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Counter-Strike 2
Dota 2
Deadlock
Half-Life: Alyx
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AI_GroundRootMotionMotor_DebugSnapshotData_t::Event_t
AI_MotorServices_DebugSnapshotData_t
AI_MotorServices_DebugSnapshotData_t::MotorPathWaypoint_t
AI_Navigator_DebugSnapshotData_t
AI_Navigator_DebugSnapshotData_t::Waypoint_t
AbilityBarType_t
AbilityContributionType_t
AbilityID_t
AbilityLearnResult_t
ActiveModelConfig_t
AmmoFlags_t
AmmoIndex_t
AmmoPosition_t
AmmoTypeInfo_t
AmphibianRhapsodySong_t
AnimGraph2SerializedPoseRecipeSlot_t
AnimGraphDebugDrawType_t
AnimLoopMode_t
AnimationAlgorithm_t
ArtyCannonDef_t
ArtyConstants_t
ArtyEnemyDef_t
ArtyEnemyOrder_t
ArtyGameModeInfo_t
ArtyGameModeLevelInfo_t
ArtyGameObjectDef_t
ArtyGameObjectID_t
ArtyGameObjectInstance_t
ArtyGraphicID_t
ArtyGraphicInfo_t
ArtyLevelID_t
ArtyLevelInfo_t
ArtyLevelObjectInstance_t
ArtyLevelWeaponInstance_t
ArtyPlayerDef_t
ArtyProgressBarDef_t
ArtySpawnerDef_t
ArtyUnitDef_t
ArtyWeaponID_t
ArtyWeaponInfo_t
AttackRecord_t
AttributeDerivedStats
Attributes
BaseActivity_t
BeamType_t
BeginDeathLifeStateTransition_t
Bidirectional_Messages
BlessingID_t
BlessingPathID_t
BlessingPath_t
BlessingTypeID_t
BlessingType_t
Blessing_t
BloodType
BodySectionMutex_t
BreakableContentsType_t
BrushSolidities_e
CAdditionalWearable
CAmbientCreatures
CAnimGraph2InstancePtr
CAnimGraphControllerBase
CAnimGraphControllerManager
CAnimGraphControllerPtr
CAnimationLayer
CAnnouncerDescriptor
CAttributeContainer
CAttributeList
CAttributeManager
CAttributeManager::cached_attribute_float_t
CBaseAchievement
CBaseAnimGraph
CBaseAnimGraphController
CBaseAnimGraphDestructibleParts_GraphController
CBaseAnimGraphVariationUserData
CBaseAnimatingActivity
CBaseEventDefinition
CBaseFilter
CBasePlayerController
CBasePlayerVData
CBasePlayerWeaponVData
Type
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Dota 2
client
ArtyGameObjectDef_t
ArtyCannonDef_t
ArtyCannonDef_t
240 bytes (0xF0), align 8
Source
Inherits
ArtyGameObjectDef_t
Metadata
MHasKV3TransferPolymorphicClassname
Fields
Declared here
With inherited
Name
Type
Offset
Inherited fields
0x00 – 0xAF
m_bDirectAimAtTarget
bool
176
0xB0
m_vecWeapons
CUtlVector
<
CUtlString
>
184
0xB8
m_vShotOffset
Vector2D
232
0xE8