Source 2 Viewer
  • ABILITY_TYPES
  • AI_BaseNPCAnimGraph_DebugSnapshotData_t
  • AI_BaseNPC_DebugSnapshotData_t
  • AI_DefaultNPC_DebugSnapshotData_t
  • AI_DefaultNPC_DebugSnapshotData_t::PathQuery_t
  • AI_FacingServices_DebugSnapshotData_t
  • AI_GroundRootMotionMotor_DebugSnapshotData_t
  • AI_GroundRootMotionMotor_DebugSnapshotData_t::Event_t
  • AI_MotorServices_DebugSnapshotData_t
  • AI_MotorServices_DebugSnapshotData_t::MotorPathWaypoint_t
  • AI_Navigator_DebugSnapshotData_t
  • AI_Navigator_DebugSnapshotData_t::Waypoint_t
  • AbilityBarType_t
  • AbilityContributionType_t
  • AbilityID_t
  • AbilityLearnResult_t
  • ActiveModelConfig_t
  • AmmoFlags_t
  • AmmoIndex_t
  • AmmoPosition_t
  • AmmoTypeInfo_t
  • AmphibianRhapsodySong_t
  • AnimGraph2SerializedPoseRecipeSlot_t
  • AnimGraphDebugDrawType_t
  • AnimLoopMode_t
  • AnimationAlgorithm_t
  • ArtyCannonDef_t
  • ArtyConstants_t
  • ArtyEnemyDef_t
  • ArtyEnemyOrder_t
  • ArtyGameModeInfo_t
  • ArtyGameModeLevelInfo_t
  • ArtyGameObjectDef_t
  • ArtyGameObjectID_t
  • ArtyGameObjectInstance_t
  • ArtyGraphicID_t
  • ArtyGraphicInfo_t
  • ArtyLevelID_t
  • ArtyLevelInfo_t
  • ArtyLevelObjectInstance_t
  • ArtyLevelWeaponInstance_t
  • ArtyPlayerDef_t
  • ArtyProgressBarDef_t
  • ArtySpawnerDef_t
  • ArtyUnitDef_t
  • ArtyWeaponID_t
  • ArtyWeaponInfo_t
  • AttackRecord_t
  • AttributeDerivedStats
  • Attributes
  • BaseActivity_t
  • BeamType_t
  • BeginDeathLifeStateTransition_t
  • Bidirectional_Messages
  • BlessingID_t
  • BlessingPathID_t
  • BlessingPath_t
  • BlessingTypeID_t
  • BlessingType_t
  • Blessing_t
  • BloodType
  • BodySectionMutex_t
  • BreakableContentsType_t
  • BrushSolidities_e
  • CAdditionalWearable
  • CAmbientCreatures
  • CAnimGraph2InstancePtr
  • CAnimGraphControllerBase
  • CAnimGraphControllerManager
  • CAnimGraphControllerPtr
  • CAnimationLayer
  • CAnnouncerDescriptor
  • CAttributeContainer
  • CAttributeList
  • CAttributeManager
  • CAttributeManager::cached_attribute_float_t
  • CBaseAchievement
  • CBaseAnimGraph
  • CBaseAnimGraphController
Type / to search
  1. Dota 2
  2. client
  3. DebugSnapshotBaseStructuredData_t
  4. AI_BaseNPC_DebugSnapshotData_t

AI_BaseNPC_DebugSnapshotData_t

MPropertyFriendlyName: "Base NPC"
Inherits from (0 fields)
DebugSnapshotBaseStructuredData_t
  • npc_state: CGlobalSymbol8 (0x08)
  • current_enemy: CHandle< C_BaseEntity >16 (0x10)
  • s_current_schedule: CUtlString24 (0x18)
  • s_current_task: CGlobalSymbol32 (0x20)
  • s_prev_schedule: CUtlString40 (0x28)
  • s_npc_current_movement: CUtlString48 (0x30)
  • s_last_task_end_location: CUtlString56 (0x38)
  • conditions: CUtlVector< CGlobalSymbol >64 (0x40)
  • anim_events: CUtlVector< CGlobalSymbol >88 (0x58)
  • animgraph: AI_BaseNPCAnimGraph_DebugSnapshotData_t112 (0x70)
  • navigator: AI_Navigator_DebugSnapshotData_t176 (0xB0)
  • motorServices: AI_MotorServices_DebugSnapshotData_t256 (0x0100)
  • facingServices: AI_FacingServices_DebugSnapshotData_t304 (0x0130)
Also in
Counter-Strike 2Deadlock
Offsets are from Windows. Source revision 10797369 built on Jul 03 2026.