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Counter-Strike 2Dota 2DeadlockHalf-Life: Alyx
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Schemas4,516ConVars & Commands5,573
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  • AI_BaseNPCAnimGraph_DebugSnapshotData_t
  • AI_BaseNPC_DebugSnapshotData_t
  • AI_DefaultNPC_DebugSnapshotData_t
  • AI_DefaultNPC_DebugSnapshotData_t::PathQuery_t
  • AI_FacingServices_DebugSnapshotData_t
  • AI_GroundRootMotionMotor_DebugSnapshotData_t
  • AI_GroundRootMotionMotor_DebugSnapshotData_t::Event_t
  • AI_MotorServices_DebugSnapshotData_t
  • AI_MotorServices_DebugSnapshotData_t::MotorPathWaypoint_t
  • AI_Navigator_DebugSnapshotData_t
  • AI_Navigator_DebugSnapshotData_t::Waypoint_t
  • ActiveModelConfig_t
  • AmmoFlags_t
  • AmmoIndex_t
  • AmmoPosition_t
  • AmmoTypeInfo_t
  • AnimGraph2SerializedPoseRecipeSlot_t
  • AnimGraphDebugDrawType_t
  • AnimLoopMode_t
  • AnimationAlgorithm_t
  • BeamType_t
  • BeginDeathLifeStateTransition_t
  • Bidirectional_Messages
  • BloodType
  • BodySectionMutex_t
  • BreakableContentsType_t
  • BrushSolidities_e
  • C4LightEffect_t
  • CAnimGraph2InstancePtr
  • CAnimGraphControllerBase
  • CAnimGraphControllerManager
  • CAnimGraphControllerPtr
  • CAttributeList
  • CAttributeManager
  • CAttributeManager::cached_attribute_float_t
  • CBaseAnimGraph
  • CBaseAnimGraphAlias_baseanimating
  • CBaseAnimGraphController
  • CBaseAnimGraphDestructibleParts_GraphController
  • CBaseAnimGraphVariationUserData
  • CBaseFilter
  • CBasePlayerController
  • CBasePlayerVData
  • CBasePlayerWeaponVData
  • CBaseProp
  • CBodyComponent
  • CBodyComponentBaseAnimGraph
  • CBodyComponentBaseModelEntity
  • CBodyComponentPoint
  • CBodyComponentSkeletonInstance
  • CBombTarget
  • CBreakableStageHelper
  • CBrokenGlassTrap
  • CBuoyancyHelper
  • CCS2ChickenGraphController
  • CCS2PawnGraphController
  • CCS2UIPawnGraphController
  • CCS2WeaponGraphController
  • CCSCustomHudLayout
  • CCSCustomHudLayoutState
  • CCSCustomPlayerCamera
  • CCSGO_EndOfMatchLineupEnd
  • CCSGO_RushIntroCharacterPosition
  • CCSGO_RushIntroCounterTerroristPosition
  • CCSGO_RushIntroTerroristPosition
  • CCSGO_WingmanIntroCharacterPosition
  • CCSGO_WingmanIntroCounterTerroristPosition
  • CCSGO_WingmanIntroTerroristPosition
  • CCSGameModeRules
  • CCSGameModeRules_ArmsRace
  • CCSGameModeRules_Deathmatch
  • CCSGameModeRules_Noop
  • CCSMinimapVolume
  • CCSObservableElement
  • CCSObserver_CameraServices
  • CCSObserver_MovementServices
  • CCSObserver_ObserverServices
  • CCSObserver_UseServices
  • CCSPlayerAnimationState
Type / to search schemas
  1. Counter-Strike 2
  2. client
  3. DebugSnapshotBaseStructuredData_t
  4. AI_BaseNPC_DebugSnapshotData_t

AI_BaseNPC_DebugSnapshotData_t

392 bytes (0x0188), align 8Source
Inherits
DebugSnapshotBaseStructuredData_t
Metadata
MPropertyFriendlyName: "Base NPC"
MHasKV3TransferPolymorphicClassname
Also in
Dota 2differsDeadlockoffsets differ

Fields

NameTypeOffset
npc_state
CGlobalSymbol
80x0008
current_enemy
CHandle<C_BaseEntity>
160x0010
s_current_schedule
CUtlString
240x0018
s_current_task
CGlobalSymbol
320x0020
s_prev_schedule
CUtlString
400x0028
s_npc_current_movement
CUtlString
480x0030
s_last_task_end_location
CUtlString
560x0038
conditions
CUtlVector<CGlobalSymbol>
640x0040
anim_events
CUtlVector<CGlobalSymbol>
880x0058
animgraph
AI_BaseNPCAnimGraph_DebugSnapshotData_t
1120x0070
navigator
AI_Navigator_DebugSnapshotData_t
1840x00B8
motorServices
AI_MotorServices_DebugSnapshotData_t
2640x0108
facingServices
AI_FacingServices_DebugSnapshotData_t
3200x0140
Offsets are from Windows. Source revision 11087167 built on Oct 05 2026. Machine-readable data for scripts and AI agents: llms.txt.