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client (7951)
ABILITY_TYPES
AI_BaseNPCAnimGraph_DebugSnapshotData_t
AI_BaseNPC_DebugSnapshotData_t
AI_DefaultNPC_DebugSnapshotData_t
AI_DefaultNPC_DebugSnapshotData_t::PathQuery_t
AI_FacingServices_DebugSnapshotData_t
AI_GroundRootMotionMotor_DebugSnapshotData_t
AI_GroundRootMotionMotor_DebugSnapshotData_t::Event_t
AI_MotorServices_DebugSnapshotData_t
AI_MotorServices_DebugSnapshotData_t::MotorPathWaypoint_t
AI_Navigator_DebugSnapshotData_t
AI_Navigator_DebugSnapshotData_t::Waypoint_t
AbilityBarType_t
AbilityContributionType_t
AbilityID_t
AbilityLearnResult_t
ActiveModelConfig_t
AmmoFlags_t
AmmoIndex_t
AmmoPosition_t
AmmoTypeInfo_t
AmphibianRhapsodySong_t
AnimGraph2SerializedPoseRecipeSlot_t
AnimGraphDebugDrawType_t
AnimLoopMode_t
AnimationAlgorithm_t
ArtyCannonDef_t
ArtyConstants_t
ArtyEnemyDef_t
ArtyEnemyOrder_t
ArtyGameModeInfo_t
ArtyGameModeLevelInfo_t
ArtyGameObjectDef_t
ArtyGameObjectID_t
ArtyGameObjectInstance_t
ArtyGraphicID_t
ArtyGraphicInfo_t
ArtyLevelID_t
ArtyLevelInfo_t
ArtyLevelObjectInstance_t
ArtyLevelWeaponInstance_t
ArtyPlayerDef_t
ArtyProgressBarDef_t
ArtySpawnerDef_t
ArtyUnitDef_t
ArtyWeaponID_t
ArtyWeaponInfo_t
AttackRecord_t
AttributeDerivedStats
Attributes
BaseActivity_t
BeamType_t
BeginDeathLifeStateTransition_t
Bidirectional_Messages
BlessingID_t
BlessingPathID_t
BlessingPath_t
BlessingTypeID_t
BlessingType_t
Blessing_t
BloodType
BodySectionMutex_t
BreakableContentsType_t
BrushSolidities_e
CAdditionalWearable
CAmbientCreatures
CAnimGraph2InstancePtr
CAnimGraphControllerBase
CAnimGraphControllerManager
CAnimGraphControllerPtr
CAnimationLayer
CAnnouncerDescriptor
CAttributeContainer
CAttributeList
CAttributeManager
CAttributeManager::cached_attribute_float_t
CBaseAchievement
CBaseAnimGraph
CBaseAnimGraphController
Type
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Dota 2
client
DebugSnapshotBaseStructuredData_t
AI_BaseNPC_DebugSnapshotData_t
AI_BaseNPC_DebugSnapshotData_t
MPropertyFriendlyName
: "Base NPC"
Inherits from (0 fields)
DebugSnapshotBaseStructuredData_t
npc_state
:
CGlobalSymbol
8 (0x08)
current_enemy
:
CHandle
<
C_BaseEntity
>
16 (0x10)
s_current_schedule
:
CUtlString
24 (0x18)
s_current_task
:
CGlobalSymbol
32 (0x20)
s_prev_schedule
:
CUtlString
40 (0x28)
s_npc_current_movement
:
CUtlString
48 (0x30)
s_last_task_end_location
:
CUtlString
56 (0x38)
conditions
:
CUtlVector
<
CGlobalSymbol
>
64 (0x40)
anim_events
:
CUtlVector
<
CGlobalSymbol
>
88 (0x58)
animgraph
:
AI_BaseNPCAnimGraph_DebugSnapshotData_t
112 (0x70)
navigator
:
AI_Navigator_DebugSnapshotData_t
176 (0xB0)
motorServices
:
AI_MotorServices_DebugSnapshotData_t
256 (0x0100)
facingServices
:
AI_FacingServices_DebugSnapshotData_t
304 (0x0130)
Also in
Counter-Strike 2
Deadlock