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CBasePlayerControllerAPI
CBasePlayerPawn
CBasePlayerVData
CBasePlayerWeapon
CBasePlayerWeaponVData
CBaseProp
CBaseToggle
CBaseTrackedStatsEntity
CBaseTrigger
CBaseTriggerAPI
CBeam
CBodyComponent
CBodyComponentBaseAnimGraph
CBodyComponentBaseAnimating
CBodyComponentBaseAnimatingOverlay
CBodyComponentBaseModelEntity
CBodyComponentPoint
CBodyComponentSkeletonInstance
CBreakable
CBreakableProp
CBuoyancyHelper
CChangeLevel
CChoreoComponent
CChoreoInfoTarget
CCitadelSoundOpvarSetOBB
CCollisionProperty
CColorCorrection
CColorCorrectionVolume
CCommentaryAuto
CCommentarySystem
CCommentaryViewPosition
CConstantForceController
CConstraintAnchor
CCredits
CDOTAAppCheers
CDOTABaseAbility
CDOTABaseAbilityParticleAPI
CDOTABaseCustomHeroPickRules
CDOTABaseGameMode
CDOTABehaviorAbilityChannel
CDOTABehaviorAbilityPhase
CDOTABehaviorAttack
CDOTABehaviorAttackPhase
CDOTABehaviorChase
CDOTABehaviorCommandMoveToItemToTake
CDOTABehaviorCommandMoveToNPC
CDOTABehaviorCommandMoveToNPCToGive
CDOTABehaviorCommandMoveToPosition
CDOTABehaviorCommandMoveToPositionToCast
CDOTABehaviorCommandMoveToPositionToDropItem
CDOTABehaviorCommandMoveToRuneToTake
CDOTABehaviorCommandMoveToTargetToAttack
CDOTABehaviorCommandMoveToTargetToCast
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CDOTABehaviorCompanion
CDOTABehaviorCreatureCompanion
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CDOTABehaviorLargoFrogling
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CDOTABehaviorNeutralAggro
CDOTABehaviorNeutralHome
CDOTABehaviorPet
CDOTABehaviorPoogie
CDOTABehaviorTutorialRazorMoveToNPCToAttack
CDOTABehavior_NPCControllerGlue
CDOTABotChallengeGameMode
CDOTACameraBounds
CDOTACheers
CDOTACourierController
CDOTACustomGameEvents
CDOTACustomGameHeroPickRules
CDOTACustomShopInfo
CDOTACustomShopItemInfo
CDOTAEmptyAbility
CDOTAFogOfWarTempViewers
CDOTAGameEvents
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Dota 2
server
CBaseProp
CBreakableProp
CBreakableProp
Inherits from (140 fields)
CBaseProp
CBaseAnimatingActivity
CBaseModelEntity
CBaseEntity
CEntityInstance
expand fields
m_CPropDataComponent
:
CPropDataComponent
1976 (0x07B8)
m_OnStartDeath
:
CEntityIOOutput
2040 (0x07F8)
m_OnBreak
:
CEntityIOOutput
2064 (0x0810)
m_OnHealthChanged
:
CEntityOutputTemplate
<
float32
>
2088 (0x0828)
m_OnTakeDamage
:
CEntityIOOutput
2120 (0x0848)
m_impactEnergyScale
:
float32
2144 (0x0860)
m_iMinHealthDmg
:
int32
2148 (0x0864)
m_preferredCarryAngles
:
QAngle
2152 (0x0868)
m_flPressureDelay
:
float32
2164 (0x0874)
m_flDefBurstScale
:
float32
2168 (0x0878)
m_vDefBurstOffset
:
Vector
2172 (0x087C)
m_hBreaker
:
CHandle
<
CBaseEntity
>
2184 (0x0888)
m_PerformanceMode
:
PerformanceMode_t
2188 (0x088C)
m_flPreventDamageBeforeTime
:
GameTime_t
2192 (0x0890)
m_BreakableContentsType
:
BreakableContentsType_t
2196 (0x0894)
m_strBreakableContentsPropGroupOverride
:
CUtlString
2200 (0x0898)
m_strBreakableContentsParticleOverride
:
CUtlString
2208 (0x08A0)
m_bHasBreakPiecesOrCommands
:
bool
2216 (0x08A8)
m_explodeDamage
:
float32
2220 (0x08AC)
m_explodeRadius
:
float32
2224 (0x08B0)
m_sExplosionType
:
CGlobalSymbol
2232 (0x08B8)
m_explosionDelay
:
float32
2240 (0x08C0)
m_explosionBuildupSound
:
CUtlSymbolLarge
2248 (0x08C8)
m_explosionCustomEffect
:
CUtlSymbolLarge
2256 (0x08D0)
m_explosionCustomSound
:
CUtlSymbolLarge
2264 (0x08D8)
m_explosionModifier
:
CUtlSymbolLarge
2272 (0x08E0)
m_hPhysicsAttacker
:
CHandle
<
CBasePlayerPawn
>
2280 (0x08E8)
m_flLastPhysicsInfluenceTime
:
GameTime_t
2284 (0x08EC)
m_flDefaultFadeScale
:
float32
2288 (0x08F0)
m_hLastAttacker
:
CHandle
<
CBaseEntity
>
2292 (0x08F4)
m_iszPuntSound
:
CUtlSymbolLarge
2296 (0x08F8)
m_bUsePuntSound
:
bool
2304 (0x0900)
m_bOriginalBlockLOS
:
bool
2305 (0x0901)
Referenced by (2)
CDynamicProp
CPhysicsProp
Also in
client.dll
Counter-Strike 2
Deadlock