
athQuery_t
AI_FacingServices_DebugSnap
shotData_t
AI_GroundRootMotionMotor_DebugSnap
shotData_t
AI_GroundRootMotionMotor_DebugSnapshotData_
t::Event_t
AI_MotorServices_DebugSnap
shotData_t
AI_MotorServices_DebugSnapshotData_t::MotorPath
Waypoint_t
AI_Navigator_DebugSnap
shotData_t
AI_Navigator_DebugSnapshotData_t::
Waypoint_t
ActiveMod
elConfig_t
A
mmoFlags_t
A
mmoIndex_t
Ammo
Position_t
Ammo
TypeInfo_t
AnimGraph2SerializedPoseRe
cipeSlot_t
AnimGraphDebug
DrawType_t
Anim
LoopMode_t
AnimationA
lgorithm_t
BeamType_t
BeginDeathLifeStateTr
ansition_t
Bidirectiona
l_Messages
BloodType
BodySect
ionMutex_t
BreakableCont
entsType_t
BrushSo
lidities_e
C4Lig
htEffect_t
CAnimGraph2I
nstancePtr
CAnimGraphCont
rollerBase
CAnimGraphControl
lerManager
CAnimGraphCon
trollerPtr
CAtt
ributeList
CAttrib
uteManager
CAttributeManager::cached_attribu
te_float_t
CBas
eAnimGraph
CBaseAnimGraphAlias_bas
eanimating
CBaseAnimGraph
Controller
CBaseAnimGraphDestructibleParts_Graph
Controller
CBaseAnimGraphVariati
onUserData
C
BaseFilter
CBasePlayer
Controller
CBaseP
layerVData
CBasePlayerW
eaponVData
CBaseProp
CBod
yComponent
CBodyComponentBas
eAnimGraph
CBodyComponentBaseM
odelEntity
CBodyComp
onentPoint
Type
/
to search schemas
Counter-Strike 2
client
AI_Navigator_DebugSnapshotData_t
AI_Navigator_DebugSnapshotData_t
80 bytes (0x50), align 8
Source
Used by fields
AI_BaseNPC_DebugSnapshotData_t
navigator
Metadata
MPropertyFriendlyName
: "Navigator"
MDebugSnapshotDataRenderFn
Also in
Dota 2
differs
Deadlock
Fields
Name
Type
Offset
s_movement_id
CGlobalSymbol
0
0x00
s_movement_serial_number
uint32
8
0x08
s_goal_source_location
CUtlString
16
0x10
last_waypoint_pos
VectorWS
24
0x18
goal_location
VectorWS
36
0x24
waypoints
CUtlVector
<
AI_Navigator_DebugSnapshotData_t::Waypoint_t
>
48
0x30
s_arrival_movement_gait_set
CGlobalSymbol
72
0x48