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CAttributeManager
CAttributeManager::cached_attribute_float_t
CBaseAnimGraph
CBaseAnimGraphController
CBaseAnimatingActivity
CBaseAnimatingController
CBaseAnimatingOverlay
CBaseAnimatingOverlayController
CBaseClientUIEntity
CBaseCombatCharacter
CBaseDMStart
CBaseEntity
CBaseEntityAPI
CBaseFilter
CBaseModelEntity
CBaseModelEntity::OnDamageLevelChangedArgs_t
CBaseModelEntityAPI
CBaseMoveBehavior
CBasePlatTrain
CBasePlayerController
CBasePlayerControllerAPI
CBasePlayerPawn
CBasePlayerVData
CBasePlayerWeapon
CBasePlayerWeaponVData
CBaseProp
CBaseToggle
CBaseTrackedStatsEntity
CBaseTrigger
CBaseTriggerAPI
CBeam
CBodyComponent
CBodyComponentBaseAnimGraph
CBodyComponentBaseAnimating
CBodyComponentBaseAnimatingOverlay
CBodyComponentBaseModelEntity
CBodyComponentPoint
CBodyComponentSkeletonInstance
CBreakable
CBreakableProp
CBuoyancyHelper
CChangeLevel
CChoreoComponent
CChoreoInfoTarget
CCitadelSoundOpvarSetOBB
CCollisionProperty
CColorCorrection
CColorCorrectionVolume
CCommentaryAuto
CCommentarySystem
CCommentaryViewPosition
CConstantForceController
CConstraintAnchor
CCredits
CDOTAAppCheers
CDOTABaseAbility
CDOTABaseAbilityParticleAPI
CDOTABaseCustomHeroPickRules
CDOTABaseGameMode
CDOTABehaviorAbilityChannel
CDOTABehaviorAbilityPhase
CDOTABehaviorAttack
CDOTABehaviorAttackPhase
CDOTABehaviorChase
CDOTABehaviorCommandMoveToItemToTake
CDOTABehaviorCommandMoveToNPC
CDOTABehaviorCommandMoveToNPCToGive
CDOTABehaviorCommandMoveToPosition
CDOTABehaviorCommandMoveToPositionToCast
CDOTABehaviorCommandMoveToPositionToDropItem
CDOTABehaviorCommandMoveToRuneToTake
CDOTABehaviorCommandMoveToTargetToAttack
CDOTABehaviorCommandMoveToTargetToCast
CDOTABehaviorCommandPatrol
CDOTABehaviorCommandVampireThrall
CDOTABehaviorCompanion
CDOTABehaviorCreatureCompanion
CDOTABehaviorDie
CDOTABehaviorIdle
CDOTABehaviorInvade
Type
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to search
Dota 2
server
CBaseEntity
CBasePlayerController
CBasePlayerController
Inherits from (88 fields)
CBaseEntity
CEntityInstance
expand fields
m_nInButtonsWhichAreToggles
:
uint64
1184 (0x04A0)
MNotSaved
m_nTickBase
:
uint32
1192 (0x04A8)
MNotSaved
m_hPawn
:
CHandle
<
CBasePlayerPawn
>
1232 (0x04D0)
m_bKnownTeamMismatch
:
bool
1236 (0x04D4)
m_nSplitScreenSlot
:
CSplitScreenSlot
1240 (0x04D8)
MNotSaved
m_hSplitOwner
:
CHandle
<
CBasePlayerController
>
1244 (0x04DC)
MNotSaved
m_hSplitScreenPlayers
:
CUtlVector
<
CHandle
<
CBasePlayerController
>
>
1248 (0x04E0)
MNotSaved
m_bIsHLTV
:
bool
1272 (0x04F8)
m_iConnected
:
PlayerConnectedState
1276 (0x04FC)
MNotSaved
m_iszPlayerName
:
char
[128]
1280 (0x0500)
MNotSaved
m_szNetworkIDString
:
CUtlString
1408 (0x0580)
MNotSaved
m_fLerpTime
:
float32
1416 (0x0588)
MNotSaved
m_bLagCompensation
:
bool
1420 (0x058C)
MNotSaved
m_bPredict
:
bool
1421 (0x058D)
MNotSaved
m_bIsLowViolence
:
bool
1428 (0x0594)
MNotSaved
m_bGamePaused
:
bool
1429 (0x0595)
MNotSaved
m_iIgnoreGlobalChat
:
ChatIgnoreType_t
1736 (0x06C8)
MNotSaved
m_flLastPlayerTalkTime
:
float32
1740 (0x06CC)
MKV3TransferSaveOpsForField
: "GetEngineTimeSaveRestoreOps"
m_flLastEntitySteadyState
:
float32
1744 (0x06D0)
MNotSaved
m_nAvailableEntitySteadyState
:
int32
1748 (0x06D4)
MNotSaved
m_bHasAnySteadyStateEnts
:
bool
1752 (0x06D8)
MNotSaved
m_steamID
:
uint64
1768 (0x06E8)
MNotSaved
m_bNoClipEnabled
:
bool
1776 (0x06F0)
m_iDesiredFOV
:
uint32
1780 (0x06F4)
Referenced by (4)
CBasePlayerPawn
m_hController
CBasePlayerPawn
m_hDefaultController
CDOTAPlayerController
CTeam
m_aPlayerControllers
Also in
client.dll
Counter-Strike 2
Deadlock