Source 2 Viewer
  • ActiveModelConfig_t
  • AmmoFlags_t
  • AmmoIndex_t
  • AmmoPosition_t
  • AmmoTypeInfo_t
  • AmphibianRhapsodySong_t
  • AnimGraphDebugDrawType_t
  • AnimLoopMode_t
  • AnimationAlgorithm_t
  • ArtyCannonDef_t
  • ArtyConstants_t
  • ArtyEnemyDef_t
  • ArtyEnemyOrder_t
  • ArtyGameModeInfo_t
  • ArtyGameModeLevelInfo_t
  • ArtyGameObjectDef_t
  • ArtyGameObjectID_t
  • ArtyGameObjectInstance_t
  • ArtyGraphicID_t
  • ArtyGraphicInfo_t
  • ArtyLevelID_t
  • ArtyLevelInfo_t
  • ArtyLevelObjectInstance_t
  • ArtyLevelWeaponInstance_t
  • ArtyPlayerDef_t
  • ArtyProgressBarDef_t
  • ArtySpawnerDef_t
  • ArtyUnitDef_t
  • ArtyWeaponID_t
  • ArtyWeaponInfo_t
  • AttackRecord_t
  • AttributeDerivedStats
  • Attributes
  • BaseActivity_t
  • BeamClipStyle_t
  • BeamType_t
  • BeginDeathLifeStateTransition_t
  • Bidirectional_Messages
  • BlessingID_t
  • BlessingPathID_t
  • BlessingPath_t
  • BlessingTypeID_t
  • BlessingType_t
  • Blessing_t
  • BloodType
  • BodySectionAuthority_t
  • BreakableContentsType_t
  • BrushSolidities_e
  • CAdditionalWearable
  • CAmbientCreatures
  • CAnimEventListener
  • CAnimEventListenerBase
  • CAnimEventQueueListener
  • CAnimGraphControllerBase
  • CAnimGraphControllerManager
  • CAnimGraphNetworkedVariables
  • CAnimationLayer
  • CAnnouncerDescriptor
  • CAttributeContainer
  • CAttributeList
  • CAttributeManager
  • CAttributeManager::cached_attribute_float_t
  • CBaseAchievement
  • CBaseAnimGraph
  • CBaseAnimGraphController
  • CBaseAnimGraphDestructibleParts_GraphController
  • CBaseAnimGraphVariationUserData
  • CBaseAnimatingActivity
  • CBaseFilter
  • CBasePlayerController
  • CBasePlayerControllerAPI
  • CBasePlayerVData
  • CBasePlayerWeaponVData
  • CBasePortraitData
  • CBaseProp
  • CBaseTrackedStatsEntity
  • CBaseTriggerAPI
  • CBodyComponent
  • CBodyComponentBaseAnimGraph
  • CBodyComponentBaseModelEntity
Type / to search
  1. Dota 2
  2. client
  3. ArtyGraphicInfo_t

ArtyGraphicInfo_t

MVDataRoot
  • m_unID: ArtyGraphicID_t8 (0x08)
  • m_szSnippet: CUtlString16 (0x10)
  • m_szUnit: CUtlString24 (0x18)
  • m_szModel: CResourceNameTyped< CWeakHandle< InfoForResourceTypeCModel > >32 (0x20)
  • m_szParticle: CResourceNameTyped< CWeakHandle< InfoForResourceTypeIParticleSystemDefinition > >256 (0x0100)
  • m_eType: EArtyGraphicsType = "k_eSprite"480 (0x01E0)
  • m_vAngles: QAngle484 (0x01E4)
  • m_vPosition: Vector496 (0x01F0)
  • m_vCameraOffset: Vector508 (0x01FC)
  • m_nWidth: int32 = 32520 (0x0208)
  • m_nHeight: int32 = 32524 (0x020C)
  • m_bPlayEndcap: bool = true528 (0x0210)
  • m_flDefaultScale: float32 = -1532 (0x0214)
Offsets are from Windows. Source revision 10575349 built on Apr 02 2026.